Player Matchup

Merlin
Merlin
AlexGui21
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,518 Elo+
Solo
Xbalanque
Xbalanque
Dahekpal
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,423 Elo+
Party 1
Thor
Thor
IvIBERSERKERIvI
Thor
Level 157
God Stats
1W - 6L
1,235 SR
Queue Stats
388W - 421L
1,405 Elo+
Solo
Guan Yu
Guan Yu
Pexterblue2
Guan Yu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 61L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Poacher12
Nu Wa
Level 127
God Stats
2W - 4L
1,592 SR
Queue Stats
66W - 86L
1,461 Elo+
Party 1
Team Averages
Level 83
1,465 SR
1,444 Elo+

VS

Team Averages
Level 85
1,500 SR
1,382 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Aithey
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,325 Elo+
Party 2
Sobek
Sobek
Cellodoggy
Sobek
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,325 Elo+
Party 2
Sylvanus
Sylvanus
SalamanderProx
Sylvanus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 45L
1,367 Elo+
Party 2
Apollo
Apollo
waunwezzy
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexGui21
Merlin
17
4 / 9 / 7
11,135
655
16,782
18,143
9,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Dahekpal
Xbalanque
17
3 / 7 / 10
10,634
626
19,359
22,097
11,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 5 / 9
13,468
792
19,983
21,961
11,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Pexterblue2
Guan Yu
20
3 / 5 / 15
11,499
676
11,781
28,350
37,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Poacher12
Nu Wa
18
1 / 7 / 15
10,749
632
31,321
20,764
8,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
5 / 3 / 20
12,327
725
19,014
21,163
12,556
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Aithey
Amaterasu
20
15 / 6 / 14
13,909
818
26,118
30,255
26,998
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
18
0 / 2 / 22
11,973
704
12,411
20,306
24,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
20
3 / 2 / 26
12,442
732
16,416
22,731
30,302
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
waunwezzy
Apollo
20
10 / 8 / 12
12,920
760
16,237
21,645
10,232
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
127
21
Kills
33
33
Deaths
21
56
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
20
5
W
Amaterasu
Aithey
Amaterasu
15
6
14
3.67
L
Merlin
AlexGui21
Merlin
4
9
7
0.83
W
Sobek
0
2
22
5.5
L
Xbalanque
Dahekpal
Xbalanque
3
7
10
1.14
L
10
5
9
2.9
L
Guan Yu
Pexterblue2
Guan Yu
3
5
15
2.1
L
Nu Wa
Poacher12
Nu Wa
1
7
15
1.21
W
Sylvanus
3
2
26
8
W
Apollo
waunwezzy
Apollo
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,226
Damage
90,196
111,315
Taken
116,100
78,624
Mitigated
104,295
33,885
Healing
41,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,014
6,864
3,596
4,844
21,163
12,556
2,351
9,865
11,298
0
49,251
W
Amaterasu
Aithey
Amaterasu
26,118
11,116
90
7,164
30,255
26,998
1,822
9,093
21,162
420
43,618
L
Merlin
AlexGui21
Merlin
16,782
1,461
0
398
18,143
9,364
0
3,633
14,510
31,895
0
W
Sobek
12,411
2,260
0
3,954
20,306
24,207
250
8,824
11,482
24,182
0
L
Xbalanque
Dahekpal
Xbalanque
19,359
7,687
1,233
3,429
22,097
11,400
1,005
3,398
18,623
0
29,362
L
19,983
3,385
2,168
6,070
21,961
11,561
526
6,298
15,536
0
33,386
L
Guan Yu
Pexterblue2
Guan Yu
11,781
2,521
7,753
8,160
28,350
37,915
285
9,871
18,365
0
20,876
L
Nu Wa
Poacher12
Nu Wa
31,321
7,877
1,730
2,944
20,764
8,384
88
5,581
15,034
53,477
0
W
Sylvanus
16,416
4,078
10,125
8,351
22,731
30,302
504
8,625
14,106
31,236
0
W
Apollo
waunwezzy
Apollo
16,237
9,067
2,113
1,762
21,645
10,232
3,241
11,696
9,949
0
50,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,485
Gold Earned
63,571
194
Minions Killed
177
0
Camps Cleared
0
1,402,249
Distance Traveled
1,560,717
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,327
725
66
4
0
376,032
2
W
Amaterasu
13,909
818
20
1
0
294,409
0
L
Merlin
11,135
655
47
3
0
254,802
0
W
Sobek
11,973
704
17
1
0
360,001
3
L
Xbalanque
10,634
626
40
2
0
257,851
3
L
Thor
13,468
792
48
3
0
307,871
7
L
Guan Yu
11,499
676
25
1
0
321,909
0
L
Nu Wa
10,749
632
34
2
0
259,816
0
W
Sylvanus
12,442
732
14
1
0
261,408
2
W
Apollo
12,920
760
60
4
0
268,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role