Player Matchup

Cthulhu
Cthulhu
Athrun
Cthulhu
Level 60
God Stats
11W - 10L
1,526 SR
Queue Stats
86W - 147L
1,340 Elo+
Party 1
Hera
Hera
Bennet2402
Hera
Level 47
God Stats
4W - 5L
1,493 SR
Queue Stats
53W - 58L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Dhaos3
Gilgamesh
Level 55
God Stats
13W - 18L
1,356 SR
Queue Stats
82W - 149L
1,326 Elo+
Party 1
Ne Zha
Ne Zha
SchMolCH
Ne Zha
Level 34
God Stats
9W - 10L
1,432 SR
Queue Stats
53W - 77L
1,269 Elo+
Solo
Cupid
Cupid
Tesfia
Cupid
Level 52
God Stats
3W - 4L
1,436 SR
Queue Stats
79W - 148L
1,324 Elo+
Party 1
Team Averages
Level 50
1,449 SR
1,334 Elo+

VS

Team Averages
Level 76
1,497 SR
1,496 Elo+
Da Ji
Da Ji
Brekinho
Da Ji
Level 107
God Stats
5W - 0L
1,798 SR
Queue Stats
128W - 77L
1,699 Elo+
Party 3
Bellona
Bellona
GilliTillii
Bellona
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 22L
1,660 Elo+
Party 3
Khepri
Khepri
NormalBiscuit
Khepri
Level 65
God Stats
1W - 1L
1,311 SR
Queue Stats
14W - 14L
1,364 Elo+
Party 2
Vulcan
Vulcan
TheNameIsGad
Vulcan
Level 101
God Stats
5W - 8L
1,378 SR
Queue Stats
109W - 121L
1,368 Elo+
Solo
Skadi
Skadi
truthoffire
Skadi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Athrun
Cthulhu
12
0 / 4 / 4
8,018
401
6,326
18,380
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 8 / 3
9,961
498
12,100
17,119
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Dhaos3
Gilgamesh
15
3 / 5 / 1
8,939
447
7,965
19,603
16,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
SchMolCH
Ne Zha
13
4 / 7 / 0
9,262
463
5,816
20,085
8,255
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
Tesfia
Cupid
14
0 / 5 / 1
8,400
420
4,643
12,942
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Brekinho
Da Ji
18
12 / 2 / 6
11,524
576
17,203
18,078
8,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
GilliTillii
Bellona
20
11 / 0 / 3
13,816
691
21,437
17,033
19,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 11
9,479
474
4,191
10,624
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
18
5 / 3 / 10
11,268
563
11,507
11,477
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 4
8,627
431
7,697
13,833
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
29
29
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Athrun
Cthulhu
0
4
4
0.5
L
2
8
3
0.44
W
Da Ji
Brekinho
Da Ji
12
2
6
7.5
L
Gilgamesh
Dhaos3
Gilgamesh
3
5
1
0.7
W
Bellona
GilliTillii
Bellona
11
0
3
12.5
W
0
1
11
5.5
L
Ne Zha
SchMolCH
Ne Zha
4
7
0
0.57
L
Cupid
Tesfia
Cupid
0
5
1
0.1
W
Vulcan
5
3
10
3.33
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
62,035
88,129
Taken
71,045
53,787
Mitigated
52,472
14,139
Healing
24,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Athrun
Cthulhu
6,326
657
175
3,061
18,380
16,342
43
4,734
13,646
34,962
1,548
L
12,100
3,958
0
1,550
17,119
7,274
516
4,090
13,029
75,505
0
W
Da Ji
Brekinho
Da Ji
17,203
4,923
0
6,628
18,078
8,799
0
3,760
14,074
0
100,141
L
Gilgamesh
Dhaos3
Gilgamesh
7,965
2,820
0
1,935
19,603
16,881
0
2,717
16,886
0
48,394
W
Bellona
GilliTillii
Bellona
21,437
9,765
0
9,684
17,033
19,119
2,218
937
16,096
0
126,572
W
4,191
183
558
1,831
10,624
12,279
128
4,424
6,200
32,115
0
L
Ne Zha
SchMolCH
Ne Zha
5,816
1,759
0
4,422
20,085
8,255
0
2,822
17,263
0
52,618
L
Cupid
Tesfia
Cupid
4,643
2,258
86
2,910
12,942
5,035
391
1,335
11,607
0
62,402
W
Vulcan
11,507
2,056
0
1,629
11,477
5,873
578
6,876
4,601
98,171
0
W
7,697
4,197
0
3,760
13,833
6,402
566
2,721
11,112
0
64,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
54,714
459
Minions Killed
645
0
Camps Cleared
0
1,757,684
Distance Traveled
1,993,036
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,018
401
46
2
0
334,331
0
L
Hera
9,961
498
122
6
0
308,301
8
W
Da Ji
11,524
576
122
6
0
427,695
3
L
Gilgamesh
8,939
447
83
4
0
364,145
4
W
Bellona
13,816
691
223
11
0
437,071
2
W
Khepri
9,479
474
41
2
0
365,452
5
L
Ne Zha
9,262
463
91
5
0
386,432
3
L
Cupid
8,400
420
117
6
0
364,475
2
W
Vulcan
11,268
563
169
8
0
397,164
7
W
Skadi
8,627
431
90
5
0
365,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role