Player Matchup

Tyr
Tyr
ALsahim64
Tyr
Level 24
God Stats
12W - 4L
1,682 SR
Queue Stats
74W - 51L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
Antrax55Z
Sun Wukong
Level 129
God Stats
2W - 1L
1,712 SR
Queue Stats
96W - 79L
1,580 Elo+
Party 1
Cerberus
Cerberus
Goaatxv
Cerberus
Level 119
God Stats
1W - 0L
1,285 SR
Queue Stats
85W - 80L
1,489 Elo+
Solo
Skadi
Skadi
MobileBlock
Skadi
Level 36
God Stats
3W - 2L
1,372 SR
Queue Stats
18W - 18L
1,472 Elo+
Solo
Tiamat
Tiamat
xNaldo06x
Tiamat
Level 156
God Stats
6W - 13L
1,603 SR
Queue Stats
370W - 319L
1,651 Elo+
Party 1
Team Averages
Level 93
1,531 SR
1,559 Elo+

VS

Team Averages
Level 118
1,653 SR
1,562 Elo+
Aphrodite
Aphrodite
CBG FOUNK
Aphrodite
Level 144
God Stats
0W - 3L
1,686 SR
Queue Stats
558W - 583L
1,557 Elo+
Party 2
Odin
Odin
KINGxSKORCH
Odin
Level 156
God Stats
39W - 27L
1,631 SR
Queue Stats
605W - 612L
1,531 Elo+
Party 2
Neith
Neith
LILJOEY226963
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,596 Elo+
Party 2
Sobek
Sobek
shaddaveli
Sobek
Level 155
God Stats
1W - 1L
1,691 SR
Queue Stats
103W - 101L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
tonysnow305
Danzaburou
Level 121
God Stats
3W - 1L
1,755 SR
Queue Stats
174W - 193L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,264
551
11,536
15,052
8,629
Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Antrax55Z
Sun Wukong
12
3 / 1 / 2
7,746
516
3,241
11,632
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Goaatxv
Cerberus
9
0 / 1 / 8
6,659
444
5,856
12,477
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 4 / 2
8,118
541
9,858
13,318
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
xNaldo06x
Tiamat
13
3 / 0 / 6
7,744
516
12,669
7,646
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CBG FOUNK
Aphrodite
11
3 / 4 / 4
6,986
466
9,586
12,863
6,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 3 / 7
6,752
450
5,648
15,314
13,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 4
6,582
439
6,938
8,291
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
11
1 / 1 / 2
6,367
424
7,772
12,638
14,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
tonysnow305
Danzaburou
10
2 / 5 / 3
6,793
453
6,329
14,730
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
15
Kills
8
8
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Sun Wukong
Antrax55Z
Sun Wukong
3
1
2
4
L
Aphrodite
CBG FOUNK
Aphrodite
3
4
4
1.25
W
Cerberus
Goaatxv
Cerberus
0
1
8
4
L
1
3
7
1.5
L
1
3
4
1
W
4
4
2
1.25
L
Sobek
1
1
2
2
L
Danzaburou
tonysnow305
Danzaburou
2
5
3
0.7
W
Tiamat
xNaldo06x
Tiamat
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
36,273
60,125
Taken
63,836
35,159
Mitigated
43,192
22,228
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,536
1,503
0
6,525
15,052
8,629
0
6,752
7,331
0
50,951
W
Sun Wukong
Antrax55Z
Sun Wukong
3,241
835
0
5,637
11,632
5,353
621
1,080
10,468
0
50,697
L
Aphrodite
CBG FOUNK
Aphrodite
9,586
2,096
5,175
6,429
12,863
6,269
0
7,065
5,798
45,668
0
W
Cerberus
Goaatxv
Cerberus
5,856
451
0
3,272
12,477
10,624
0
3,612
8,771
15,062
2,903
L
5,648
1,569
0
1,505
15,314
13,104
0
5,605
9,709
0
21,414
L
6,938
2,164
0
1,398
8,291
3,304
270
1,758
6,533
0
46,370
W
9,858
4,403
0
4,920
13,318
4,953
749
1,416
11,855
0
64,099
L
Sobek
7,772
1,611
0
5,665
12,638
14,733
0
791
11,847
32,067
0
L
Danzaburou
tonysnow305
Danzaburou
6,329
2,570
0
3,760
14,730
5,782
49
2,914
11,816
0
37,668
W
Tiamat
xNaldo06x
Tiamat
12,669
1,863
0
1,874
7,646
5,600
495
3,229
4,342
49,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
33,480
385
Minions Killed
293
0
Camps Cleared
0
1,506,613
Distance Traveled
1,433,464
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,264
551
85
6
0
344,360
3
W
Sun Wukong
7,746
516
100
7
0
305,111
3
L
Aphrodite
6,986
466
86
6
0
286,272
2
W
Cerberus
6,659
444
26
2
0
311,569
5
L
Odin
6,752
450
36
2
0
323,047
2
L
Neith
6,582
439
61
4
0
268,449
3
W
Skadi
8,118
541
99
7
0
258,989
2
L
Sobek
6,367
424
46
3
0
277,225
2
L
Danzaburou
6,793
453
64
4
0
278,471
1
W
Tiamat
7,744
516
75
5
0
286,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role