Player Matchup

Sylvanus
Sylvanus
Dsmythsonian
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
High5MaryJane
Artemis
Level 153
God Stats
9W - 7L
1,623 SR
Queue Stats
83W - 93L
1,487 Elo+
Party 2
Discordia
Discordia
daRealBean
Discordia
Level 88
God Stats
3W - 3L
1,441 SR
Queue Stats
33W - 29L
1,446 Elo+
Party 2
Team Averages
Level 95
1,521 SR
1,478 Elo+

VS

Team Averages
Level 127
1,443 SR
1,412 Elo+
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
illeetGREENdean
Osiris
Level 109
God Stats
1W - 0L
1,330 SR
Queue Stats
7W - 11L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dsmythsonian
Sylvanus
15
0 / 0 / 1
9,771
611
3,230
11,883
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
13
1 / 5 / 0
8,785
549
9,726
13,242
6,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
daRealBean
Discordia
16
0 / 1 / 1
9,087
568
9,300
13,465
6,353
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 0 / 1
11,874
742
13,367
9,863
4,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
 
Sol
18
1 / 0 / 3
10,897
681
11,534
10,039
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 5
10,072
630
6,781
15,367
14,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
1
5.5
W
Sol
 
Sol
1
0
3
2.5
L
Sylvanus
Dsmythsonian
Sylvanus
0
0
1
0.5
L
Artemis
1
5
0
0.2
L
Discordia
daRealBean
Discordia
0
1
1
0.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
31,682
38,590
Taken
35,269
24,917
Mitigated
23,198
11,820
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,367
3,293
1,506
5,095
9,863
4,600
0
2,512
7,351
0
96,762
W
Sol
 
Sol
11,534
947
0
5,447
10,039
4,483
2,527
2,725
7,314
53,370
0
L
Sylvanus
Dsmythsonian
Sylvanus
3,230
1,421
2,696
5,375
11,883
12,379
0
4,457
6,876
16,464
0
L
Artemis
9,726
2,078
0
1,296
13,242
6,185
0
2,844
10,192
0
39,232
L
Discordia
daRealBean
Discordia
9,300
537
0
2,453
13,465
6,353
0
3,189
9,960
36,588
0
W
6,781
378
0
6,636
15,367
14,115
0
7,395
7,972
0
24,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
32,843
128
Minions Killed
254
0
Camps Cleared
0
785,203
Distance Traveled
901,180
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,874
742
128
8
0
323,243
0
W
Sol
10,897
681
101
6
0
294,043
0
L
Sylvanus
9,771
611
20
1
0
244,206
5
L
Artemis
8,785
549
58
4
0
251,264
12
L
Discordia
9,087
568
50
3
0
289,733
1
W
Osiris
10,072
630
25
2
0
283,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role