Player Matchup

Guan Yu
Guan Yu
GMASxSandFuture
Guan Yu
Level 156
God Stats
1W - 2L
1,492 SR
Queue Stats
78W - 87L
1,442 Elo+
Party 2
Chronos
Chronos
Gateway Roarx
Chronos
Level 66
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
HIGHKEY UPSET
Ne Zha
Level 148
God Stats
0W - 1L
1,830 SR
Queue Stats
42W - 42L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
Jurald
Gilgamesh
Level 145
God Stats
3W - 7L
1,542 SR
Queue Stats
389W - 366L
1,544 Elo+
Solo
Xbalanque
Xbalanque
junebugEADOM
Xbalanque
Level 67
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Team Averages
Level 116
1,520 SR
1,567 Elo+

VS

Team Averages
Level 129
1,654 SR
1,594 Elo+
Xing Tian
Xing Tian
Fallen King7308
Xing Tian
Level 159
God Stats
3W - 1L
1,512 SR
Queue Stats
202W - 188L
1,569 Elo+
Solo
Nox
Nox
HipNathan
Nox
Level 128
God Stats
2W - 0L
1,763 SR
Queue Stats
34W - 14L
1,681 Elo+
Party 3
Danzaburou
Danzaburou
SigFrld
Danzaburou
Level 145
God Stats
2W - 1L
1,507 SR
Queue Stats
215W - 191L
1,533 Elo+
Solo
Anubis
Anubis
camtom89
Anubis
Level 125
God Stats
2W - 0L
1,803 SR
Queue Stats
77W - 47L
1,606 Elo+
Party 3
Horus
Horus
ldnorth
Horus
Level 89
God Stats
2W - 0L
1,687 SR
Queue Stats
43W - 23L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 10
11,158
656
17,013
30,485
49,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
17
0 / 7 / 8
10,419
613
12,293
22,381
10,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 8 / 6
12,590
741
25,241
22,763
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Jurald
Gilgamesh
16
0 / 8 / 10
10,810
636
8,794
27,282
36,043
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
junebugEADOM
Xbalanque
20
7 / 5 / 3
12,429
731
21,725
20,779
10,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fallen King7308
Xing Tian
19
4 / 3 / 26
12,469
733
13,546
34,438
49,180
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
9 / 2 / 24
13,447
791
20,443
14,027
8,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SigFrld
Danzaburou
20
8 / 2 / 22
13,770
810
35,979
18,259
10,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
camtom89
Anubis
19
8 / 5 / 21
12,820
754
26,285
21,086
15,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
ldnorth
Horus
20
7 / 2 / 22
12,210
718
13,028
24,484
24,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
151
14
Kills
36
37
Deaths
14
37
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Fallen King7308
Xing Tian
4
3
26
5.67
L
1
9
10
0.67
L
Chronos
0
7
8
0.57
L
6
8
6
1.13
W
9
2
24
10.5
L
Gilgamesh
Jurald
Gilgamesh
0
8
10
0.63
W
Danzaburou
SigFrld
Danzaburou
8
2
22
9.5
W
Anubis
camtom89
Anubis
8
5
21
3.7
L
Xbalanque
junebugEADOM
Xbalanque
7
5
3
1.7
W
Horus
ldnorth
Horus
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,066
Damage
109,281
123,690
Taken
112,294
121,371
Mitigated
107,528
41,645
Healing
55,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Fallen King7308
Xing Tian
13,546
914
0
7,547
34,438
49,180
597
3,650
30,273
28,749
0
L
17,013
1,677
5,954
6,198
30,485
49,140
0
11,514
18,971
0
27,210
L
Chronos
12,293
3,739
0
5,229
22,381
10,599
863
13,171
9,210
30,484
0
L
25,241
6,718
842
5,371
22,763
14,770
1,813
11,185
11,578
0
46,194
W
20,443
2,541
3,781
1,557
14,027
8,283
1,896
1,026
12,945
37,369
0
L
Gilgamesh
Jurald
Gilgamesh
8,794
1,140
3,496
5,839
27,282
36,043
0
12,054
15,228
0
15,737
W
Danzaburou
SigFrld
Danzaburou
35,979
16,242
1,428
7,382
18,259
10,177
2,923
1,960
16,052
20
69,596
W
Anubis
camtom89
Anubis
26,285
840
4,616
6,401
21,086
15,855
951
2,675
18,119
48,595
0
L
Xbalanque
junebugEADOM
Xbalanque
21,725
13,414
2,712
6,004
20,779
10,819
2,149
12,440
8,339
0
40,824
W
Horus
ldnorth
Horus
13,028
7,149
13,235
9,595
24,484
24,033
974
2,982
21,080
70
20,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,406
Gold Earned
64,716
166
Minions Killed
180
0
Camps Cleared
0
1,406,947
Distance Traveled
1,521,782
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,469
733
12
1
0
326,878
4
L
Guan Yu
11,158
656
16
1
0
295,406
3
L
Chronos
10,419
613
51
3
0
279,767
0
L
Ne Zha
12,590
741
34
2
0
294,780
0
W
Nox
13,447
791
32
2
0
317,589
3
L
Gilgamesh
10,810
636
13
1
0
262,694
0
W
Danzaburou
13,770
810
64
4
0
297,878
2
W
Anubis
12,820
754
62
4
0
241,591
2
L
Xbalanque
12,429
731
52
3
0
274,300
1
W
Horus
12,210
718
10
1
0
337,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role