Player Matchup

Neith
Neith
SCRINGLEY
Neith
Level 62
God Stats
1W - 6L
1,312 SR
Queue Stats
1W - 8L
1,238 Elo+
Party 2
Raijin
Raijin
TheDapperDuck
Raijin
Level 53
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 7L
1,120 Elo+
Party 2
Cthulhu
Cthulhu
ammarhamdanboom
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,362 SR
1,286 Elo+

VS

Team Averages
Level 77
1,501 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
OnlyRoyalT
Morgan Le Fay
Level 27
God Stats
17W - 10L
1,540 SR
Queue Stats
35W - 36L
1,356 Elo+
Party 1
Neith
Neith
SaltyFoal443421
Neith
Level 122
God Stats
62W - 76L
1,433 SR
Queue Stats
62W - 76L
1,368 Elo+
Solo
Fafnir
Fafnir
odditydragon
Fafnir
Level 82
God Stats
10W - 5L
1,532 SR
Queue Stats
36W - 43L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SCRINGLEY
Neith
17
2 / 3 / 0
10,998
687
15,974
16,915
7,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 1
10,089
631
12,214
11,490
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 1
9,544
597
6,601
26,633
30,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OnlyRoyalT
Morgan Le Fay
17
3 / 2 / 9
11,440
715
12,083
9,159
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
9 / 1 / 6
12,462
779
28,740
17,336
9,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
18
3 / 0 / 12
12,537
784
8,885
17,982
29,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
15
15
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
OnlyRoyalT
Morgan Le Fay
3
2
9
3.75
L
Neith
SCRINGLEY
Neith
2
3
0
0.67
W
9
1
6
12
L
1
4
1
0.38
L
0
8
1
0.06
W
Fafnir
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,789
Damage
49,708
55,038
Taken
44,477
43,128
Mitigated
42,501
4,526
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
OnlyRoyalT
Morgan Le Fay
12,083
472
0
1,793
9,159
4,220
685
5,249
3,910
56,360
0
L
Neith
SCRINGLEY
Neith
15,974
4,035
0
3,057
16,915
7,592
300
7,163
9,752
0
58,916
W
28,740
17,459
0
4,349
17,336
9,029
2,018
6,447
10,889
0
70,002
L
12,214
499
0
664
11,490
4,769
0
4,433
7,057
33,728
0
L
6,601
1,343
0
805
26,633
30,767
0
9,468
17,165
19,046
0
W
Fafnir
8,885
3,344
959
5,334
17,982
29,252
538
7,200
10,782
23,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
36,439
172
Minions Killed
211
0
Camps Cleared
0
825,474
Distance Traveled
907,602
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,440
715
96
6
0
306,222
0
L
Neith
10,998
687
104
7
0
267,047
0
W
Neith
12,462
779
84
5
0
289,839
2
L
Raijin
10,089
631
54
3
0
287,007
0
L
Cthulhu
9,544
597
14
1
0
271,420
0
W
Fafnir
12,537
784
31
2
0
311,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role