Player Matchup

Bacchus
Bacchus
Gold III
StarliteFFKH
Bacchus
Gold III
Level 144
God Stats
8W - 12L
1,468 SR
Queue Stats
115W - 169L
1,506 MMR
Solo
Danzaburou
Danzaburou
Gold IV
XavierFoster732
Danzaburou
Gold IV
Level 156
God Stats
4W - 0L
1,670 SR
Queue Stats
19W - 10L
1,809 MMR
Party 1
Persephone
Persephone
Gold V
mummmmssss-s
Persephone
Gold V
Level 144
God Stats
3W - 2L
1,173 SR
Queue Stats
14W - 9L
1,733 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,437 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,565 SR
1,729 MMR
Shiva
Shiva
Platinum III
Morgi76300
Shiva
Platinum III
Level 156
God Stats
7W - 8L
1,580 SR
Queue Stats
129W - 146L
1,834 MMR
Party 2
Scylla
Scylla
Diamond IV
ToTake-Or-ToLick
Scylla
Diamond IV
Level 65
God Stats
1W - 1L
1,710 SR
Queue Stats
41W - 21L
2,244 MMR
Party 2
Charybdis
Charybdis
Silver III
fulsta
Charybdis
Silver III
Level 148
God Stats
13W - 26L
1,404 SR
Queue Stats
132W - 231L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
StarliteFFKH
Bacchus
17
1 / 0 / 12
9,822
702
7,602
12,088
17,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
XavierFoster732
Danzaburou
18
10 / 0 / 3
12,058
861
16,007
10,379
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
mummmmssss-s
Persephone
16
4 / 1 / 10
10,734
767
21,711
8,180
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AresThothKumbhakarnaAchillesNe Zha

VS

Bans
FenrirMedusaMulanCupidChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 4 / 0
8,952
639
5,676
23,825
26,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

14
1 / 5 / 0
9,141
653
5,522
14,318
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
fulsta
Charybdis
13
0 / 6 / 1
8,981
642
4,100
11,239
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
4
0
0
W
Bacchus
StarliteFFKH
Bacchus
1
0
12
7
L
1
5
0
0.2
W
Danzaburou
XavierFoster732
Danzaburou
10
0
3
11.5
L
Charybdis
fulsta
Charybdis
0
6
1
0.08
W
Persephone
mummmmssss-s
Persephone
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,320
Damage
15,298
30,647
Taken
49,382
26,984
Mitigated
36,310
9,581
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
5,676
416
277
3,003
23,825
26,093
0
12,647
11,178
0
26,592
W
Bacchus
StarliteFFKH
Bacchus
7,602
844
0
2,837
12,088
17,741
461
1,566
10,522
19,456
0
L
5,522
240
0
2,046
14,318
5,874
0
8,446
5,872
40,005
0
W
Danzaburou
XavierFoster732
Danzaburou
16,007
7,199
0
5,464
10,379
5,802
766
2,407
7,972
0
77,981
L
Charybdis
fulsta
Charybdis
4,100
2,458
0
1,106
11,239
4,343
56
8,309
2,930
0
26,718
W
Persephone
mummmmssss-s
Persephone
21,711
302
0
1,280
8,180
3,441
1,232
1,581
6,598
53,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
27,074
182
Minions Killed
170
0
Camps Cleared
0
791,920
Distance Traveled
733,575
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,952
639
45
3
0
273,407
5
W
Bacchus
9,822
702
25
2
0
279,458
4
L
Scylla
9,141
653
72
5
0
243,950
4
W
Danzaburou
12,058
861
108
8
0
281,949
0
L
Charybdis
8,981
642
53
4
0
216,218
3
W
Persephone
10,734
767
49
4
0
230,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role