Player Matchup

Cthulhu
Cthulhu
WeedVapeJesus
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,247 Elo+
Party 1
Nox
Nox
jeremy4356
Nox
Level 120
God Stats
4W - 5L
1,392 SR
Queue Stats
35W - 34L
1,507 Elo+
Party 1
Skadi
Skadi
lolsnip3r
Skadi
Level 125
God Stats
6W - 6L
1,523 SR
Queue Stats
61W - 52L
1,549 Elo+
Party 1
Team Averages
Level 90
1,472 SR
1,434 Elo+

VS

Team Averages
Level 83
1,531 SR
1,396 Elo+
Susano
Susano
F_ckinPandaB_tch
Susano
Level 153
God Stats
5W - 1L
1,581 SR
Queue Stats
90W - 128L
1,391 Elo+
Party 2
Hades
Hades
OG_ScoobySnackz
Hades
Level 56
God Stats
1W - 1L
1,397 SR
Queue Stats
12W - 19L
1,295 Elo+
Party 2
Shiva
Shiva
Smooth_Bot9000
Shiva
Level 40
God Stats
18W - 16L
1,614 SR
Queue Stats
116W - 111L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 5 / 5
8,828
736
7,012
18,826
19,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 2
9,143
762
8,397
8,898
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
lolsnip3r
Skadi
12
1 / 7 / 4
8,275
690
7,367
13,493
4,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
9,917
826
8,947
11,628
6,494
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 15
9,552
796
8,016
10,683
5,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 3 / 5
12,092
1,008
20,140
13,831
8,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
17
17
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
1
2
15
4.25
W
12
3
5
4.83
L
Cthulhu
1
5
5
0.7
L
5
5
2
1.2
L
Skadi
lolsnip3r
Skadi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
37,103
41,217
Taken
36,142
28,297
Mitigated
20,685
5,073
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,947
1,672
0
991
11,628
6,494
783
4,713
6,915
0
43,644
W
8,016
2,129
767
4,288
10,683
5,941
1,019
6,949
3,734
22,009
0
W
20,140
4,230
1,787
4,661
13,831
8,250
1,488
3,828
10,003
0
54,491
L
Cthulhu
7,012
1,366
0
3,122
18,826
19,941
0
4,777
14,049
14,406
0
L
8,397
746
0
1,643
8,898
3,636
0
920
7,978
26,425
0
L
Skadi
lolsnip3r
Skadi
7,367
3,628
0
308
13,493
4,720
0
2,361
11,132
0
38,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,246
Gold Earned
31,561
122
Minions Killed
148
0
Camps Cleared
0
613,202
Distance Traveled
699,895
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,917
826
58
5
0
261,579
0
W
Hades
9,552
796
40
3
0
202,000
0
W
Shiva
12,092
1,008
50
4
0
236,316
1
L
Cthulhu
8,828
736
20
2
0
227,405
1
L
Nox
9,143
762
42
4
0
200,532
2
L
Skadi
8,275
690
60
5
0
185,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role