Player Matchup

Xing Tian
Xing Tian
DonWollmaus
Xing Tian
Level 65
God Stats
2W - 2L
1,809 SR
Queue Stats
91W - 109L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
GIHookway
Sun Wukong
Level 87
God Stats
0W - 1L
1,359 SR
Queue Stats
5W - 8L
1,405 Elo+
Party 2
Hun Batz
Hun Batz
Hipsterdude69
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,445 Elo+
Party 3
Bellona
Bellona
Shxunny
Bellona
Level 68
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 9L
1,384 Elo+
Party 2
Horus
Horus
XI Ascention IX
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,466 Elo+
Solo
Team Averages
Level 93
1,494 SR
1,424 Elo+

VS

Team Averages
Level 105
1,623 SR
1,462 Elo+
Apollo
Apollo
ErnJerk743
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,388 Elo+
Party 1
Lancelot
Lancelot
Mesdio
Lancelot
Level 105
God Stats
2W - 1L
1,591 SR
Queue Stats
20W - 22L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
ModRaf
Guan Yu
Level 127
God Stats
2W - 0L
1,684 SR
Queue Stats
31W - 39L
1,455 Elo+
Party 1
Anhur
Anhur
Rizvo
Anhur
Level 114
God Stats
6W - 8L
1,419 SR
Queue Stats
412W - 455L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
ZeeZooJeRk7
Zhong Kui
Level 89
God Stats
3W - 0L
1,923 SR
Queue Stats
35W - 42L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DonWollmaus
Xing Tian
20
4 / 3 / 25
14,887
677
22,633
39,209
73,820
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
GIHookway
Sun Wukong
20
3 / 2 / 24
13,150
598
15,049
22,632
27,464
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Hipsterdude69
Hun Batz
20
10 / 11 / 14
15,240
693
31,969
31,231
19,554
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Shxunny
Bellona
20
8 / 5 / 19
14,211
646
36,438
40,206
53,128
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 4 / 20
15,424
701
17,957
36,417
57,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ErnJerk743
Apollo
19
2 / 10 / 17
12,948
589
11,698
27,745
16,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Mesdio
Lancelot
20
7 / 7 / 16
14,513
660
33,463
34,056
36,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
ModRaf
Guan Yu
20
7 / 3 / 13
14,730
670
18,648
33,792
54,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Rizvo
Anhur
19
0 / 7 / 15
12,472
567
13,506
24,461
12,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Zhong Kui
ZeeZooJeRk7
Zhong Kui
20
9 / 5 / 16
15,555
707
55,218
28,998
23,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
102
32
Kills
25
25
Deaths
32
102
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DonWollmaus
Xing Tian
4
3
25
5.5
W
Apollo
ErnJerk743
Apollo
2
10
17
1.05
L
Sun Wukong
GIHookway
Sun Wukong
3
2
24
7.5
L
Hun Batz
Hipsterdude69
Hun Batz
10
11
14
1.55
W
Lancelot
Mesdio
Lancelot
7
7
16
2.14
W
Guan Yu
ModRaf
Guan Yu
7
3
13
4.5
W
Anhur
Rizvo
Anhur
0
7
15
1.07
L
Bellona
Shxunny
Bellona
8
5
19
3.5
L
7
4
20
4.25
W
Zhong Kui
ZeeZooJeRk7
Zhong Kui
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,046
Damage
132,533
169,695
Taken
149,052
231,318
Mitigated
143,563
73,134
Healing
67,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DonWollmaus
Xing Tian
22,633
1,775
3,009
8,851
39,209
73,820
667
14,724
24,485
40,072
0
W
Apollo
ErnJerk743
Apollo
11,698
6,152
968
3,068
27,745
16,248
2,174
4,415
23,030
0
23,091
L
Sun Wukong
GIHookway
Sun Wukong
15,049
2,389
5,902
8,229
22,632
27,464
1,743
7,551
15,081
0
38,751
L
Hun Batz
Hipsterdude69
Hun Batz
31,969
5,409
2,001
4,606
31,231
19,554
2,892
9,181
22,050
0
68,536
W
Lancelot
Mesdio
Lancelot
33,463
5,472
3,008
7,424
34,056
36,671
224
6,622
26,528
83
55,189
W
Guan Yu
ModRaf
Guan Yu
18,648
2,187
16,799
14,810
33,792
54,271
626
4,219
28,870
148
33,149
W
Anhur
Rizvo
Anhur
13,506
6,638
3,245
6,087
24,461
12,418
3,725
2,635
21,429
0
48,739
L
Bellona
Shxunny
Bellona
36,438
5,957
2,231
9,596
40,206
53,128
2,129
11,215
28,547
1,010
50,870
L
17,957
7,066
14,515
14,194
36,417
57,352
989
12,778
23,639
161
24,116
W
Zhong Kui
ZeeZooJeRk7
Zhong Kui
55,218
2,656
844
11,258
28,998
23,955
1,834
5,684
23,000
84,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,912
Gold Earned
70,218
198
Minions Killed
182
0
Camps Cleared
0
1,892,919
Distance Traveled
1,957,210
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
14,887
677
29
1
0
413,066
2
W
Apollo
12,948
589
22
1
0
360,301
0
L
Sun Wukong
13,150
598
29
1
0
383,016
7
L
Hun Batz
15,240
693
85
4
0
344,471
0
W
Lancelot
14,513
660
22
1
0
438,564
0
W
Guan Yu
14,730
670
20
1
0
432,515
1
W
Anhur
12,472
567
73
3
0
346,192
4
L
Bellona
14,211
646
40
2
0
382,922
1
L
Horus
15,424
701
15
1
0
369,444
1
W
Zhong Kui
15,555
707
45
2
0
379,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role