Player Matchup

Ne Zha
Ne Zha
Diamond IV
DJ xN I C E
Ne Zha
Diamond IV
Level 153
God Stats
24W - 20L
1,685 SR
Queue Stats
279W - 338L
2,284 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Vigilantics_17
Cu Chulainn
Platinum I
Level 89
God Stats
11W - 19L
1,632 SR
Queue Stats
94W - 100L
2,067 MMR
Solo
Scylla
Scylla
Diamond IV
scoobysixnine
Scylla
Diamond IV
Level 60
God Stats
28W - 11L
1,767 SR
Queue Stats
60W - 36L
2,114 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 101
1,695 SR
2,155 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,738 SR
2,071 MMR
Neith
Neith
Gold III
itsMason60
Neith
Gold III
Level 92
God Stats
51W - 54L
1,557 SR
Queue Stats
110W - 124L
1,740 MMR
Solo
Mulan
Mulan
Diamond V
prboygarcia13v2
Mulan
Diamond V
Level 68
God Stats
35W - 28L
1,804 SR
Queue Stats
40W - 29L
2,230 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
ragingfire123
Cabrakan
Diamond V
Level 158
God Stats
1W - 2L
1,854 SR
Queue Stats
39W - 27L
2,243 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
5 / 4 / 3
13,333
667
22,028
23,106
18,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Vigilantics_17
Cu Chulainn
20
1 / 1 / 7
14,173
709
21,378
28,614
47,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
2 / 2 / 2
13,482
674
24,579
10,281
5,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AtlasAresAh Muzen CabMorgan Le FayBaba Yaga

VS

Bans
AchillesBaron SamediAthenaAo KuangOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 5 / 4
12,484
624
15,785
19,578
12,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 2 / 1
13,061
653
21,977
25,812
35,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cabrakan
ragingfire123
Cabrakan
19
2 / 1 / 5
13,958
698
12,487
32,568
61,011
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
7
7
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
4
3
1.63
W
Cu Chulainn
Vigilantics_17
Cu Chulainn
1
1
7
4.5
L
Neith
1
5
4
0.6
L
4
2
1
2.25
L
Cabrakan
ragingfire123
Cabrakan
2
1
5
4.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,985
Damage
50,249
62,001
Taken
77,958
70,809
Mitigated
108,843
21,791
Healing
24,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
22,028
3,740
0
10,256
23,106
18,434
1,544
5,797
16,775
0
83,145
W
Cu Chulainn
Vigilantics_17
Cu Chulainn
21,378
3,734
387
9,576
28,614
47,214
276
4,100
23,597
559
48,050
L
Neith
15,785
5,831
0
6,209
19,578
12,018
552
3,473
16,105
0
73,247
L
21,977
2,432
1,000
10,390
25,812
35,814
0
7,964
17,848
0
72,870
L
Cabrakan
ragingfire123
Cabrakan
12,487
1,710
1,620
5,383
32,568
61,011
0
13,772
18,796
29,395
0
W
24,579
2,710
0
1,572
10,281
5,161
1,467
2,663
7,467
101,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
39,503
269
Minions Killed
236
0
Camps Cleared
0
1,064,406
Distance Traveled
1,039,022
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,333
667
68
3
0
360,357
5
W
Cu Chulainn
14,173
709
39
2
0
366,178
7
L
Neith
12,484
624
113
6
0
319,525
10
L
Mulan
13,061
653
96
5
0
356,454
3
L
Cabrakan
13,958
698
27
1
0
363,043
5
W
Scylla
13,482
674
162
8
0
337,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role