Player Matchup

Chernobog
Chernobog
BiggEasyy
Chernobog
Level 147
God Stats
11W - 5L
1,802 SR
Queue Stats
560W - 465L
1,533 Elo+
Party 1
Arachne
Arachne
Skeedeedee
Arachne
Level 119
God Stats
11W - 12L
1,551 SR
Queue Stats
505W - 444L
1,495 Elo+
Party 1
Odin
Odin
Styder
Odin
Level 119
God Stats
3W - 2L
1,641 SR
Queue Stats
390W - 346L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
davasik
Kukulkan
Level 24
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Atlas
Atlas
emBarristan
Atlas
Level 125
God Stats
3W - 3L
1,581 SR
Queue Stats
517W - 438L
1,485 Elo+
Party 1
Team Averages
Level 107
1,555 SR
1,505 Elo+

VS

Team Averages
Level 79
1,511 SR
1,356 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BigBank_1011
Loki
Level 109
God Stats
1W - 2L
1,542 SR
Queue Stats
34W - 46L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
LAW1406
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
TSMFANGG
Baron Samedi
Level 82
God Stats
4W - 1L
1,618 SR
Queue Stats
14W - 28L
1,313 Elo+
Party 2
Shiva
Shiva
Tweety0521
Shiva
Level 18
God Stats
1W - 2L
1,396 SR
Queue Stats
9W - 19L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BiggEasyy
Chernobog
20
7 / 1 / 13
12,114
808
18,918
14,439
8,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Skeedeedee
Arachne
18
4 / 0 / 5
10,464
698
8,042
10,662
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Styder
Odin
18
3 / 1 / 11
10,788
719
7,328
12,083
12,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
davasik
Kukulkan
17
1 / 3 / 10
10,336
689
11,256
8,502
4,476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 12
11,919
795
11,179
11,615
12,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
0 / 1 / 3
9,945
663
5,580
9,246
10,647
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 4 / 2
9,725
648
10,446
12,374
5,771
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
LAW1406
Heimdallr
15
0 / 6 / 4
9,043
603
4,320
14,709
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
TSMFANGG
Baron Samedi
17
4 / 5 / 2
10,334
689
15,406
16,037
11,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
15
0 / 4 / 2
8,983
599
6,059
17,136
10,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
20
Kills
6
6
Deaths
20
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
3
1.5
L
2
4
2
0.75
W
Chernobog
BiggEasyy
Chernobog
7
1
13
13.5
L
Heimdallr
LAW1406
Heimdallr
0
6
4
0.33
W
Arachne
Skeedeedee
Arachne
4
0
5
6.5
W
Odin
Styder
Odin
3
1
11
8.5
L
Baron Samedi
TSMFANGG
Baron Samedi
4
5
2
1
L
Shiva
0
4
2
0.25
W
Kukulkan
davasik
Kukulkan
1
3
10
2
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,723
Damage
41,811
57,301
Taken
69,502
45,422
Mitigated
45,083
16,255
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,580
65
0
4,288
9,246
10,647
0
2,999
6,018
27,166
0
L
10,446
651
0
1,223
12,374
5,771
0
4,095
8,174
0
45,263
W
Chernobog
BiggEasyy
Chernobog
18,918
10,703
0
7,266
14,439
8,609
5,195
6,278
8,161
0
74,813
L
Heimdallr
LAW1406
Heimdallr
4,320
2,195
274
1,444
14,709
7,150
1,359
3,539
11,001
0
19,141
W
Arachne
Skeedeedee
Arachne
8,042
6,177
0
3,972
10,662
6,979
1,064
4,130
6,532
0
22,986
W
Odin
Styder
Odin
7,328
673
0
1,847
12,083
12,775
497
3,157
8,926
0
29,630
L
Baron Samedi
TSMFANGG
Baron Samedi
15,406
535
2,230
5,280
16,037
11,181
168
4,541
11,363
52,270
0
L
Shiva
6,059
464
0
1,042
17,136
10,334
0
7,261
9,663
0
21,970
W
Kukulkan
davasik
Kukulkan
11,256
1,287
0
244
8,502
4,476
1,224
4,574
3,928
36,173
0
W
11,179
5,309
0
2,926
11,615
12,583
461
2,847
8,768
30,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
48,030
290
Minions Killed
312
0
Camps Cleared
0
1,657,383
Distance Traveled
1,329,785
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,945
663
64
4
0
299,065
1
L
Loki
9,725
648
62
4
0
279,354
4
W
Chernobog
12,114
808
105
7
0
300,664
5
L
Heimdallr
9,043
603
46
3
0
211,272
0
W
Arachne
10,464
698
28
2
0
355,313
2
W
Odin
10,788
719
43
3
0
377,138
5
L
Baron Samedi
10,334
689
94
6
0
249,170
1
L
Shiva
8,983
599
46
3
0
290,924
0
W
Kukulkan
10,336
689
71
5
0
280,274
3
W
Atlas
11,919
795
43
3
0
343,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role