Player Matchup

King Arthur
King Arthur
JosephDeWitt
King Arthur
Level 88
God Stats
1W - 2L
1,524 SR
Queue Stats
47W - 45L
1,516 Elo+
Solo
Poseidon
Poseidon
KORMOZO
Poseidon
Level 108
God Stats
52W - 44L
1,549 SR
Queue Stats
64W - 57L
1,510 Elo+
Solo
Medusa
Medusa
Kushh_Cloudss
Medusa
Level 149
God Stats
2W - 2L
1,458 SR
Queue Stats
25W - 30L
1,476 Elo+
Solo
Maui
Maui
Overload3GS
Maui
Level 127
God Stats
9W - 2L
1,889 SR
Queue Stats
205W - 193L
1,556 Elo+
Solo
Da Ji
Da Ji
PerfectHealing
Da Ji
Level 143
God Stats
21W - 8L
1,571 SR
Queue Stats
781W - 672L
1,498 Elo+
Solo
Team Averages
Level 123
1,598 SR
1,511 Elo+

VS

Team Averages
Level 110
1,497 SR
1,566 Elo+
Vamana
Vamana
Recognizebeatz
Vamana
Level 109
God Stats
0W - 2L
1,348 SR
Queue Stats
213W - 184L
1,568 Elo+
Party 1
Ymir
Ymir
TxR Xilent
Ymir
Level 100
God Stats
24W - 25L
1,543 SR
Queue Stats
261W - 248L
1,548 Elo+
Solo
Hel
Hel
isprintpete
Hel
Level 160
God Stats
2W - 6L
1,359 SR
Queue Stats
334W - 339L
1,580 Elo+
Solo
Neith
Neith
sV Amaze
Neith
Level 65
God Stats
6W - 2L
1,735 SR
Queue Stats
188W - 152L
1,597 Elo+
Party 1
Loki
Loki
sagzer
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JosephDeWitt
King Arthur
18
3 / 1 / 13
11,690
1,063
14,358
18,561
22,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
KORMOZO
Poseidon
17
6 / 0 / 10
11,917
1,083
18,778
7,818
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 0 / 11
11,938
1,085
19,094
8,638
4,317
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

17
0 / 1 / 18
11,266
1,024
6,466
12,023
14,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 2 / 10
11,814
1,074
15,584
12,522
6,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

250

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,715
974
8,891
20,348
21,111
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 3 / 3
11,000
1,000
8,417
18,032
19,425
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 1 / 2
10,610
965
12,675
7,658
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
sV Amaze
Neith
16
0 / 7 / 3
10,194
927
13,182
14,544
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Loki
sagzer
Loki
16
0 / 5 / 1
9,991
908
11,873
18,206
7,975
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
21
Kills
4
4
Deaths
21
62
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JosephDeWitt
King Arthur
3
1
13
9.5
W
Poseidon
KORMOZO
Poseidon
6
0
10
11
W
5
0
11
10.5
W
0
1
18
9
W
7
2
10
6
L
2
5
1
0.5
L
1
3
3
0.83
L
1
1
2
2
L
Neith
sV Amaze
Neith
0
7
3
0.21
L
Loki
sagzer
Loki
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,280
Damage
55,038
59,562
Taken
78,788
50,383
Mitigated
61,194
3,845
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JosephDeWitt
King Arthur
14,358
990
0
0
18,561
22,274
0
8,142
10,419
0
32,921
W
Poseidon
KORMOZO
Poseidon
18,778
2,768
0
2,128
7,818
3,296
0
2,865
4,953
39,398
0
W
19,094
8,746
0
481
8,638
4,317
0
1,959
6,679
0
48,865
W
6,466
761
707
529
12,023
14,022
0
4,454
7,569
11,648
0
W
15,584
4,902
0
0
12,522
6,474
0
3,672
8,850
0
23,454
L
8,891
2,904
301
3,274
20,348
21,111
0
4,677
15,671
0
18,880
L
8,417
617
0
0
18,032
19,425
0
9,066
8,966
32,625
0
L
12,675
273
7,277
3,114
7,658
4,517
0
2,536
5,122
34,868
0
L
Neith
sV Amaze
Neith
13,182
4,734
0
1,124
14,544
8,166
0
3,036
11,508
0
31,269
L
Loki
sagzer
Loki
11,873
1,883
0
109
18,206
7,975
0
5,929
12,277
0
30,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
52,510
183
Minions Killed
211
11
Camps Cleared
7
1,133,256
Distance Traveled
1,113,832
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,690
1,063
47
4
1
225,656
0
W
Poseidon
11,917
1,083
54
5
2
232,106
0
W
Medusa
11,938
1,085
58
5
4
220,939
7
W
Maui
11,266
1,024
11
1
2
231,582
0
W
Da Ji
11,814
1,074
13
1
2
222,973
2
L
Vamana
10,715
974
30
3
1
230,996
1
L
Ymir
11,000
1,000
67
6
0
209,898
2
L
Hel
10,610
965
43
4
3
243,673
0
L
Neith
10,194
927
37
3
2
197,343
0
L
Loki
9,991
908
34
3
1
231,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role