Player Matchup

Guan Yu
Guan Yu
FreeAgentDann
Guan Yu
Level 127
God Stats
1W - 5L
1,469 SR
Queue Stats
102W - 107L
1,316 Elo+
Solo
Bakasura
Bakasura
KingBuBu20
Bakasura
Level 15
God Stats
0W - 2L
1,152 SR
Queue Stats
1W - 17L
908 Elo+
Party 2
Heimdallr
Heimdallr
Stewby29
Heimdallr
Level 37
God Stats
1W - 2L
1,244 SR
Queue Stats
51W - 78L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
TheWall402
Nu Wa
Level 65
God Stats
25W - 41L
1,310 SR
Queue Stats
262W - 301L
1,264 Elo+
Solo
Jormungandr
Jormungandr
thisisstupid317
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 30L
993 Elo+
Party 2
Team Averages
Level 54
1,335 SR
1,141 Elo+

VS

Team Averages
Level 64
1,459 SR
1,313 Elo+
Sobek
Sobek
 
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
A bearasarusrex
Set
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 94L
1,318 Elo+
Solo
Tiamat
Tiamat
Hirasuke-San
Tiamat
Level 63
God Stats
5W - 8L
1,533 SR
Queue Stats
109W - 130L
1,399 Elo+
Party 1
Ymir
Ymir
NickBoxes
Ymir
Level 75
God Stats
3W - 1L
1,260 SR
Queue Stats
60W - 46L
1,002 Elo+
Solo
Artemis
Artemis
antuuh
Artemis
Level 78
God Stats
3W - 4L
1,504 SR
Queue Stats
289W - 318L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
7 / 2 / 0
7,697
550
7,945
10,898
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
KingBuBu20
Bakasura
6
0 / 4 / 1
5,210
372
1,653
7,300
2,826
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Stewby29
Heimdallr
9
1 / 8 / 0
5,926
423
6,164
12,272
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
11
0 / 3 / 0
6,390
456
8,753
7,627
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
thisisstupid317
Jormungandr
8
0 / 1 / 0
5,896
421
5,752
11,888
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 4 / 3
6,527
466
6,414
11,278
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 3 / 2
6,804
486
3,710
9,764
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
4 / 0 / 0
6,848
489
5,927
7,746
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
1 / 0 / 3
6,902
493
3,370
9,362
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
antuuh
Artemis
13
8 / 1 / 1
7,888
563
15,981
13,659
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
8
Kills
18
18
Deaths
8
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
4
3
0.88
W
3
3
2
1.33
L
Guan Yu
7
2
0
3.5
W
Tiamat
4
0
0
4
L
Bakasura
KingBuBu20
Bakasura
0
4
1
0.13
W
Ymir
1
0
3
2.5
L
Heimdallr
Stewby29
Heimdallr
1
8
0
0.13
L
Nu Wa
0
3
0
0
W
Artemis
antuuh
Artemis
8
1
1
8.5
L
Jormungandr
thisisstupid317
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
35,402
49,985
Taken
51,809
24,808
Mitigated
25,874
9,856
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,414
425
0
2,339
11,278
5,560
0
1,100
9,630
24,184
0
W
3,710
1,538
0
882
9,764
3,192
0
1,613
7,672
0
46,141
L
Guan Yu
7,945
1,447
42
4,584
10,898
7,775
102
3,681
6,709
0
41,647
W
Tiamat
5,927
260
0
2,992
7,746
3,999
786
3,971
3,530
43,247
0
L
Bakasura
KingBuBu20
Bakasura
1,653
969
0
493
7,300
2,826
0
1,704
5,478
0
11,527
W
Ymir
3,370
1,466
336
2,618
9,362
7,091
203
3,720
5,402
23,564
0
L
Heimdallr
Stewby29
Heimdallr
6,164
3,099
0
2,035
12,272
3,404
78
1,250
10,968
0
30,853
L
Nu Wa
8,753
4,237
0
742
7,627
3,492
360
6,077
1,514
38,445
0
W
Artemis
antuuh
Artemis
15,981
7,856
0
7,579
13,659
6,032
0
3,397
10,152
0
64,434
L
Jormungandr
thisisstupid317
Jormungandr
5,752
2,463
0
1,960
11,888
7,311
0
2,235
9,605
28,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
34,969
242
Minions Killed
305
0
Camps Cleared
0
1,127,955
Distance Traveled
1,276,346
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,527
466
42
3
0
267,542
1
W
Set
6,804
486
77
6
0
240,723
0
L
Guan Yu
7,697
550
78
6
0
242,908
1
W
Tiamat
6,848
489
57
4
0
254,743
1
L
Bakasura
5,210
372
31
2
0
222,590
0
W
Ymir
6,902
493
26
2
0
239,682
2
L
Heimdallr
5,926
423
42
3
0
218,873
0
L
Nu Wa
6,390
456
58
4
0
220,725
0
W
Artemis
7,888
563
103
7
0
273,656
0
L
Jormungandr
5,896
421
33
2
0
222,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role