Player Matchup

Cthulhu
Cthulhu
King Burakku
Cthulhu
Level 26
God Stats
2W - 1L
1,421 SR
Queue Stats
58W - 44L
1,481 Elo+
Party 1
Hades
Hades
LucurA_700
Hades
Level 110
God Stats
36W - 39L
1,498 SR
Queue Stats
206W - 238L
1,422 Elo+
Solo
Nox
Nox
OXOPLANEZOXO
Nox
Level 78
God Stats
3W - 1L
1,674 SR
Queue Stats
261W - 278L
1,473 Elo+
Party 1
Hachiman
Hachiman
Vile_Twin
Hachiman
Level 108
God Stats
18W - 19L
1,494 SR
Queue Stats
504W - 472L
1,405 Elo+
Solo
Kali
Kali
XxblueflamexX20
Kali
Level 99
God Stats
68W - 59L
1,529 SR
Queue Stats
482W - 484L
1,560 Elo+
Party 1
Team Averages
Level 84
1,523 SR
1,468 Elo+

VS

Team Averages
Level 58
1,452 SR
1,297 Elo+
Morgan Le Fay
Morgan Le Fay
DyIan son
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,137 Elo+
Party 2
Cernunnos
Cernunnos
IWalktheLime
Cernunnos
Level 127
God Stats
27W - 26L
1,547 SR
Queue Stats
206W - 240L
1,409 Elo+
Solo
Khepri
Khepri
OmniDrex
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,419 Elo+
Party 3
Sol
Sol
Uh im apollo
Sol
Level 8
God Stats
0W - 4L
1,264 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 2
Ravana
Ravana
zooyorkgr8s
Ravana
Level 106
God Stats
8W - 14L
1,449 SR
Queue Stats
272W - 281L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
King Burakku
Cthulhu
17
3 / 2 / 11
12,163
507
6,523
20,874
24,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
19
9 / 2 / 9
13,048
544
17,286
20,853
12,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 4 / 5
13,846
577
16,357
12,572
6,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Vile_Twin
Hachiman
18
0 / 9 / 4
11,261
469
6,947
20,383
6,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 2 / 5
14,241
593
17,680
22,191
11,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DyIan son
Morgan Le Fay
16
2 / 5 / 2
10,443
435
9,964
17,500
8,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
IWalktheLime
Cernunnos
19
10 / 2 / 3
13,009
542
23,685
22,821
12,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
OmniDrex
Khepri
14
0 / 5 / 9
10,250
427
7,748
16,803
22,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 11 / 2
9,903
413
8,072
20,274
8,359
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
17
5 / 3 / 2
11,675
486
10,820
12,947
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
26
Kills
17
19
Deaths
26
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DyIan son
Morgan Le Fay
2
5
2
0.6
L
Cernunnos
IWalktheLime
Cernunnos
10
2
3
5.75
W
Cthulhu
King Burakku
Cthulhu
3
2
11
4.25
W
Hades
9
2
9
6.75
W
5
4
5
1.88
L
Khepri
OmniDrex
Khepri
0
5
9
0.9
L
0
11
2
0.09
W
Hachiman
Vile_Twin
Hachiman
0
9
4
0.22
W
9
2
5
5.75
L
Ravana
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,793
Damage
60,289
96,873
Taken
90,345
62,391
Mitigated
58,836
25,192
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DyIan son
Morgan Le Fay
9,964
1,621
0
2,927
17,500
8,775
1,392
8,498
8,762
66,681
0
L
Cernunnos
IWalktheLime
Cernunnos
23,685
12,081
0
9,593
22,821
12,023
3,509
8,071
14,622
0
120,759
W
Cthulhu
King Burakku
Cthulhu
6,523
292
0
1,026
20,874
24,646
764
6,773
14,101
31,169
0
W
Hades
17,286
1,777
1,320
11,460
20,853
12,814
2,922
6,287
13,693
115,502
0
W
16,357
565
0
280
12,572
6,434
2,130
4,848
7,724
106,630
0
L
Khepri
OmniDrex
Khepri
7,748
1,056
0
1,279
16,803
22,418
131
9,164
7,536
30,214
1,840
L
8,072
3,245
0
3,188
20,274
8,359
1,702
8,775
11,477
76,686
0
W
Hachiman
Vile_Twin
Hachiman
6,947
3,570
0
4,534
20,383
6,853
2,213
1,952
17,633
0
81,691
W
17,680
9,887
0
6,572
22,191
11,644
1,901
5,988
16,203
0
126,519
L
Ravana
10,820
2,818
0
2,110
12,947
7,261
219
5,032
7,519
0
95,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,559
Gold Earned
55,280
669
Minions Killed
571
0
Camps Cleared
0
2,456,879
Distance Traveled
2,078,478
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,443
435
103
4
0
368,159
1
L
Cernunnos
13,009
542
171
7
0
429,255
4
W
Cthulhu
12,163
507
46
2
0
515,242
0
W
Hades
13,048
544
150
6
0
466,134
6
W
Nox
13,846
577
185
8
0
460,475
5
L
Khepri
10,250
427
44
2
0
433,199
8
L
Sol
9,903
413
110
5
0
336,780
0
W
Hachiman
11,261
469
125
5
0
437,532
7
W
Kali
14,241
593
163
7
0
577,496
1
L
Ravana
11,675
486
143
6
0
511,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role