Player Matchup

Xbalanque
Xbalanque
BadmanJSav
Xbalanque
Level 160
God Stats
4W - 5L
1,482 SR
Queue Stats
135W - 124L
1,523 Elo+
Party 1
King Arthur
King Arthur
CaffeinoFree
King Arthur
Level 139
God Stats
1W - 1L
1,745 SR
Queue Stats
114W - 114L
1,550 Elo+
Party 1
Ra
Ra
RAMILLOS78
Ra
Level 160
God Stats
7W - 9L
1,472 SR
Queue Stats
361W - 374L
1,512 Elo+
Solo
Awilix
Awilix
Steventhegreat2
Awilix
Level 58
God Stats
15W - 19L
1,425 SR
Queue Stats
207W - 209L
1,511 Elo+
Solo
Yemoja
Yemoja
Yagami07
Yemoja
Level 147
God Stats
1W - 3L
1,790 SR
Queue Stats
626W - 643L
1,569 Elo+
Solo
Team Averages
Level 133
1,583 SR
1,533 Elo+

VS

Team Averages
Level 139
1,544 SR
1,568 Elo+
Charybdis
Charybdis
DenMotherBear
Charybdis
Level 159
God Stats
10W - 5L
1,573 SR
Queue Stats
616W - 418L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
Ir0nZ0mb1e
Cthulhu
Level 129
God Stats
2W - 5L
1,324 SR
Queue Stats
54W - 39L
1,638 Elo+
Party 2
Zhong Kui
Zhong Kui
MatDom2015
Zhong Kui
Level 147
God Stats
2W - 4L
1,513 SR
Queue Stats
440W - 448L
1,483 Elo+
Solo
Da Ji
Da Ji
MiniPokos
Da Ji
Level 109
God Stats
16W - 12L
1,653 SR
Queue Stats
658W - 646L
1,516 Elo+
Solo
Tyr
Tyr
XxBTTExJokerxX
Tyr
Level 149
God Stats
11W - 9L
1,659 SR
Queue Stats
670W - 555L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BadmanJSav
Xbalanque
16
0 / 4 / 6
10,737
976
24,123
21,391
10,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
CaffeinoFree
King Arthur
16
4 / 4 / 2
11,275
1,025
16,744
28,124
38,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 5 / 5
10,648
968
17,010
20,074
10,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 4 / 5
10,209
928
13,536
19,946
10,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Yagami07
Yemoja
17
0 / 1 / 6
11,511
1,046
5,340
15,328
17,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

177

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DenMotherBear
Charybdis
18
2 / 0 / 14
12,028
1,093
25,577
10,501
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Ir0nZ0mb1e
Cthulhu
17
5 / 1 / 7
12,618
1,147
13,202
22,354
25,720
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
MatDom2015
Zhong Kui
18
4 / 0 / 13
12,055
1,096
24,978
13,797
13,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
MiniPokos
Da Ji
17
4 / 2 / 8
11,533
1,048
16,485
12,111
7,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 3 / 14
12,255
1,114
20,709
24,003
29,893
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
6
Kills
18
18
Deaths
6
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BadmanJSav
Xbalanque
0
4
6
0.75
L
King Arthur
CaffeinoFree
King Arthur
4
4
2
1.25
W
Charybdis
DenMotherBear
Charybdis
2
0
14
9
W
Cthulhu
Ir0nZ0mb1e
Cthulhu
5
1
7
8.5
W
Zhong Kui
MatDom2015
Zhong Kui
4
0
13
10.5
W
Da Ji
MiniPokos
Da Ji
4
2
8
4
L
1
5
5
0.7
L
1
4
5
0.88
W
3
3
14
3.33
L
Yemoja
Yagami07
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,753
Damage
100,951
104,863
Taken
82,766
86,980
Mitigated
82,004
17,106
Healing
34,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BadmanJSav
Xbalanque
24,123
10,260
0
238
21,391
10,500
0
8,003
13,388
0
60,160
L
King Arthur
CaffeinoFree
King Arthur
16,744
1,431
0
1,330
28,124
38,309
0
11,348
16,776
171
21,541
W
Charybdis
DenMotherBear
Charybdis
25,577
12,383
0
5,766
10,501
5,330
0
2,928
7,573
0
61,384
W
Cthulhu
Ir0nZ0mb1e
Cthulhu
13,202
741
1,907
7,114
22,354
25,720
0
5,934
16,420
33,577
0
W
Zhong Kui
MatDom2015
Zhong Kui
24,978
2,436
0
7,908
13,797
13,796
0
2,977
10,820
48,867
0
W
Da Ji
MiniPokos
Da Ji
16,485
1,807
0
47
12,111
7,265
0
2,441
9,670
0
24,924
L
17,010
204
3,266
2,839
20,074
10,255
0
5,509
14,565
42,168
0
L
13,536
5,769
0
430
19,946
10,581
0
9,227
10,719
0
18,924
W
20,709
3,082
2,017
9,601
24,003
29,893
0
8,241
15,762
0
29,748
L
Yemoja
Yagami07
Yemoja
5,340
1,631
7,077
1,926
15,328
17,335
0
4,093
11,235
24,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,380
Gold Earned
60,489
210
Minions Killed
221
4
Camps Cleared
13
1,081,748
Distance Traveled
1,167,154
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,737
976
76
7
1
212,257
0
L
King Arthur
11,275
1,025
13
1
0
219,007
0
W
Charybdis
12,028
1,093
82
7
5
211,528
1
W
Cthulhu
12,618
1,147
45
4
2
252,137
0
W
Zhong Kui
12,055
1,096
74
7
2
225,381
0
W
Da Ji
11,533
1,048
11
1
3
220,603
1
L
Ra
10,648
968
63
6
1
238,132
0
L
Awilix
10,209
928
12
1
1
237,003
1
W
Tyr
12,255
1,114
9
1
1
257,505
0
L
Yemoja
11,511
1,046
46
4
1
175,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role