Player Matchup

Mercury
Mercury
Easyyyyyy-Ez
Mercury
Level 63
God Stats
0W - 3L
1,217 SR
Queue Stats
201W - 230L
1,376 Elo+
Solo
Jing Wei
Jing Wei
Eterna1_0n0
Jing Wei
Level 25
God Stats
6W - 5L
1,578 SR
Queue Stats
41W - 49L
1,364 Elo+
Party 1
Sol
Sol
KinGxKxnG
Sol
Level 48
God Stats
20W - 12L
1,527 SR
Queue Stats
204W - 231L
1,400 Elo+
Party 1
Scylla
Scylla
ShaadowHunterr64
Scylla
Level 66
God Stats
13W - 13L
1,428 SR
Queue Stats
71W - 49L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Top-Shotta-HTX
Sun Wukong
Level 87
God Stats
15W - 17L
1,488 SR
Queue Stats
236W - 291L
1,407 Elo+
Party 1
Team Averages
Level 58
1,448 SR
1,407 Elo+

VS

Team Averages
Level 51
1,710 SR
1,521 Elo+
Neith
Neith
ELEMENTAL_DEVILS
Neith
Level 72
God Stats
8W - 2L
1,772 SR
Queue Stats
53W - 67L
1,367 Elo+
Party 2
Ah Puch
Ah Puch
SofaKinHiii
Ah Puch
Level 44
God Stats
3W - 0L
1,727 SR
Queue Stats
6W - 2L
1,852 Elo+
Party 2
Cerberus
Cerberus
YungKenshin
Cerberus
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 127L
1,651 Elo+
Solo
Bacchus
Bacchus
cornsauce
Bacchus
Level 25
God Stats
4W - 3L
1,879 SR
Queue Stats
40W - 53L
1,300 Elo+
Party 2
Chaac
Chaac
zerecf
Chaac
Level 66
God Stats
4W - 3L
1,674 SR
Queue Stats
33W - 28L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Easyyyyyy-Ez
Mercury
20
3 / 10 / 8
14,845
990
21,721
32,933
20,293
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Eterna1_0n0
Jing Wei
20
4 / 3 / 9
15,265
1,018
21,967
20,400
10,493
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
2 / 5 / 10
15,161
1,011
37,612
27,733
13,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
0 / 1 / 2
12,267
818
599
1,752
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Top-Shotta-HTX
Sun Wukong
20
8 / 4 / 5
15,875
1,058
22,796
34,481
25,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
16,011
1,067
34,075
19,043
8,793
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
SofaKinHiii
Ah Puch
20
7 / 2 / 7
15,239
1,016
13,244
7,370
3,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
YungKenshin
Cerberus
20
6 / 5 / 12
16,182
1,079
24,433
40,690
54,810
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
cornsauce
Bacchus
20
2 / 6 / 13
14,914
994
19,519
25,194
33,326
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
zerecf
Chaac
20
3 / 0 / 13
15,096
1,006
18,694
22,746
26,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
17
Kills
23
23
Deaths
17
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
L
Mercury
Easyyyyyy-Ez
Mercury
3
10
8
0.7
L
Jing Wei
Eterna1_0n0
Jing Wei
4
3
9
2.83
L
2
5
10
1.4
L
0
1
2
1
W
Ah Puch
SofaKinHiii
Ah Puch
7
2
7
5.25
L
Sun Wukong
Top-Shotta-HTX
Sun Wukong
8
4
5
2.63
W
Cerberus
YungKenshin
Cerberus
6
5
12
2.4
W
Bacchus
cornsauce
Bacchus
2
6
13
1.42
W
Chaac
zerecf
Chaac
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,695
Damage
109,965
117,299
Taken
115,043
70,545
Mitigated
126,484
11,804
Healing
39,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,075
23,076
0
5,861
19,043
8,793
0
4,473
14,570
0
78,114
L
Mercury
Easyyyyyy-Ez
Mercury
21,721
10,957
0
2,936
32,933
20,293
0
15,225
17,257
0
39,361
L
Jing Wei
Eterna1_0n0
Jing Wei
21,967
20,011
0
500
20,400
10,493
0
9,744
10,133
0
48,841
L
37,612
14,349
0
7,242
27,733
13,232
0
15,149
12,483
85,786
0
L
599
0
0
0
1,752
561
0
1,047
700
1,809
0
W
Ah Puch
SofaKinHiii
Ah Puch
13,244
1,478
195
745
7,370
3,363
0
2,188
5,182
30,187
0
L
Sun Wukong
Top-Shotta-HTX
Sun Wukong
22,796
8,684
0
1,126
34,481
25,966
0
16,358
17,636
0
36,858
W
Cerberus
YungKenshin
Cerberus
24,433
2,374
4,653
15,788
40,690
54,810
0
15,140
24,182
39,536
0
W
Bacchus
cornsauce
Bacchus
19,519
1,492
0
4,319
25,194
33,326
0
8,328
16,126
37,940
0
W
Chaac
zerecf
Chaac
18,694
2,503
473
7,032
22,746
26,192
0
8,082
14,664
327
39,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,413
Gold Earned
77,442
226
Minions Killed
297
11
Camps Cleared
4
1,241,468
Distance Traveled
1,337,218
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,011
1,067
102
7
2
259,841
1
L
Mercury
14,845
990
28
2
4
325,906
1
L
Jing Wei
15,265
1,018
31
2
2
288,924
0
L
Sol
15,161
1,011
133
9
1
253,437
0
L
Scylla
12,267
818
3
0
0
63,819
0
W
Ah Puch
15,239
1,016
47
3
0
173,331
0
L
Sun Wukong
15,875
1,058
31
2
4
309,382
0
W
Cerberus
16,182
1,079
36
2
1
287,668
4
W
Bacchus
14,914
994
44
3
0
295,225
3
W
Chaac
15,096
1,006
68
5
1
321,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role