Player Matchup

Nox
Nox
Gold I
 
Nox
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
KeepYoHeadUp
Gilgamesh
Gold IV
Level 156
God Stats
49W - 29L
1,657 SR
Queue Stats
129W - 160L
1,548 MMR
Party 1
Izanami
Izanami
Platinum V
ThaCrack
Izanami
Platinum V
Level 154
God Stats
1W - 1L
1,559 SR
Queue Stats
222W - 239L
1,912 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,572 SR
1,653 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,572 SR
1,553 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Gold II
alttabaka
Yu Huang
Gold II
Level 146
God Stats
4W - 7L
1,581 SR
Queue Stats
42W - 40L
1,728 MMR
Party 2
Mulan
Mulan
Silver I
bilalizy
Mulan
Silver I
Level 64
God Stats
17W - 18L
1,635 SR
Queue Stats
34W - 44L
1,430 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 4 / 0
9,342
584
6,257
10,205
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
KeepYoHeadUp
Gilgamesh
15
0 / 3 / 0
10,014
626
8,592
20,105
21,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
ThaCrack
Izanami
15
0 / 4 / 1
9,453
591
7,652
14,349
5,194
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasAgniThothBacchusHou Yi

VS

Bans
MauiGebCupidGaneshaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 1 / 11
11,478
717
8,903
15,718
19,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
alttabaka
Yu Huang
19
8 / 0 / 3
12,253
766
21,316
8,471
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
bilalizy
Mulan
17
3 / 0 / 8
10,971
686
10,929
14,493
21,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
11
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
0
0.25
W
Fenrir
 
Fenrir
0
1
11
5.5
L
Gilgamesh
KeepYoHeadUp
Gilgamesh
0
3
0
0
L
Izanami
ThaCrack
Izanami
0
4
1
0.13
W
Yu Huang
alttabaka
Yu Huang
8
0
3
9.5
W
Mulan
bilalizy
Mulan
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,501
Damage
41,148
44,659
Taken
38,682
31,582
Mitigated
46,320
6,713
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,257
898
0
724
10,205
4,437
0
4,779
5,197
31,373
0
W
Fenrir
 
Fenrir
8,903
1,726
0
6,378
15,718
19,853
419
2,694
13,024
82
40,644
L
Gilgamesh
KeepYoHeadUp
Gilgamesh
8,592
1,902
2,217
2,073
20,105
21,951
0
8,850
10,699
250
22,002
L
Izanami
ThaCrack
Izanami
7,652
5,308
0
1,699
14,349
5,194
0
8,165
5,911
0
51,732
W
Yu Huang
alttabaka
Yu Huang
21,316
541
0
1,250
8,471
4,750
937
963
7,508
92,899
0
W
Mulan
bilalizy
Mulan
10,929
1,030
0
2,567
14,493
21,717
1,068
2,908
11,585
338
33,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
34,702
177
Minions Killed
232
0
Camps Cleared
0
832,915
Distance Traveled
929,595
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,342
584
61
4
0
282,814
5
W
Fenrir
11,478
717
40
3
0
325,854
4
L
Gilgamesh
10,014
626
23
1
0
273,332
2
L
Izanami
9,453
591
93
6
0
276,769
5
W
Yu Huang
12,253
766
145
9
0
302,643
4
W
Mulan
10,971
686
47
3
0
301,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role