Player Matchup

Bellona
Bellona
 
Bellona
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fazd
Artemis
Level 121
God Stats
4W - 3L
1,303 SR
Queue Stats
130W - 112L
1,390 Elo+
Solo
Thanatos
Thanatos
Lômo
Thanatos
Level 55
God Stats
14W - 19L
1,454 SR
Queue Stats
87W - 94L
1,384 Elo+
Solo
Kukulkan
Kukulkan
prestige101
Kukulkan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
werpelking
Baron Samedi
Level 160
God Stats
25W - 15L
1,600 SR
Queue Stats
460W - 490L
1,360 Elo+
Solo
Team Averages
Level 91
1,471 SR
1,454 Elo+

VS

Team Averages
Level 76
1,517 SR
1,364 Elo+
Ymir
Ymir
JamalThePirate
Ymir
Level 109
God Stats
12W - 6L
1,663 SR
Queue Stats
60W - 70L
1,437 Elo+
Party 1
Artemis
Artemis
SergeantSparkle
Artemis
Level 101
God Stats
27W - 25L
1,567 SR
Queue Stats
166W - 188L
1,379 Elo+
Party 1
Bellona
Bellona
Swagadopoulos
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,364 Elo+
Party 1
Anubis
Anubis
Th3LaNdiMaN
Anubis
Level 46
God Stats
8W - 6L
1,356 SR
Queue Stats
210W - 209L
1,296 Elo+
Solo
Lancelot
Lancelot
mmoen
Lancelot
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 1 / 6
7,311
487
6,349
12,241
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Fazd
Artemis
14
6 / 1 / 3
8,616
574
17,257
14,362
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Lômo
Thanatos
12
5 / 1 / 2
7,784
519
4,257
13,120
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
prestige101
Kukulkan
13
1 / 1 / 2
7,458
497
6,610
6,897
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
werpelking
Baron Samedi
12
1 / 3 / 3
7,493
500
8,394
9,675
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
7,060
471
6,693
13,641
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 5 / 3
6,497
433
8,007
9,612
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
14
2 / 2 / 1
8,066
538
8,544
13,915
11,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
13
2 / 3 / 1
7,946
530
9,045
11,791
6,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
mmoen
Lancelot
11
1 / 5 / 2
6,756
450
4,055
12,238
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
7
7
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
6
6
W
Artemis
Fazd
Artemis
6
1
3
7.5
L
2
1
1
2.5
W
Thanatos
Lômo
Thanatos
5
1
2
6
L
0
5
3
0.3
L
Bellona
2
2
1
1.25
L
Anubis
2
3
1
0.83
L
Lancelot
mmoen
Lancelot
1
5
2
0.4
W
Kukulkan
prestige101
Kukulkan
1
1
2
2
W
Baron Samedi
werpelking
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,867
Damage
36,344
56,295
Taken
61,197
31,421
Mitigated
39,830
28,011
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,349
2,936
196
3,281
12,241
9,826
0
3,433
8,611
0
22,312
W
Artemis
Fazd
Artemis
17,257
8,881
0
9,637
14,362
5,897
2,878
3,767
10,595
0
69,673
L
6,693
1,559
0
2,296
13,641
13,902
338
0
13,641
23,814
3,824
W
Thanatos
Lômo
Thanatos
4,257
820
0
11,520
13,120
6,219
0
3,066
10,054
0
52,665
L
8,007
2,222
0
1,854
9,612
3,214
854
0
9,612
0
41,053
L
Bellona
8,544
2,877
0
4,000
13,915
11,085
349
7,707
6,208
0
53,413
L
Anubis
9,045
464
0
6,522
11,791
6,475
270
5,490
6,301
65,203
0
L
Lancelot
mmoen
Lancelot
4,055
1,541
0
250
12,238
5,154
0
1,807
10,431
0
40,143
W
Kukulkan
prestige101
Kukulkan
6,610
612
0
500
6,897
2,720
0
3,666
3,231
53,469
0
W
Baron Samedi
werpelking
Baron Samedi
8,394
1,046
321
2,556
9,675
6,759
0
1,466
8,209
45,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
36,325
377
Minions Killed
370
0
Camps Cleared
0
1,315,811
Distance Traveled
1,366,150
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,311
487
41
3
0
296,574
5
W
Artemis
8,616
574
85
6
0
249,439
1
L
Ymir
7,060
471
38
3
0
263,681
1
W
Thanatos
7,784
519
78
5
0
284,724
1
L
Artemis
6,497
433
65
4
0
245,908
4
L
Bellona
8,066
538
98
7
0
283,344
7
L
Anubis
7,946
530
105
7
0
246,683
4
L
Lancelot
6,756
450
64
4
0
326,534
0
W
Kukulkan
7,458
497
92
6
0
253,452
0
W
Baron Samedi
7,493
500
81
5
0
231,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role