Player Matchup

Ne Zha
Ne Zha
Angelfart
Ne Zha
Level 144
God Stats
13W - 18L
1,479 SR
Queue Stats
59W - 65L
1,416 Elo+
Solo
Achilles
Achilles
BallER28000
Achilles
Level 142
God Stats
6W - 15L
1,374 SR
Queue Stats
241W - 299L
1,443 Elo+
Party 2
Merlin
Merlin
NastyNateSNF
Merlin
Level 68
God Stats
2W - 5L
1,463 SR
Queue Stats
9W - 10L
1,551 Elo+
Party 2
Team Averages
Level 118
1,438 SR
1,470 Elo+

VS

Team Averages
Level 70
1,529 SR
1,285 Elo+
Hercules
Hercules
Beandog34
Hercules
Level 112
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Chernobog
Chernobog
STANKYTAKI
Chernobog
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
exregolas
Jormungandr
Level 84
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Angelfart
Ne Zha
20
2 / 12 / 9
17,038
609
19,548
35,261
21,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
BallER28000
Achilles
20
7 / 5 / 7
20,225
722
23,123
47,755
56,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
20
7 / 8 / 7
19,386
692
38,841
30,200
16,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beandog34
Hercules
20
12 / 2 / 10
21,023
751
31,606
40,290
47,665
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
STANKYTAKI
Chernobog
20
4 / 9 / 11
17,695
632
17,508
24,693
11,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
exregolas
Jormungandr
20
9 / 5 / 14
21,290
760
47,297
31,203
48,569
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
16
Kills
25
25
Deaths
16
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Angelfart
Ne Zha
2
12
9
0.54
L
Achilles
BallER28000
Achilles
7
5
7
2.1
W
Hercules
Beandog34
Hercules
12
2
10
8.5
L
Merlin
7
8
7
1.31
W
Chernobog
STANKYTAKI
Chernobog
4
9
11
1.06
W
Jormungandr
exregolas
Jormungandr
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,512
Damage
96,411
113,216
Taken
96,186
93,857
Mitigated
107,654
37,457
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Angelfart
Ne Zha
19,548
6,418
1,384
8,118
35,261
21,023
1,051
12,134
21,706
0
72,275
L
Achilles
BallER28000
Achilles
23,123
7,042
0
21,517
47,755
56,742
1,014
17,085
27,784
218
57,455
W
Hercules
Beandog34
Hercules
31,606
9,659
0
12,453
40,290
47,665
252
14,491
25,799
0
80,692
L
Merlin
38,841
1,086
555
5,883
30,200
16,092
1,450
13,881
14,657
164,735
0
W
Chernobog
STANKYTAKI
Chernobog
17,508
9,428
0
1,585
24,693
11,420
2,836
11,367
13,326
0
63,092
W
Jormungandr
exregolas
Jormungandr
47,297
5,249
0
4,124
31,203
48,569
552
13,306
17,897
136,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,649
Gold Earned
60,008
313
Minions Killed
308
0
Camps Cleared
0
1,331,799
Distance Traveled
1,425,207
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
17,038
609
75
3
0
413,498
0
L
Achilles
20,225
722
45
2
0
500,585
1
W
Hercules
21,023
751
76
3
0
515,164
4
L
Merlin
19,386
692
193
7
0
417,716
4
W
Chernobog
17,695
632
98
4
0
395,920
1
W
Jormungandr
21,290
760
134
5
0
514,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role