Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Antmonitor
Fenrir
Level 128
God Stats
3W - 4L
1,438 SR
Queue Stats
55W - 56L
1,303 Elo+
Party 1
Cerberus
Cerberus
MEVOILA
Cerberus
Level 69
God Stats
123W - 117L
1,462 SR
Queue Stats
199W - 246L
1,322 Elo+
Solo
Bakasura
Bakasura
Phoenix-Marie17
Bakasura
Level 37
God Stats
5W - 2L
1,279 SR
Queue Stats
33W - 46L
1,193 Elo+
Solo
Janus
Janus
haze_buster1992
Janus
Level 134
God Stats
4W - 5L
1,439 SR
Queue Stats
314W - 365L
1,290 Elo+
Solo
Team Averages
Level 103
1,424 SR
1,322 Elo+

VS

Team Averages
Level 56
1,400 SR
1,179 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dontaec4
Thanatos
Level 65
God Stats
6W - 10L
1,290 SR
Queue Stats
47W - 73L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
KingBuBu20
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
920 Elo+
Party 2
Horus
Horus
Stewby29
Horus
Level 37
God Stats
1W - 5L
1,212 SR
Queue Stats
51W - 78L
1,231 Elo+
Party 2
Maui
Maui
thisisstupid317
Maui
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 30L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 0 / 3
7,568
541
5,764
4,766
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Antmonitor
Fenrir
14
6 / 4 / 1
8,162
583
8,779
9,834
6,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
MEVOILA
Cerberus
11
1 / 1 / 7
6,657
476
4,865
9,635
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
12
4 / 2 / 2
7,543
539
6,378
9,932
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 2 / 0
6,807
486
4,376
7,733
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 2 / 0
8,595
614
4,841
7,990
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Dontaec4
Thanatos
10
3 / 3 / 1
6,835
488
3,836
10,502
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
KingBuBu20
Danzaburou
9
0 / 6 / 0
5,528
395
2,353
8,745
3,838
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Stewby29
Horus
11
2 / 4 / 2
7,184
513
5,171
11,915
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 1 / 0
6,041
432
1,540
9,204
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
8
9
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
3
5.5
L
Yu Huang
 
Yu Huang
3
2
0
1.5
W
Fenrir
Antmonitor
Fenrir
6
4
1
1.63
L
Thanatos
Dontaec4
Thanatos
3
3
1
1.17
L
Danzaburou
KingBuBu20
Danzaburou
0
6
0
0
W
Cerberus
MEVOILA
Cerberus
1
1
7
4.5
W
Bakasura
4
2
2
2.5
L
Horus
Stewby29
Horus
2
4
2
0.75
W
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,162
Damage
17,741
41,900
Taken
48,356
19,221
Mitigated
27,119
11,004
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,764
470
153
1,299
4,766
1,824
1,182
285
4,481
45,361
484
L
Yu Huang
 
Yu Huang
4,841
1,114
0
3,617
7,990
3,413
1,356
2,278
5,576
76,464
0
W
Fenrir
Antmonitor
Fenrir
8,779
2,336
46
2,039
9,834
6,327
737
559
8,841
0
37,068
L
Thanatos
Dontaec4
Thanatos
3,836
551
0
6,393
10,502
5,001
266
2,710
7,683
0
38,230
L
Danzaburou
KingBuBu20
Danzaburou
2,353
1,036
0
267
8,745
3,838
404
3,456
5,120
0
22,011
W
Cerberus
MEVOILA
Cerberus
4,865
124
493
4,296
9,635
3,986
195
1,041
8,594
31,925
0
W
Bakasura
6,378
4,173
0
1,505
9,932
3,810
0
916
8,934
0
49,192
L
Horus
Stewby29
Horus
5,171
2,509
418
1,530
11,915
8,773
588
2,034
9,857
0
42,190
W
4,376
216
0
1,173
7,733
3,274
0
3,580
4,106
39,100
0
L
1,540
514
0
1,554
9,204
6,094
46
4,119
4,990
19,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,737
Gold Earned
34,183
381
Minions Killed
337
0
Camps Cleared
0
1,273,166
Distance Traveled
1,251,722
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,568
541
80
6
0
248,296
5
L
Yu Huang
8,595
614
145
10
0
230,061
0
W
Fenrir
8,162
583
58
4
0
258,220
6
L
Thanatos
6,835
488
62
4
0
282,140
0
L
Danzaburou
5,528
395
43
3
0
227,126
0
W
Cerberus
6,657
476
77
6
0
231,597
3
W
Bakasura
7,543
539
86
6
0
280,737
2
L
Horus
7,184
513
64
5
0
264,653
0
W
Janus
6,807
486
80
6
0
254,316
5
L
Maui
6,041
432
23
2
0
247,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role