Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Laserguy7
Yu Huang
Level 127
God Stats
1W - 0L
1,558 SR
Queue Stats
242W - 226L
1,584 Elo+
Party 1
Hachiman
Hachiman
MojDom21
Hachiman
Level 26
God Stats
4W - 0L
1,948 SR
Queue Stats
37W - 25L
1,625 Elo+
Party 1
Bacchus
Bacchus
Sinefors
Bacchus
Level 103
God Stats
3W - 1L
1,527 SR
Queue Stats
60W - 38L
1,638 Elo+
Party 1
Nemesis
Nemesis
Unsk1l3d
Nemesis
Level 122
God Stats
6W - 0L
1,427 SR
Queue Stats
68W - 45L
1,602 Elo+
Party 1
Team Averages
Level 97
1,592 SR
1,590 Elo+

VS

Team Averages
Level 36
1,367 SR
1,342 Elo+
Bellona
Bellona
Mosmanden
Bellona
Level 20
God Stats
0W - 1L
1,157 SR
Queue Stats
1W - 5L
1,306 Elo+
Party 2
Awilix
Awilix
SapZoro
Awilix
Level 46
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 5L
1,306 Elo+
Party 2
Sobek
Sobek
Siofra27
Sobek
Level 51
God Stats
1W - 3L
1,374 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 2
Zeus
Zeus
ZuperMeZz
Zeus
Level 29
God Stats
0W - 1L
1,144 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 2
Ishtar
Ishtar
kr4ll3
Ishtar
Level 33
God Stats
1W - 4L
1,434 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 1 / 3
8,014
668
6,139
7,375
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Laserguy7
Yu Huang
12
2 / 0 / 4
7,026
586
4,561
2,404
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
MojDom21
Hachiman
10
1 / 1 / 5
6,122
510
4,649
4,990
1,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sinefors
Bacchus
11
3 / 0 / 1
6,806
567
3,431
5,768
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Unsk1l3d
Nemesis
13
11 / 2 / 3
8,345
695
10,444
9,216
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mosmanden
Bellona
10
1 / 4 / 0
5,824
485
3,345
10,237
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
SapZoro
Awilix
10
1 / 4 / 2
6,129
511
3,294
11,040
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Siofra27
Sobek
8
0 / 3 / 2
5,479
457
1,375
10,498
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zeus
8
1 / 6 / 0
5,619
468
1,790
7,784
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
kr4ll3
Ishtar
10
1 / 2 / 1
5,789
482
2,604
7,402
2,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
4
4
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
3
3.5
W
Yu Huang
Laserguy7
Yu Huang
2
0
4
4
W
Hachiman
MojDom21
Hachiman
1
1
5
3.5
L
Bellona
Mosmanden
Bellona
1
4
0
0.25
L
Awilix
SapZoro
Awilix
1
4
2
0.5
W
Bacchus
Sinefors
Bacchus
3
0
1
3.5
L
Sobek
Siofra27
Sobek
0
3
2
0.33
W
Nemesis
Unsk1l3d
Nemesis
11
2
3
6.25
L
Zeus
1
6
0
0.17
L
Ishtar
kr4ll3
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
12,408
29,753
Taken
46,961
14,256
Mitigated
22,414
9,392
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,139
2,757
0
4,747
7,375
2,737
588
0
7,375
0
58,937
W
Yu Huang
Laserguy7
Yu Huang
4,561
348
0
500
2,404
948
0
316
2,088
45,800
0
W
Hachiman
MojDom21
Hachiman
4,649
2,922
0
1,717
4,990
1,684
836
1,439
3,551
0
27,975
L
Bellona
Mosmanden
Bellona
3,345
1,342
0
2,080
10,237
6,332
0
91
10,146
0
28,425
L
Awilix
SapZoro
Awilix
3,294
1,384
0
595
11,040
3,942
0
1,082
9,958
0
47,775
W
Bacchus
Sinefors
Bacchus
3,431
351
0
1,832
5,768
5,069
165
422
5,346
19,192
8,605
L
Sobek
Siofra27
Sobek
1,375
0
0
2,239
10,498
7,060
0
1,514
8,984
14,694
0
W
Nemesis
Unsk1l3d
Nemesis
10,444
6,089
0
596
9,216
3,818
0
1,153
8,063
0
54,707
L
Zeus
1,790
463
0
250
7,784
2,415
0
2,617
5,167
30,781
0
L
Ishtar
kr4ll3
Ishtar
2,604
1,577
0
2,852
7,402
2,665
0
2,210
5,192
0
32,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,313
Gold Earned
28,840
361
Minions Killed
288
0
Camps Cleared
0
1,203,160
Distance Traveled
1,108,309
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,014
668
115
10
0
215,429
6
W
Yu Huang
7,026
586
79
7
0
243,750
2
W
Hachiman
6,122
510
30
3
0
203,372
2
L
Bellona
5,824
485
55
5
0
228,580
0
L
Awilix
6,129
511
80
7
0
243,124
2
W
Bacchus
6,806
567
54
5
0
241,334
5
L
Sobek
5,479
457
21
2
0
233,201
4
W
Nemesis
8,345
695
83
7
0
299,275
2
L
Zeus
5,619
468
64
5
0
198,094
0
L
Ishtar
5,789
482
68
6
0
205,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role