Player Matchup

Sun Wukong
Sun Wukong
Gold III
AcidicFeeds
Sun Wukong
Gold III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,554 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
OhNoUDied777
Kukulkan
Diamond V
Level 129
God Stats
42W - 34L
1,607 SR
Queue Stats
203W - 228L
1,751 MMR
Solo
Anhur
Anhur
Platinum IV
RamboFeeds
Anhur
Platinum IV
Level 126
God Stats
17W - 12L
1,687 SR
Queue Stats
182W - 204L
1,922 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,598 SR
1,742 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,687 SR
1,846 MMR
Gilgamesh
Gilgamesh
Platinum V
Gokudragon1
Gilgamesh
Platinum V
Level 125
God Stats
42W - 32L
1,604 SR
Queue Stats
240W - 272L
1,715 MMR
Solo
Scylla
Scylla
Gold I
SirPatrone
Scylla
Gold I
Level 160
God Stats
9W - 8L
1,806 SR
Queue Stats
101W - 93L
1,883 MMR
Party 2
Athena
Athena
Platinum V
diccckky
Athena
Platinum V
Level 149
God Stats
20W - 12L
1,650 SR
Queue Stats
58W - 50L
1,941 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcidicFeeds
Sun Wukong
12
0 / 4 / 0
7,886
563
7,518
16,071
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
OhNoUDied777
Kukulkan
16
0 / 3 / 0
9,691
692
14,562
8,514
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
12
0 / 5 / 0
8,124
580
12,939
14,012
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AtlasThothAh Muzen CabGuan YuAchilles

VS

Bans
Baron SamediThorAresFenrirHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gokudragon1
Gilgamesh
15
4 / 0 / 7
10,684
763
12,804
20,399
19,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SirPatrone
Scylla
17
7 / 0 / 4
10,916
780
11,833
8,128
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
diccckky
Athena
14
1 / 0 / 9
10,034
717
7,560
16,601
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AcidicFeeds
Sun Wukong
0
4
0
0
W
Gilgamesh
Gokudragon1
Gilgamesh
4
0
7
7.5
L
Kukulkan
OhNoUDied777
Kukulkan
0
3
0
0
L
Anhur
0
5
0
0
W
Scylla
SirPatrone
Scylla
7
0
4
9
W
Athena
diccckky
Athena
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,019
Damage
32,197
38,597
Taken
45,128
23,435
Mitigated
40,274
3,030
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AcidicFeeds
Sun Wukong
7,518
2,098
0
2,037
16,071
12,636
0
9,490
6,581
0
17,908
W
Gilgamesh
Gokudragon1
Gilgamesh
12,804
4,008
2,867
6,566
20,399
19,702
258
5,889
14,219
224
24,325
L
Kukulkan
OhNoUDied777
Kukulkan
14,562
652
0
230
8,514
4,289
770
3,541
4,973
65,712
0
L
Anhur
12,939
4,884
0
763
14,012
6,510
832
6,625
7,387
0
31,851
W
Scylla
SirPatrone
Scylla
11,833
1,199
0
1,334
8,128
3,930
966
3,884
4,164
68,612
0
W
Athena
diccckky
Athena
7,560
2,386
1,198
6,262
16,601
16,642
0
5,358
10,723
20,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
31,634
176
Minions Killed
160
0
Camps Cleared
0
751,341
Distance Traveled
861,294
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,886
563
27
2
0
258,320
1
W
Gilgamesh
10,684
763
18
1
0
295,491
1
L
Kukulkan
9,691
692
111
8
0
251,545
2
L
Anhur
8,124
580
38
3
0
241,476
2
W
Scylla
10,916
780
115
8
0
272,499
3
W
Athena
10,034
717
27
2
0
293,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role