Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JadeVanityGaming
Sol
Level 55
God Stats
9W - 4L
1,842 SR
Queue Stats
39W - 26L
1,619 Elo+
Party 1
Thanatos
Thanatos
TANATOSMX23
Thanatos
Level 64
God Stats
15W - 3L
1,831 SR
Queue Stats
225W - 190L
1,513 Elo+
Solo
Charybdis
Charybdis
ThtOnePwn
Charybdis
Level 137
God Stats
2W - 0L
1,673 SR
Queue Stats
94W - 61L
1,604 Elo+
Party 1
King Arthur
King Arthur
estivenrxn
King Arthur
Level 160
God Stats
2W - 1L
1,699 SR
Queue Stats
238W - 221L
1,606 Elo+
Solo
Team Averages
Level 115
1,709 SR
1,568 Elo+

VS

Team Averages
Level 129
1,434 SR
1,549 Elo+
Hercules
Hercules
DaDylan
Hercules
Level 104
God Stats
0W - 2L
1,106 SR
Queue Stats
71W - 41L
1,626 Elo+
Solo
Maui
Maui
Mb131rc
Maui
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,548 Elo+
Solo
Tiamat
Tiamat
Shanatasy
Tiamat
Level 118
God Stats
3W - 3L
1,344 SR
Queue Stats
87W - 80L
1,530 Elo+
Solo
Fenrir
Fenrir
StaySolo32
Fenrir
Level 124
God Stats
4W - 2L
1,719 SR
Queue Stats
133W - 119L
1,571 Elo+
Solo
Charybdis
Charybdis
Ub3rToast
Charybdis
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 32L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 0 / 4
7,641
588
6,443
4,402
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 3
9,027
694
9,897
6,801
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
TANATOSMX23
Thanatos
14
13 / 2 / 3
8,674
667
9,697
12,944
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ThtOnePwn
Charybdis
11
0 / 4 / 5
6,454
496
5,830
10,724
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
estivenrxn
King Arthur
11
2 / 1 / 10
6,443
496
10,877
11,347
6,876
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaDylan
Hercules
9
0 / 5 / 3
5,759
443
3,293
13,506
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
Mb131rc
Maui
12
0 / 4 / 2
6,837
526
784
9,407
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
Shanatasy
Tiamat
10
0 / 3 / 1
6,079
468
3,752
8,865
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
StaySolo32
Fenrir
9
1 / 6 / 0
6,039
465
6,498
11,234
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Ub3rToast
Charybdis
11
6 / 5 / 0
6,762
520
10,603
14,200
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
23
Kills
7
7
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
4
5
L
Hercules
DaDylan
Hercules
0
5
3
0.3
W
5
0
3
6.5
L
Maui
Mb131rc
Maui
0
4
2
0.25
L
Tiamat
Shanatasy
Tiamat
0
3
1
0.17
L
Fenrir
StaySolo32
Fenrir
1
6
0
0.17
W
Thanatos
TANATOSMX23
Thanatos
13
2
3
7.25
W
Charybdis
ThtOnePwn
Charybdis
0
4
5
0.63
L
Charybdis
Ub3rToast
Charybdis
6
5
0
1.2
W
King Arthur
estivenrxn
King Arthur
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,744
Damage
24,930
46,218
Taken
57,212
21,262
Mitigated
31,292
23,684
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,443
287
0
822
4,402
1,964
0
1,582
2,820
54,672
0
L
Hercules
DaDylan
Hercules
3,293
1,480
0
3,024
13,506
10,276
0
3,241
10,265
0
15,728
W
9,897
4,496
0
4,898
6,801
2,938
1,002
526
6,275
65,255
7,543
L
Maui
Mb131rc
Maui
784
118
0
623
9,407
5,795
0
5,122
4,285
39,820
7,273
L
Tiamat
Shanatasy
Tiamat
3,752
412
0
2,218
8,865
5,001
0
2,216
6,649
44,612
0
L
Fenrir
StaySolo32
Fenrir
6,498
2,199
0
2,572
11,234
5,442
0
3,383
7,851
0
31,226
W
Thanatos
TANATOSMX23
Thanatos
9,697
2,929
0
13,240
12,944
6,382
403
507
12,437
24
60,775
W
Charybdis
ThtOnePwn
Charybdis
5,830
3,176
0
2,033
10,724
3,102
0
224
10,500
0
43,550
L
Charybdis
Ub3rToast
Charybdis
10,603
6,625
0
5,533
14,200
4,778
0
1,395
12,805
0
48,697
W
King Arthur
estivenrxn
King Arthur
10,877
1,051
0
2,691
11,347
6,876
169
1,663
9,684
232
29,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
31,476
448
Minions Killed
332
0
Camps Cleared
0
1,281,955
Distance Traveled
1,147,416
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,641
588
103
8
0
266,192
5
L
Hercules
5,759
443
15
1
0
237,106
2
W
Sol
9,027
694
138
11
0
240,246
6
L
Maui
6,837
526
105
8
0
236,275
4
L
Tiamat
6,079
468
90
7
0
227,244
2
L
Fenrir
6,039
465
47
4
0
240,030
0
W
Thanatos
8,674
667
96
7
0
263,630
1
W
Charybdis
6,454
496
70
5
0
225,123
0
L
Charybdis
6,762
520
75
6
0
206,761
1
W
King Arthur
6,443
496
41
3
0
286,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role