Player Matchup

Neith
Neith
Alenari
Neith
Level 160
God Stats
4W - 1L
1,642 SR
Queue Stats
125W - 73L
1,751 Elo+
Party 2
Vamana
Vamana
Dunedaín
Vamana
Level 125
God Stats
3W - 4L
1,459 SR
Queue Stats
188W - 150L
1,713 Elo+
Party 2
Bellona
Bellona
Gosurouven
Bellona
Level 141
God Stats
4W - 0L
1,560 SR
Queue Stats
110W - 46L
1,704 Elo+
Party 2
Merlin
Merlin
IAmSidTheSloth
Merlin
Level 146
God Stats
2W - 1L
1,312 SR
Queue Stats
111W - 75L
1,639 Elo+
Party 2
Cerberus
Cerberus
RèportAndDèport
Cerberus
Level 26
God Stats
3W - 0L
1,633 SR
Queue Stats
50W - 8L
2,006 Elo+
Party 2
Team Averages
Level 120
1,521 SR
1,763 Elo+

VS

Team Averages
Level 69
1,519 SR
1,524 Elo+
Jormungandr
Jormungandr
Krakanov
Jormungandr
Level 28
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chronos
Chronos
LastChaosShadowW
Chronos
Level 86
God Stats
33W - 20L
1,677 SR
Queue Stats
508W - 491L
1,589 Elo+
Party 1
Nemesis
Nemesis
Lillblomman
Nemesis
Level 64
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
SaitamaSlap
Gilgamesh
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
Saphira85
Heimdallr
Level 134
God Stats
3W - 5L
1,460 SR
Queue Stats
312W - 333L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alenari
Neith
11
1 / 0 / 3
6,515
592
5,202
5,085
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Vamana
Dunedaín
Vamana
12
2 / 1 / 0
6,973
634
7,024
9,092
3,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Gosurouven
Bellona
12
5 / 1 / 1
7,077
643
5,417
9,391
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 1
6,736
612
1,906
1,794
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 2
6,374
579
4,265
6,273
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Krakanov
Jormungandr
8
0 / 1 / 1
5,216
474
2,717
6,509
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 1
6,411
583
1,346
5,797
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Lillblomman
Nemesis
8
0 / 3 / 2
4,825
439
3,158
9,076
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
SaitamaSlap
Gilgamesh
11
1 / 1 / 0
5,796
527
3,203
9,172
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Saphira85
Heimdallr
9
0 / 2 / 1
4,970
452
2,134
5,641
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
2
3
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Alenari
Neith
1
0
3
2.5
W
Vamana
Dunedaín
Vamana
2
1
0
2
W
Bellona
Gosurouven
Bellona
5
1
1
5.5
W
0
0
1
0.5
L
Jormungandr
Krakanov
Jormungandr
0
1
1
0.5
L
1
2
1
0.75
L
Nemesis
Lillblomman
Nemesis
0
3
2
0.33
W
1
1
2
2
L
Gilgamesh
SaitamaSlap
Gilgamesh
1
1
0
1
L
Heimdallr
Saphira85
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
12,558
31,635
Taken
36,195
17,332
Mitigated
15,983
9,722
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alenari
Neith
5,202
2,252
0
2,297
5,085
2,386
371
984
4,101
0
52,470
W
Vamana
Dunedaín
Vamana
7,024
3,344
0
2,523
9,092
3,945
350
0
9,092
0
48,961
W
Bellona
Gosurouven
Bellona
5,417
2,658
0
2,099
9,391
6,570
0
797
8,594
0
53,690
W
1,906
96
0
567
1,794
700
779
367
1,427
53,621
0
L
Jormungandr
Krakanov
Jormungandr
2,717
759
0
1,853
6,509
3,846
0
1,984
4,525
10,317
0
L
1,346
265
0
1,369
5,797
2,272
0
1,442
4,355
50,426
0
L
Nemesis
Lillblomman
Nemesis
3,158
1,754
0
1,577
9,076
3,071
0
1,180
7,896
0
23,091
W
4,265
583
0
2,236
6,273
3,731
0
1,915
4,358
19,320
0
L
Gilgamesh
SaitamaSlap
Gilgamesh
3,203
1,012
0
4,285
9,172
4,776
0
132
9,040
0
35,079
L
Heimdallr
Saphira85
Heimdallr
2,134
963
0
2,324
5,641
2,018
0
1,433
4,208
0
36,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
27,218
437
Minions Killed
268
0
Camps Cleared
0
1,154,984
Distance Traveled
1,095,117
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,515
592
107
10
0
241,213
4
W
Vamana
6,973
634
95
9
0
233,962
2
W
Bellona
7,077
643
85
8
0
237,044
1
W
Merlin
6,736
612
122
11
0
205,480
0
L
Jormungandr
5,216
474
9
1
0
213,911
0
L
Chronos
6,411
583
99
9
0
216,960
2
L
Nemesis
4,825
439
32
3
0
255,860
2
W
Cerberus
6,374
579
28
3
0
237,285
3
L
Gilgamesh
5,796
527
64
6
0
232,760
3
L
Heimdallr
4,970
452
64
6
0
175,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role