Player Matchup

Rama
Rama
 
Rama
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DarkSunFemme
Achilles
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 34L
1,537 Elo+
Solo
Kali
Kali
MewNemia
Kali
Level 100
God Stats
10W - 15L
1,447 SR
Queue Stats
196W - 217L
1,397 Elo+
Party 3
Artio
Artio
ThirstedFirst
Artio
Level 75
God Stats
3W - 1L
1,857 SR
Queue Stats
278W - 315L
1,588 Elo+
Party 1
Merlin
Merlin
Zaraius
Merlin
Level 25
God Stats
13W - 20L
1,505 SR
Queue Stats
41W - 57L
1,428 Elo+
Party 3
Team Averages
Level 55
1,562 SR
1,490 Elo+

VS

Team Averages
Level 91
1,568 SR
1,621 Elo+
Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Apollex24
Cernunnos
Level 46
God Stats
5W - 7L
1,620 SR
Queue Stats
100W - 103L
1,587 Elo+
Solo
Bakasura
Bakasura
DefianceOnCrack
Bakasura
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 163L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
M21GG
Kukulkan
Level 105
God Stats
4W - 4L
1,718 SR
Queue Stats
244W - 190L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
TheHamFister
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 4 / 1
6,176
515
7,374
12,283
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
DarkSunFemme
Achilles
10
1 / 2 / 0
5,591
466
6,731
12,750
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
9
0 / 3 / 1
5,423
452
2,763
9,009
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
5,036
420
3,443
15,876
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Zaraius
Merlin
11
1 / 4 / 0
6,218
518
2,260
6,597
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
5 / 0 / 8
7,800
650
4,385
7,411
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Apollex24
Cernunnos
11
2 / 1 / 4
6,755
563
9,838
9,050
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
12
5 / 1 / 5
7,482
624
6,349
11,531
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
M21GG
Kukulkan
13
4 / 0 / 3
8,032
669
9,489
4,018
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TheHamFister
Cthulhu
12
2 / 0 / 0
7,364
614
8,655
10,780
5,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
18
18
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
1
0.13
W
Fafnir
 
Fafnir
5
0
8
9
W
Cernunnos
Apollex24
Cernunnos
2
1
4
4
L
Achilles
DarkSunFemme
Achilles
1
2
0
0.5
W
Bakasura
5
1
5
7.5
W
Kukulkan
M21GG
Kukulkan
4
0
3
5.5
L
Kali
0
3
1
0.17
W
Cthulhu
TheHamFister
Cthulhu
2
0
0
2
L
0
5
0
0
L
Merlin
Zaraius
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
38,716
56,515
Taken
42,790
29,540
Mitigated
20,705
20,253
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,374
5,760
0
5,322
12,283
3,524
693
617
11,470
0
51,240
W
Fafnir
 
Fafnir
4,385
1,140
0
3,268
7,411
6,610
532
1,174
6,237
21,244
0
W
Cernunnos
Apollex24
Cernunnos
9,838
5,376
0
4,529
9,050
2,844
558
644
8,406
0
45,419
L
Achilles
DarkSunFemme
Achilles
6,731
1,642
0
5,382
12,750
11,452
0
7,810
4,677
0
32,715
W
Bakasura
6,349
4,503
0
2,415
11,531
4,271
95
794
10,655
0
41,662
W
Kukulkan
M21GG
Kukulkan
9,489
659
0
433
4,018
1,648
0
1,901
2,117
65,922
0
L
Kali
2,763
1,491
76
2,576
9,009
4,015
0
2,327
6,092
0
34,868
W
Cthulhu
TheHamFister
Cthulhu
8,655
2,003
0
7,191
10,780
5,332
0
531
9,368
53,899
0
L
3,443
651
1,657
4,724
15,876
7,664
0
7,573
8,118
9,695
2,021
L
Merlin
Zaraius
Merlin
2,260
113
0
516
6,597
2,885
0
4,202
2,330
46,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
37,433
332
Minions Killed
410
0
Camps Cleared
0
1,092,095
Distance Traveled
1,209,187
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,176
515
98
8
0
196,162
0
W
Fafnir
7,800
650
29
2
0
243,940
0
W
Cernunnos
6,755
563
77
6
0
206,164
3
L
Achilles
5,591
466
48
4
0
238,878
0
W
Bakasura
7,482
624
83
7
0
290,886
0
W
Kukulkan
8,032
669
125
10
0
230,074
4
L
Kali
5,423
452
64
5
0
236,320
0
W
Cthulhu
7,364
614
96
8
0
238,123
4
L
Artio
5,036
420
19
2
0
222,161
0
L
Merlin
6,218
518
103
9
0
198,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role