Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IronManSam HD
Merlin
Level 83
God Stats
9W - 8L
1,566 SR
Queue Stats
174W - 183L
1,519 Elo+
Solo
Cernunnos
Cernunnos
RedentoreMaiale
Cernunnos
Level 129
God Stats
10W - 21L
1,355 SR
Queue Stats
328W - 368L
1,478 Elo+
Solo
Arachne
Arachne
Yuns22D
Arachne
Level 149
God Stats
72W - 68L
1,499 SR
Queue Stats
469W - 510L
1,447 Elo+
Solo
Amaterasu
Amaterasu
iSteaL-LastHits
Amaterasu
Level 86
God Stats
1W - 3L
1,286 SR
Queue Stats
210W - 229L
1,488 Elo+
Solo
Team Averages
Level 121
1,441 SR
1,486 Elo+

VS

Team Averages
Level 103
1,389 SR
1,313 Elo+
Agni
Agni
ChemTrails666
Agni
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,400 Elo+
Party 2
Cernunnos
Cernunnos
Kushco_3
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,137 Elo+
Party 2
Atlas
Atlas
Over-Snek
Atlas
Level 129
God Stats
2W - 2L
1,440 SR
Queue Stats
39W - 53L
1,317 Elo+
Party 1
Serqet
Serqet
YhunA-Heartfilia
Serqet
Level 158
God Stats
4W - 7L
1,269 SR
Queue Stats
192W - 257L
1,350 Elo+
Party 1
Olorun
Olorun
cham3x-34
Olorun
Level 158
God Stats
2W - 1L
1,234 SR
Queue Stats
170W - 236L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 3 / 5
8,185
431
10,872
19,522
21,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 2
7,881
415
6,367
10,121
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
RedentoreMaiale
Cernunnos
16
4 / 2 / 0
9,723
512
14,225
18,059
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Yuns22D
Arachne
13
7 / 3 / 1
8,745
460
7,339
11,855
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
iSteaL-LastHits
Amaterasu
13
0 / 3 / 1
8,098
426
3,699
12,010
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,086
531
10,499
15,636
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Kushco_3
Cernunnos
18
4 / 2 / 1
11,141
586
13,905
17,214
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Over-Snek
Atlas
14
1 / 1 / 6
9,591
505
9,609
15,490
17,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 4
9,943
523
5,544
13,921
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
cham3x-34
Olorun
17
3 / 1 / 2
10,989
578
7,692
12,098
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
12
Kills
14
16
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
5
1.17
W
4
4
2
1.25
L
0
5
2
0.2
W
Cernunnos
Kushco_3
Cernunnos
4
2
1
2.25
W
Atlas
Over-Snek
Atlas
1
1
6
4
L
Cernunnos
RedentoreMaiale
Cernunnos
4
2
0
2
W
2
4
4
1
L
Arachne
Yuns22D
Arachne
7
3
1
2.5
W
Olorun
cham3x-34
Olorun
3
1
2
4
L
Amaterasu
iSteaL-LastHits
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,502
Damage
47,249
71,567
Taken
74,359
45,321
Mitigated
42,748
22,585
Healing
35,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,872
925
0
2,159
19,522
21,153
0
10,519
9,003
34,442
0
W
10,499
519
309
6,598
15,636
6,607
387
6,515
9,121
69,442
0
L
6,367
424
0
418
10,121
4,696
0
5,988
4,133
71,168
0
W
Cernunnos
Kushco_3
Cernunnos
13,905
7,994
0
11,139
17,214
7,277
3,137
1,996
15,218
0
113,519
W
Atlas
Over-Snek
Atlas
9,609
2,954
0
2,285
15,490
17,448
0
5,626
9,864
45,468
5,130
L
Cernunnos
RedentoreMaiale
Cernunnos
14,225
7,407
0
9,674
18,059
7,148
336
2,441
15,618
0
84,482
W
5,544
2,019
0
5,461
13,921
6,143
460
3,202
10,719
0
65,906
L
Arachne
Yuns22D
Arachne
7,339
5,015
0
5,155
11,855
5,288
0
3,035
8,377
0
47,610
W
Olorun
cham3x-34
Olorun
7,692
4,527
1,064
8,339
12,098
5,273
2,954
303
11,795
79,370
0
L
Amaterasu
iSteaL-LastHits
Amaterasu
3,699
1,288
0
5,179
12,010
7,036
0
5,024
6,854
0
62,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
51,750
493
Minions Killed
599
0
Camps Cleared
0
1,531,662
Distance Traveled
1,696,188
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,185
431
28
1
0
333,254
2
W
Agni
10,086
531
115
6
0
342,683
4
L
Merlin
7,881
415
132
7
0
298,792
2
W
Cernunnos
11,141
586
158
8
0
312,143
1
W
Atlas
9,591
505
79
4
0
347,267
5
L
Cernunnos
9,723
512
147
8
0
296,243
1
W
Serqet
9,943
523
120
6
0
377,290
0
L
Arachne
8,745
460
81
4
0
287,298
3
W
Olorun
10,989
578
127
7
0
316,805
0
L
Amaterasu
8,098
426
105
6
0
316,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role