Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChicaFénix
Apollo
Level 102
God Stats
1W - 0L
1,267 SR
Queue Stats
9W - 12L
1,410 Elo+
Solo
Sobek
Sobek
Jackkzedd
Sobek
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
497W - 446L
1,547 Elo+
Party 1
Vamana
Vamana
Leskinho
Vamana
Level 102
God Stats
8W - 3L
1,724 SR
Queue Stats
902W - 892L
1,438 Elo+
Party 1
Janus
Janus
TheMightyMica
Janus
Level 156
God Stats
3W - 4L
1,422 SR
Queue Stats
281W - 244L
1,555 Elo+
Party 1
Team Averages
Level 133
1,483 SR
1,490 Elo+

VS

Team Averages
Level 145
1,526 SR
1,512 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Baphometx
Yemoja
Level 160
God Stats
2W - 3L
1,591 SR
Queue Stats
488W - 502L
1,515 Elo+
Solo
Skadi
Skadi
TheVom
Skadi
Level 159
God Stats
1W - 1L
1,539 SR
Queue Stats
89W - 111L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 2 / 12
11,414
815
10,592
14,327
13,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
17
5 / 5 / 8
11,041
789
10,778
15,295
8,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
Jackkzedd
Sobek
18
3 / 3 / 11
11,265
805
11,388
24,631
33,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
Leskinho
Vamana
18
4 / 4 / 9
11,728
838
13,203
23,244
25,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 2 / 11
11,557
826
15,032
13,851
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
5 / 4 / 9
10,733
767
26,088
16,971
12,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
 
Bellona
17
3 / 3 / 10
9,874
705
11,317
15,811
13,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
 
Bastet
13
2 / 4 / 6
8,956
640
11,043
9,305
3,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Baphometx
Yemoja
19
3 / 3 / 8
10,812
772
13,623
14,380
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
TheVom
Skadi
17
3 / 6 / 8
9,963
712
15,515
14,700
6,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
57
20
Kills
16
16
Deaths
20
51
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
12
5.5
L
Zhong Kui
 
Zhong Kui
5
4
9
2.38
L
Bellona
 
Bellona
3
3
10
2.67
L
Bastet
 
Bastet
2
4
6
1.25
L
Yemoja
Baphometx
Yemoja
3
3
8
2.33
W
Apollo
5
5
8
1.8
W
Sobek
Jackkzedd
Sobek
3
3
11
2.83
W
Vamana
Leskinho
Vamana
4
4
9
2.13
W
3
2
11
4.25
L
Skadi
TheVom
Skadi
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,993
Damage
77,586
91,348
Taken
71,167
88,101
Mitigated
45,180
55,921
Healing
27,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,592
278
19,005
8,915
14,327
13,565
566
8,689
5,638
21,331
0
L
Zhong Kui
 
Zhong Kui
26,088
1,673
1,416
5,864
16,971
12,458
371
7,855
9,116
43,146
0
L
Bellona
 
Bellona
11,317
1,657
1,571
3,991
15,811
13,639
185
7,596
8,215
111
20,962
L
Bastet
 
Bastet
11,043
1,738
874
1,693
9,305
3,927
0
5,003
4,302
0
13,434
L
Yemoja
Baphometx
Yemoja
13,623
1,294
5,060
5,147
14,380
8,294
478
7,227
7,153
33,571
0
W
Apollo
10,778
4,924
523
1,543
15,295
8,580
4,944
7,887
7,408
0
20,543
W
Sobek
Jackkzedd
Sobek
11,388
1,109
3,081
7,005
24,631
33,510
560
8,902
15,729
17,781
0
W
Vamana
Leskinho
Vamana
13,203
6,652
3,392
7,734
23,244
25,182
1,130
8,613
14,631
0
27,449
W
15,032
738
2,479
2,244
13,851
7,264
1,862
5,721
8,130
46,960
0
L
Skadi
TheVom
Skadi
15,515
6,841
664
1,539
14,700
6,862
946
9,331
5,369
0
30,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,005
Gold Earned
50,338
172
Minions Killed
137
0
Camps Cleared
0
1,404,074
Distance Traveled
1,176,944
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,414
815
33
2
0
308,130
0
L
Zhong Kui
10,733
767
47
3
0
236,650
1
L
Bellona
9,874
705
22
2
0
294,947
3
L
Bastet
8,956
640
8
1
0
179,211
1
L
Yemoja
10,812
772
37
3
0
243,466
1
W
Apollo
11,041
789
23
2
0
250,075
1
W
Sobek
11,265
805
23
2
0
278,525
1
W
Vamana
11,728
838
17
1
0
288,707
6
W
Janus
11,557
826
76
5
0
278,637
1
L
Skadi
9,963
712
23
2
0
222,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role