Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Vanidia
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 18L
1,675 Elo+
Party 1
Baba Yaga
Baba Yaga
elskombroo
Baba Yaga
Level 62
God Stats
2W - 0L
1,799 SR
Queue Stats
168W - 98L
1,627 Elo+
Party 1
Achilles
Achilles
mincho1993
Achilles
Level 89
God Stats
4W - 1L
1,677 SR
Queue Stats
270W - 194L
1,658 Elo+
Party 1
Hera
Hera
thuzeke
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 16L
1,747 Elo+
Party 1
Team Averages
Level 62
1,595 SR
1,641 Elo+

VS

Team Averages
Level 64
1,461 SR
1,456 Elo+
Thoth
Thoth
Chanyoo
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,624 Elo+
Solo
Ullr
Ullr
MrFusion25
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,148 Elo+
Solo
Scylla
Scylla
RaqueGom31
Scylla
Level 90
God Stats
0W - 2L
1,489 SR
Queue Stats
79W - 77L
1,466 Elo+
Solo
Chronos
Chronos
TommyCookies
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,581 Elo+
Solo
Danzaburou
Danzaburou
nitraatti
Danzaburou
Level 29
God Stats
0W - 2L
1,317 SR
Queue Stats
61W - 72L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 29
10,088
841
6,651
15,493
18,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Vanidia
Cernunnos
17
8 / 2 / 18
10,176
848
8,067
11,245
6,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
elskombroo
Baba Yaga
19
13 / 1 / 15
11,307
942
15,645
6,522
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
mincho1993
Achilles
16
7 / 2 / 18
10,081
840
14,105
13,571
16,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
thuzeke
Hera
18
8 / 2 / 18
11,001
917
17,638
10,419
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chanyoo
Thoth
13
0 / 9 / 4
7,296
608
4,499
12,686
4,949
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 8 / 4
8,322
694
4,235
13,405
4,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
RaqueGom31
Scylla
15
2 / 8 / 2
8,532
711
3,628
11,946
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
TommyCookies
Chronos
17
4 / 6 / 1
8,828
736
9,868
14,980
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
nitraatti
Danzaburou
15
2 / 5 / 3
8,142
679
7,607
11,388
5,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
23
36
Kills
9
10
Deaths
36
98
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
29
4.83
L
Thoth
Chanyoo
Thoth
0
9
4
0.22
L
1
8
4
0.38
L
Scylla
RaqueGom31
Scylla
2
8
2
0.38
L
Chronos
TommyCookies
Chronos
4
6
1
0.75
W
Cernunnos
Vanidia
Cernunnos
8
2
18
8.5
W
Baba Yaga
elskombroo
Baba Yaga
13
1
15
20.5
W
Achilles
mincho1993
Achilles
7
2
18
8
L
Danzaburou
nitraatti
Danzaburou
2
5
3
0.7
W
Hera
thuzeke
Hera
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,106
Damage
29,837
57,250
Taken
64,405
51,419
Mitigated
24,933
26,845
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,651
255
2,559
4,334
15,493
18,664
451
3,775
11,718
11,672
0
L
Thoth
Chanyoo
Thoth
4,499
590
165
884
12,686
4,949
0
6,863
5,540
8,502
0
L
4,235
1,841
142
1,349
13,405
4,989
0
9,750
3,387
0
8,290
L
Scylla
RaqueGom31
Scylla
3,628
258
0
944
11,946
3,772
0
7,523
4,195
15,315
0
L
Chronos
TommyCookies
Chronos
9,868
3,074
257
4,647
14,980
5,700
0
9,047
5,801
23,421
0
W
Cernunnos
Vanidia
Cernunnos
8,067
4,226
2,874
3,822
11,245
6,569
1,128
4,496
6,749
0
23,982
W
Baba Yaga
elskombroo
Baba Yaga
15,645
1,056
1,279
2,437
6,522
3,714
2,577
1,907
4,615
37,390
0
W
Achilles
mincho1993
Achilles
14,105
2,818
1,783
4,248
13,571
16,876
462
3,521
10,050
0
16,052
L
Danzaburou
nitraatti
Danzaburou
7,607
3,814
289
1,711
11,388
5,523
0
6,751
4,490
0
20,716
W
Hera
thuzeke
Hera
17,638
4,323
2,056
1,453
10,419
5,596
3,088
4,296
6,123
36,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
41,120
127
Minions Killed
89
0
Camps Cleared
0
1,220,502
Distance Traveled
952,576
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,088
841
0
0
0
237,564
0
L
Thoth
7,296
608
8
1
0
179,071
1
L
Ullr
8,322
694
6
1
0
192,816
0
L
Scylla
8,532
711
30
3
0
187,988
0
L
Chronos
8,828
736
24
2
0
203,318
0
W
Cernunnos
10,176
848
28
2
0
235,002
0
W
Baba Yaga
11,307
942
45
4
0
251,668
0
W
Achilles
10,081
840
17
1
0
250,083
0
L
Danzaburou
8,142
679
21
2
0
189,383
0
W
Hera
11,001
917
37
3
0
246,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role