Player Matchup

Baron Samedi
Baron Samedi
Byakko366
Baron Samedi
Level 51
God Stats
3W - 4L
1,421 SR
Queue Stats
142W - 191L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
Michau36_PL
Sylvanus
Level 63
God Stats
5W - 4L
1,342 SR
Queue Stats
28W - 35L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
Skuller34
Danzaburou
Level 97
God Stats
10W - 20L
1,364 SR
Queue Stats
119W - 138L
1,325 Elo+
Solo
Team Averages
Level 70
1,376 SR
1,369 Elo+

VS

Team Averages
Level 111
1,545 SR
1,215 Elo+
Skadi
Skadi
DaddyJROC1732
Skadi
Level 118
God Stats
0W - 1L
1,428 SR
Queue Stats
22W - 48L
1,228 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OLD T1M3RZ
Kumbhakarna
Level 102
God Stats
1W - 1L
1,708 SR
Queue Stats
32W - 26L
1,453 Elo+
Solo
Hel
Hel
Supremacy2757
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
963 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Byakko366
Baron Samedi
15
3 / 0 / 5
9,373
670
16,085
12,890
11,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Michau36_PL
Sylvanus
15
0 / 0 / 9
9,979
713
6,016
16,201
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Skuller34
Danzaburou
16
6 / 0 / 2
10,235
731
16,095
11,605
7,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
8,057
576
11,305
15,582
6,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
OLD T1M3RZ
Kumbhakarna
13
0 / 0 / 0
8,995
643
4,526
17,991
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 0
8,302
593
12,352
16,537
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Byakko366
Baron Samedi
3
0
5
5.5
L
0
4
0
0
W
Sylvanus
Michau36_PL
Sylvanus
0
0
9
4.5
L
Kumbhakarna
OLD T1M3RZ
Kumbhakarna
0
0
0
0
W
Danzaburou
Skuller34
Danzaburou
6
0
2
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,196
Damage
28,183
40,696
Taken
50,110
38,313
Mitigated
31,347
19,189
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Byakko366
Baron Samedi
16,085
716
3,303
4,197
12,890
11,076
491
5,396
7,494
35,124
0
L
11,305
3,655
430
1,235
15,582
6,491
0
7,881
7,257
0
30,837
W
Sylvanus
Michau36_PL
Sylvanus
6,016
2,299
3,284
6,364
16,201
19,619
938
5,547
10,654
17,332
0
L
Kumbhakarna
OLD T1M3RZ
Kumbhakarna
4,526
41
0
1,499
17,991
17,856
35
6,109
11,607
24,131
0
W
Danzaburou
Skuller34
Danzaburou
16,095
4,814
0
2,041
11,605
7,618
2,201
5,950
5,655
0
42,453
L
12,352
716
7,058
8,107
16,537
7,000
99
7,067
9,004
32,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,587
Gold Earned
25,354
131
Minions Killed
157
0
Camps Cleared
0
651,780
Distance Traveled
698,728
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,373
670
33
2
0
211,703
1
L
Skadi
8,057
576
50
4
0
230,840
2
W
Sylvanus
9,979
713
23
2
0
219,642
0
L
Kumbhakarna
8,995
643
46
3
0
211,529
0
W
Danzaburou
10,235
731
75
5
0
220,435
1
L
Hel
8,302
593
61
4
0
256,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role