Player Matchup

Hercules
Hercules
DerpySquid1216
Hercules
Level 95
God Stats
3W - 3L
1,104 SR
Queue Stats
226W - 225L
1,595 Elo+
Party 1
Baba Yaga
Baba Yaga
Manypeople11
Baba Yaga
Level 40
God Stats
9W - 6L
1,463 SR
Queue Stats
80W - 106L
1,231 Elo+
Solo
Fafnir
Fafnir
Poob9019
Fafnir
Level 27
God Stats
1W - 0L
1,706 SR
Queue Stats
18W - 13L
1,588 Elo+
Party 1
Team Averages
Level 54
1,424 SR
1,471 Elo+

VS

Team Averages
Level 40
1,479 SR
1,294 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ActiveChameleon
Eset
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 121L
1,174 Elo+
Party 2
Gilgamesh
Gilgamesh
okaymarcial
Gilgamesh
Level 28
God Stats
4W - 5L
1,436 SR
Queue Stats
55W - 123L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 0 / 3
8,493
849
12,290
6,335
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Manypeople11
Baba Yaga
11
0 / 2 / 3
6,956
696
5,874
7,878
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Poob9019
Fafnir
13
3 / 3 / 3
8,137
814
6,674
12,536
9,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 3 / 3
7,095
710
7,117
10,000
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 1
7,442
744
8,595
9,444
3,355
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
okaymarcial
Gilgamesh
11
0 / 2 / 2
6,508
651
4,256
10,945
8,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
5
5
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
3
0.83
L
4
3
1
1.5
W
Hercules
5
0
3
6.5
W
Baba Yaga
Manypeople11
Baba Yaga
0
2
3
0.75
W
Fafnir
Poob9019
Fafnir
3
3
3
1.5
L
Gilgamesh
okaymarcial
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,838
Damage
19,968
26,749
Taken
30,389
16,450
Mitigated
16,072
5,894
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,117
1,762
189
2,984
10,000
4,332
46
4,729
5,271
0
25,454
L
8,595
397
178
1,482
9,444
3,355
156
3,038
6,406
22,148
0
W
Hercules
12,290
3,318
0
790
6,335
3,650
0
1,640
4,695
0
28,902
W
Baba Yaga
Manypeople11
Baba Yaga
5,874
470
0
1,424
7,878
3,255
0
2,255
5,623
28,248
0
W
Fafnir
Poob9019
Fafnir
6,674
1,358
0
3,680
12,536
9,545
0
4,727
7,809
20,935
0
L
Gilgamesh
okaymarcial
Gilgamesh
4,256
834
0
1,602
10,945
8,385
0
4,815
6,130
0
13,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
21,045
116
Minions Killed
92
0
Camps Cleared
0
546,699
Distance Traveled
575,439
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,095
710
36
4
0
171,896
3
L
Eset
7,442
744
37
4
0
193,007
1
W
Hercules
8,493
849
44
4
0
200,834
1
W
Baba Yaga
6,956
696
51
5
0
163,698
0
W
Fafnir
8,137
814
21
2
0
182,167
3
L
Gilgamesh
6,508
651
19
2
0
210,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role