Player Matchup

King Arthur
King Arthur
GeekyRelic44
King Arthur
Level 64
God Stats
5W - 12L
1,500 SR
Queue Stats
257W - 318L
1,346 Elo+
Solo
Danzaburou
Danzaburou
ZG Nomadic
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 25L
1,060 Elo+
Party 1
Baron Samedi
Baron Samedi
ZG T0morrow
Baron Samedi
Level 28
God Stats
0W - 4L
1,107 SR
Queue Stats
3W - 24L
1,060 Elo+
Party 1
Ares
Ares
ZG koala
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 1
Nemesis
Nemesis
vulgir
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 221L
1,318 Elo+
Solo
Team Averages
Level 44
1,421 SR
1,177 Elo+

VS

Team Averages
Level 86
1,373 SR
1,311 Elo+
Persephone
Persephone
Head-_-Hunter16
Persephone
Level 48
God Stats
2W - 0L
1,254 SR
Queue Stats
18W - 17L
1,276 Elo+
Solo
Danzaburou
Danzaburou
Me55ica
Danzaburou
Level 102
God Stats
10W - 12L
1,376 SR
Queue Stats
231W - 226L
1,324 Elo+
Solo
King Arthur
King Arthur
Tyler_Koester
King Arthur
Level 63
God Stats
11W - 16L
1,390 SR
Queue Stats
46W - 54L
1,305 Elo+
Solo
Khepri
Khepri
Urbanderivative
Khepri
Level 105
God Stats
46W - 33L
1,383 SR
Queue Stats
181W - 189L
1,317 Elo+
Solo
Awilix
Awilix
drewie17
Awilix
Level 113
God Stats
12W - 6L
1,464 SR
Queue Stats
299W - 321L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeekyRelic44
King Arthur
12
1 / 2 / 0
7,529
471
4,804
12,424
9,044
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ZG Nomadic
Danzaburou
11
0 / 4 / 1
7,073
442
7,909
12,354
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ZG T0morrow
Baron Samedi
10
1 / 4 / 0
6,016
376
7,417
11,961
6,394
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
9
0 / 3 / 1
6,381
399
1,689
12,396
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
vulgir
Nemesis
11
0 / 1 / 0
6,339
396
3,914
16,714
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Head-_-Hunter16
Persephone
14
6 / 0 / 3
9,147
572
12,966
7,252
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Me55ica
Danzaburou
13
2 / 0 / 5
7,974
498
5,998
5,484
2,317
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tyler_Koester
King Arthur
14
2 / 1 / 3
8,931
558
10,582
10,935
11,159
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 1 / 2
8,105
507
4,127
9,759
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
drewie17
Awilix
11
2 / 0 / 6
7,300
456
9,101
14,881
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
14
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GeekyRelic44
King Arthur
1
2
0
0.5
W
Persephone
Head-_-Hunter16
Persephone
6
0
3
7.5
W
Danzaburou
Me55ica
Danzaburou
2
0
5
4.5
W
King Arthur
Tyler_Koester
King Arthur
2
1
3
3.5
W
2
1
2
3
L
Danzaburou
ZG Nomadic
Danzaburou
0
4
1
0.13
L
Baron Samedi
ZG T0morrow
Baron Samedi
1
4
0
0.25
L
Ares
0
3
1
0.17
W
Awilix
drewie17
Awilix
2
0
6
5
L
Nemesis
vulgir
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
42,774
65,849
Taken
48,311
42,030
Mitigated
31,557
17,478
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GeekyRelic44
King Arthur
4,804
898
0
2,622
12,424
9,044
261
0
12,424
0
45,744
W
Persephone
Head-_-Hunter16
Persephone
12,966
1,104
0
2,885
7,252
4,216
1,629
2,226
5,026
59,474
0
W
Danzaburou
Me55ica
Danzaburou
5,998
2,088
0
1,585
5,484
2,317
826
616
4,698
0
44,755
W
King Arthur
Tyler_Koester
King Arthur
10,582
1,657
0
765
10,935
11,159
0
1,292
9,643
0
59,110
W
4,127
220
2,497
1,878
9,759
8,180
84
2,735
7,024
21,991
2,796
L
Danzaburou
ZG Nomadic
Danzaburou
7,909
4,533
0
3,035
12,354
6,019
619
5,008
7,346
0
58,535
L
Baron Samedi
ZG T0morrow
Baron Samedi
7,417
688
705
2,047
11,961
6,394
0
5,997
5,964
30,849
0
L
Ares
1,689
658
0
1,109
12,396
13,547
0
3,163
9,233
11,655
0
W
Awilix
drewie17
Awilix
9,101
4,428
321
4,609
14,881
5,685
1,181
2,237
12,644
0
36,948
L
Nemesis
vulgir
Nemesis
3,914
1,641
1,027
6,933
16,714
7,026
0
2,367
14,347
0
39,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
41,457
301
Minions Killed
355
0
Camps Cleared
0
1,431,614
Distance Traveled
1,474,555
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,529
471
88
6
0
317,209
3
W
Persephone
9,147
572
83
5
0
302,546
3
W
Danzaburou
7,974
498
88
6
0
266,340
8
W
King Arthur
8,931
558
108
7
0
299,853
3
W
Khepri
8,105
507
30
2
0
304,488
2
L
Danzaburou
7,073
442
93
6
0
262,375
4
L
Baron Samedi
6,016
376
31
2
0
252,138
4
L
Ares
6,381
399
22
1
0
284,114
1
W
Awilix
7,300
456
46
3
0
301,328
4
L
Nemesis
6,339
396
67
4
0
315,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role