Player Matchup

Jormungandr
Jormungandr
DazkarNoe
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,387 Elo+
Party 2
Merlin
Merlin
TheSime
Merlin
Level 137
God Stats
11W - 18L
1,506 SR
Queue Stats
399W - 436L
1,501 Elo+
Solo
Nemesis
Nemesis
ThorGaith
Nemesis
Level 28
God Stats
3W - 4L
1,523 SR
Queue Stats
30W - 25L
1,561 Elo+
Party 2
Ishtar
Ishtar
smallMimi
Ishtar
Level 159
God Stats
3W - 2L
1,668 SR
Queue Stats
78W - 54L
1,643 Elo+
Party 2
Zhong Kui
Zhong Kui
totocepmo
Zhong Kui
Level 122
God Stats
1W - 1L
1,562 SR
Queue Stats
82W - 61L
1,642 Elo+
Party 2
Team Averages
Level 93
1,552 SR
1,547 Elo+

VS

Team Averages
Level 72
1,637 SR
1,603 Elo+
Hercules
Hercules
ApoloMDew
Hercules
Level 105
God Stats
2W - 6L
1,463 SR
Queue Stats
80W - 72L
1,537 Elo+
Solo
Medusa
Medusa
Bagnarad
Medusa
Level 24
God Stats
14W - 4L
1,613 SR
Queue Stats
73W - 34L
1,538 Elo+
Party 1
Vamana
Vamana
LiliumRegale
Vamana
Level 78
God Stats
3W - 1L
1,916 SR
Queue Stats
211W - 103L
1,634 Elo+
Party 1
Discordia
Discordia
MeacherZ
Discordia
Level 104
God Stats
2W - 1L
1,675 SR
Queue Stats
193W - 86L
1,660 Elo+
Party 1
Nemesis
Nemesis
freddyfastbear
Nemesis
Level 47
God Stats
13W - 14L
1,520 SR
Queue Stats
233W - 136L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DazkarNoe
Jormungandr
8
1 / 4 / 1
6,416
401
5,771
13,861
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
TheSime
Merlin
11
1 / 6 / 0
6,804
425
6,953
12,557
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
ThorGaith
Nemesis
11
1 / 4 / 3
7,233
452
7,723
15,898
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
smallMimi
Ishtar
13
1 / 4 / 1
7,723
483
10,721
15,027
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
totocepmo
Zhong Kui
14
2 / 3 / 1
8,710
544
13,975
15,685
16,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ApoloMDew
Hercules
13
0 / 2 / 4
7,284
455
7,534
16,948
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Medusa
Bagnarad
Medusa
14
1 / 1 / 4
8,348
522
7,724
11,507
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
14
9 / 2 / 5
9,662
604
16,630
20,336
13,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
MeacherZ
Discordia
16
9 / 0 / 5
9,472
592
14,550
8,130
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 5
8,588
537
6,816
11,855
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
21
21
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
ApoloMDew
Hercules
0
2
4
1
W
Medusa
Bagnarad
Medusa
1
1
4
3
L
Jormungandr
DazkarNoe
Jormungandr
1
4
1
0.38
W
Vamana
9
2
5
5.75
W
Discordia
MeacherZ
Discordia
9
0
5
11.5
L
Merlin
TheSime
Merlin
1
6
0
0.17
L
Nemesis
ThorGaith
Nemesis
1
4
3
0.63
W
2
1
5
4.5
L
Ishtar
smallMimi
Ishtar
1
4
1
0.38
L
Zhong Kui
totocepmo
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,143
Damage
53,254
73,028
Taken
68,776
41,560
Mitigated
36,733
19,383
Healing
27,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ApoloMDew
Hercules
7,534
1,511
0
3,842
16,948
10,085
480
9,948
6,138
0
47,392
W
Medusa
Bagnarad
Medusa
7,724
4,116
0
4,192
11,507
4,275
833
1,387
10,120
0
67,393
L
Jormungandr
DazkarNoe
Jormungandr
5,771
2,228
126
2,923
13,861
9,221
0
2,187
11,674
17,953
0
W
Vamana
16,630
8,559
2,659
10,766
20,336
13,760
468
6,519
13,638
0
39,548
W
Discordia
MeacherZ
Discordia
14,550
946
0
772
8,130
3,504
0
3,636
4,494
72,658
0
L
Merlin
TheSime
Merlin
6,953
345
0
2,424
12,557
4,622
0
5,346
7,124
46,373
0
L
Nemesis
ThorGaith
Nemesis
7,723
3,045
0
1,173
15,898
5,981
0
4,029
11,820
0
50,619
W
6,816
2,786
0
5,271
11,855
5,109
134
3,988
7,687
0
67,640
L
Ishtar
smallMimi
Ishtar
10,721
6,394
0
6,771
15,027
5,732
0
896
14,131
0
72,236
L
Zhong Kui
totocepmo
Zhong Kui
13,975
1,104
0
5,966
15,685
16,004
0
2,092
12,650
70,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
43,354
409
Minions Killed
456
0
Camps Cleared
0
1,474,622
Distance Traveled
1,681,209
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,284
455
79
5
0
334,754
0
W
Medusa
8,348
522
118
7
0
314,083
1
L
Jormungandr
6,416
401
27
2
0
306,774
1
W
Vamana
9,662
604
30
2
0
347,649
3
W
Discordia
9,472
592
121
8
0
333,679
2
L
Merlin
6,804
425
78
5
0
290,540
4
L
Nemesis
7,233
452
72
5
0
335,182
0
W
Nemesis
8,588
537
108
7
0
351,044
0
L
Ishtar
7,723
483
110
7
0
264,547
5
L
Zhong Kui
8,710
544
122
8
0
277,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role