Player Matchup

Danzaburou
Danzaburou
GrimPhantasma
Danzaburou
Level 48
God Stats
12W - 7L
1,685 SR
Queue Stats
76W - 75L
1,534 Elo+
Solo
Anubis
Anubis
MarcoPolio420
Anubis
Level 43
God Stats
12W - 12L
1,534 SR
Queue Stats
63W - 60L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
RawlbaarHp
Tsukuyomi
Level 35
God Stats
10W - 7L
1,583 SR
Queue Stats
53W - 52L
1,449 Elo+
Party 1
Bellona
Bellona
chiefmbonu
Bellona
Level 107
God Stats
9W - 1L
1,844 SR
Queue Stats
75W - 65L
1,484 Elo+
Party 1
Ymir
Ymir
jabx2010
Ymir
Level 81
God Stats
2W - 1L
1,762 SR
Queue Stats
44W - 44L
1,460 Elo+
Party 1
Team Averages
Level 63
1,682 SR
1,493 Elo+

VS

Team Averages
Level 103
1,501 SR
1,504 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ngilbert
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 132L
1,485 Elo+
Party 2
Hercules
Hercules
Silentmonkey158
Hercules
Level 83
God Stats
2W - 3L
1,503 SR
Queue Stats
164W - 141L
1,491 Elo+
Party 2
Susano
Susano
chrisBnuggets
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 98L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimPhantasma
Danzaburou
11
2 / 0 / 0
6,416
642
4,959
4,987
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 0 / 1
6,267
627
6,768
5,004
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
RawlbaarHp
Tsukuyomi
10
3 / 1 / 1
5,793
579
2,951
7,184
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
chiefmbonu
Bellona
10
2 / 0 / 2
5,856
586
4,309
9,023
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 0 / 3
5,547
555
3,491
7,072
4,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 0
5,070
507
4,545
9,983
4,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
 
Agni
9
0 / 2 / 1
4,781
478
2,800
5,556
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ngilbert
Medusa
9
0 / 2 / 0
5,091
509
3,066
6,513
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
7
0 / 0 / 0
4,615
462
1,939
7,896
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 1 / 0
5,334
533
3,678
9,156
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Agni
 
Agni
0
2
1
0.25
W
Danzaburou
GrimPhantasma
Danzaburou
2
0
0
2
W
2
0
1
2.5
L
Medusa
Ngilbert
Medusa
0
2
0
0
W
Tsukuyomi
RawlbaarHp
Tsukuyomi
3
1
1
3.5
L
Hercules
0
0
0
0
W
Bellona
chiefmbonu
Bellona
2
0
2
3
L
1
1
0
1
W
Ymir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
16,028
33,270
Taken
39,104
18,353
Mitigated
14,889
17,874
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,545
152
0
1,900
9,983
4,832
0
175
9,808
0
29,299
L
Agni
 
Agni
2,800
152
40
1,231
5,556
1,556
0
3,422
1,956
28,976
0
W
Danzaburou
GrimPhantasma
Danzaburou
4,959
2,602
0
3,363
4,987
1,602
1,200
0
4,987
0
51,328
W
6,768
713
115
3,225
5,004
2,559
0
1,790
3,214
48,711
0
L
Medusa
Ngilbert
Medusa
3,066
859
0
2,713
6,513
2,021
0
549
5,964
0
36,327
W
Tsukuyomi
RawlbaarHp
Tsukuyomi
2,951
495
0
2,436
7,184
2,507
127
103
7,081
0
30,292
L
Hercules
1,939
485
0
3,118
7,896
3,388
0
2,975
4,781
0
9,858
W
Bellona
chiefmbonu
Bellona
4,309
1,300
0
4,561
9,023
7,398
60
0
9,023
0
34,744
L
3,678
524
0
3,752
9,156
3,092
0
2,706
6,336
0
33,385
W
Ymir
3,491
1,414
1,407
2,767
7,072
4,287
56
907
6,165
9,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
24,891
311
Minions Killed
242
0
Camps Cleared
0
1,006,799
Distance Traveled
1,011,940
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,070
507
55
6
0
185,400
1
L
Agni
4,781
478
47
5
0
187,781
2
W
Danzaburou
6,416
642
78
8
0
177,482
3
W
Anubis
6,267
627
102
10
0
184,079
2
L
Medusa
5,091
509
63
6
0
195,227
0
W
Tsukuyomi
5,793
579
61
6
0
228,587
3
L
Hercules
4,615
462
8
1
0
208,447
2
W
Bellona
5,856
586
51
5
0
213,639
2
L
Susano
5,334
533
69
7
0
235,085
0
W
Ymir
5,547
555
19
2
0
203,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role