Player Matchup

Baron Samedi
Baron Samedi
Flashbang579
Baron Samedi
Level 29
God Stats
8W - 13L
1,565 SR
Queue Stats
118W - 145L
1,363 Elo+
Party 2
Cernunnos
Cernunnos
Rednat20
Cernunnos
Level 62
God Stats
27W - 17L
1,603 SR
Queue Stats
231W - 325L
1,395 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SuprSpun
Cu Chulainn
Level 49
God Stats
2W - 2L
1,476 SR
Queue Stats
147W - 152L
1,314 Elo+
Party 4
Olorun
Olorun
doby-2000
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 4
Nemesis
Nemesis
twilagade
Nemesis
Level 88
God Stats
3W - 5L
1,479 SR
Queue Stats
13W - 28L
1,391 Elo+
Party 2
Team Averages
Level 46
1,525 SR
1,393 Elo+

VS

Team Averages
Level 52
1,466 SR
1,378 Elo+
Hun Batz
Hun Batz
Gonzik
Hun Batz
Level 65
God Stats
2W - 4L
1,163 SR
Queue Stats
107W - 138L
1,368 Elo+
Party 1
Persephone
Persephone
Hricek
Persephone
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 27L
1,388 Elo+
Party 1
Sol
Sol
IDONTGOPOSITIVE
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 149L
1,444 Elo+
Party 3
Hercules
Hercules
MINDG0BLIN
Hercules
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,384 Elo+
Party 3
Loki
Loki
OG_Gach
Loki
Level 39
God Stats
14W - 7L
1,666 SR
Queue Stats
50W - 51L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flashbang579
Baron Samedi
14
3 / 9 / 0
8,806
440
11,005
19,880
9,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Rednat20
Cernunnos
15
0 / 6 / 2
9,324
466
10,059
17,837
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
SuprSpun
Cu Chulainn
16
7 / 8 / 0
11,084
554
23,369
26,945
35,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
doby-2000
Olorun
13
0 / 8 / 0
8,034
402
3,423
17,928
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
twilagade
Nemesis
14
0 / 4 / 0
8,927
446
3,341
16,759
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gonzik
Hun Batz
16
4 / 4 / 9
10,726
536
8,487
18,532
10,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Hricek
Persephone
18
7 / 1 / 8
12,571
629
17,263
11,393
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
10 / 2 / 11
11,876
594
19,828
11,511
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
MINDG0BLIN
Hercules
16
10 / 0 / 14
12,318
616
15,678
26,193
39,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
OG_Gach
Loki
16
3 / 3 / 8
10,283
514
8,249
16,448
7,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
10
Kills
34
35
Deaths
10
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Flashbang579
Baron Samedi
3
9
0
0.33
W
Hun Batz
Gonzik
Hun Batz
4
4
9
2.13
W
Persephone
Hricek
Persephone
7
1
8
11
W
10
2
11
7.75
W
Hercules
MINDG0BLIN
Hercules
10
0
14
17
W
Loki
OG_Gach
Loki
3
3
8
2.33
L
Cernunnos
Rednat20
Cernunnos
0
6
2
0.17
L
Cu Chulainn
SuprSpun
Cu Chulainn
7
8
0
0.88
L
Olorun
doby-2000
Olorun
0
8
0
0
L
Nemesis
twilagade
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,197
Damage
69,505
99,349
Taken
84,077
66,520
Mitigated
69,333
24,670
Healing
34,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Flashbang579
Baron Samedi
11,005
1,076
1,444
5,720
19,880
9,382
0
8,222
11,658
46,995
0
W
Hun Batz
Gonzik
Hun Batz
8,487
2,621
0
7,053
18,532
10,144
3,344
1,736
15,625
0
51,223
W
Persephone
Hricek
Persephone
17,263
1,554
0
3,744
11,393
6,160
4,178
2,464
8,874
93,870
0
W
19,828
6,834
0
5,903
11,511
6,445
4,363
4,015
7,496
90,065
13,422
W
Hercules
MINDG0BLIN
Hercules
15,678
6,363
0
11,765
26,193
39,085
151
4,709
21,045
0
55,554
W
Loki
OG_Gach
Loki
8,249
2,457
0
6,274
16,448
7,499
699
1,942
14,272
0
70,537
L
Cernunnos
Rednat20
Cernunnos
10,059
5,110
0
6,505
17,837
7,082
1,686
7,131
10,706
0
77,000
L
Cu Chulainn
SuprSpun
Cu Chulainn
23,369
3,053
243
5,840
26,945
35,515
813
8,201
18,744
0
86,229
L
Olorun
doby-2000
Olorun
3,423
1,224
145
3,575
17,928
8,169
0
8,702
9,226
47,667
4,895
L
Nemesis
twilagade
Nemesis
3,341
1,130
0
1,198
16,759
6,372
0
3,185
13,574
98
81,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,175
Gold Earned
57,774
517
Minions Killed
502
0
Camps Cleared
0
1,743,637
Distance Traveled
2,009,775
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,806
440
59
3
0
342,395
2
W
Hun Batz
10,726
536
76
4
0
372,653
1
W
Persephone
12,571
629
130
7
0
414,306
5
W
Sol
11,876
594
134
7
0
359,708
5
W
Hercules
12,318
616
56
3
0
400,391
4
W
Loki
10,283
514
106
5
0
462,717
1
L
Cernunnos
9,324
466
138
7
0
342,687
0
L
Cu Chulainn
11,084
554
127
6
0
336,496
2
L
Olorun
8,034
402
74
4
0
274,328
0
L
Nemesis
8,927
446
119
6
0
447,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role