Player Matchup

Hercules
Hercules
GALILxDRoPshOTz
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,340 Elo+
Party 2
Bellona
Bellona
Manserbaiter
Bellona
Level 8
God Stats
7W - 9L
1,401 SR
Queue Stats
7W - 10L
1,371 Elo+
Party 2
Agni
Agni
TankyCanadian
Agni
Level 56
God Stats
0W - 1L
1,323 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 2
Team Averages
Level 44
1,408 SR
1,455 Elo+

VS

Team Averages
Level 130
1,527 SR
1,459 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DsxDennis
Fenrir
Level 160
God Stats
12W - 14L
1,606 SR
Queue Stats
548W - 484L
1,703 Elo+
Solo
Maui
Maui
StonedScout
Maui
Level 107
God Stats
1W - 1L
1,477 SR
Queue Stats
5W - 11L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 6 / 1
7,674
640
9,124
16,258
11,173
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Manserbaiter
Bellona
12
1 / 5 / 0
7,839
653
8,597
14,032
12,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 1
8,220
685
8,210
10,797
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
5 / 2 / 7
9,379
782
11,630
11,878
8,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
DsxDennis
Fenrir
16
9 / 0 / 7
10,557
880
18,046
15,837
12,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 1 / 10
9,652
804
6,088
11,566
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
17
17
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
2
7
4.25
W
Fenrir
DsxDennis
Fenrir
9
0
7
12.5
L
Hercules
1
6
1
0.25
L
Bellona
Manserbaiter
Bellona
1
5
0
0.2
W
3
1
10
8
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
35,764
41,087
Taken
39,281
28,035
Mitigated
28,208
4,540
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,630
1,042
5,880
7,602
11,878
8,183
650
2,985
8,893
41,820
0
W
Fenrir
DsxDennis
Fenrir
18,046
5,347
0
6,371
15,837
12,422
1,770
2,980
12,857
0
60,759
L
Hercules
9,124
2,976
0
1,872
16,258
11,173
0
7,697
8,561
0
15,860
L
Bellona
Manserbaiter
Bellona
8,597
3,631
0
2,418
14,032
12,617
0
6,699
7,333
0
21,659
W
6,088
1,539
0
3,318
11,566
7,603
204
2,332
9,234
15,787
0
L
8,210
611
0
250
10,797
4,245
0
3,355
7,442
35,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,733
Gold Earned
29,588
102
Minions Killed
158
0
Camps Cleared
0
637,159
Distance Traveled
743,389
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,379
782
59
5
0
240,147
2
W
Fenrir
10,557
880
78
7
0
259,586
4
L
Hercules
7,674
640
18
2
0
207,283
3
L
Bellona
7,839
653
25
2
0
214,936
1
W
Maui
9,652
804
21
2
0
243,656
4
L
Agni
8,220
685
59
5
0
214,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role