Player Matchup

Pele
Pele
 
Pele
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NOTEPIQUES
Anubis
Level 29
God Stats
1W - 1L
1,464 SR
Queue Stats
33W - 38L
1,566 Elo+
Party 2
Tyr
Tyr
gerardoxp15
Tyr
Level 158
God Stats
15W - 25L
1,414 SR
Queue Stats
232W - 264L
1,547 Elo+
Party 2
Team Averages
Level 100
1,459 SR
1,538 Elo+

VS

Team Averages
Level 98
1,692 SR
1,600 Elo+
Sun Wukong
Sun Wukong
SovietDog2
Sun Wukong
Level 139
God Stats
13W - 10L
1,731 SR
Queue Stats
198W - 164L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
Trexzilla65
Baron Samedi
Level 46
God Stats
2W - 0L
1,727 SR
Queue Stats
3W - 0L
1,632 Elo+
Solo
Tyr
Tyr
fischy332
Tyr
Level 110
God Stats
38W - 27L
1,617 SR
Queue Stats
314W - 274L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 4 / 8
10,518
701
14,067
13,878
6,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
NOTEPIQUES
Anubis
16
4 / 7 / 6
10,966
731
17,273
17,488
10,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 6
10,517
701
13,333
20,708
23,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SovietDog2
Sun Wukong
19
6 / 4 / 8
12,453
830
19,744
20,409
17,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Trexzilla65
Baron Samedi
15
2 / 7 / 7
10,242
683
8,120
16,014
9,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 1 / 7
11,873
792
15,459
20,005
23,411
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
12
Kills
15
15
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
8
1.75
L
Anubis
NOTEPIQUES
Anubis
4
7
6
1
W
Sun Wukong
SovietDog2
Sun Wukong
6
4
8
2.5
W
Baron Samedi
Trexzilla65
Baron Samedi
2
7
7
0.79
W
7
1
7
10.5
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,673
Damage
43,323
52,074
Taken
56,428
41,342
Mitigated
50,267
15,753
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,067
3,395
0
2,987
13,878
6,895
0
2,056
11,714
0
39,641
L
Anubis
NOTEPIQUES
Anubis
17,273
869
0
7,436
17,488
10,578
0
1,630
15,810
59,932
0
W
Sun Wukong
SovietDog2
Sun Wukong
19,744
3,539
553
7,864
20,409
17,740
459
3,703
16,706
75
65,226
W
Baron Samedi
Trexzilla65
Baron Samedi
8,120
2,385
1,466
1,707
16,014
9,116
578
8,072
7,942
25,839
0
W
15,459
1,897
548
7,397
20,005
23,411
461
5,529
14,476
142
44,320
L
13,333
1,547
0
5,330
20,708
23,869
115
4,400
16,122
0
29,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
34,568
172
Minions Killed
180
0
Camps Cleared
0
825,817
Distance Traveled
864,818
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,518
701
61
4
0
296,719
7
L
Anubis
10,966
731
91
6
0
227,465
2
W
Sun Wukong
12,453
830
80
5
0
309,996
1
W
Baron Samedi
10,242
683
35
2
0
217,700
0
W
Tyr
11,873
792
65
4
0
337,122
1
L
Tyr
10,517
701
20
1
0
301,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role