Player Matchup

Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Diamond I
Argent4FR
Ra
Diamond I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 104L
2,315 MMR
Party 2
Arachne
Arachne
Masters
TeddyBeαr
Arachne
Masters
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 104L
2,428 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 73
1,500 SR
2,081 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,738 SR
2,124 MMR
Horus
Horus
Diamond II
 
Horus
Diamond II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Diamond II
Görter
Amaterasu
Diamond II
Level 155
God Stats
33W - 12L
1,827 SR
Queue Stats
155W - 85L
2,390 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
david339886
Cthulhu
Diamond II
Level 146
God Stats
5W - 1L
1,886 SR
Queue Stats
155W - 85L
2,483 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 4 / 1
6,216
622
4,902
10,915
4,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,331
633
7,956
6,923
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TeddyBeαr
Arachne
9
1 / 7 / 0
6,567
657
5,725
10,662
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangFenrirAchillesGeb

VS

Bans
Ah Muzen CabThothGaneshaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 0 / 10
7,955
796
10,682
10,370
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amaterasu
Görter
Amaterasu
13
6 / 0 / 9
8,739
874
7,950
10,424
9,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
david339886
Cthulhu
12
4 / 1 / 10
8,119
812
6,286
12,621
15,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
15
15
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
1
0.13
W
Horus
 
Horus
5
0
10
10
L
0
4
0
0
W
Amaterasu
Görter
Amaterasu
6
0
9
10.5
L
Arachne
TeddyBeαr
Arachne
1
7
0
0.14
W
Cthulhu
david339886
Cthulhu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
24,918
28,500
Taken
33,415
12,927
Mitigated
35,061
3,576
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,902
1,747
0
363
10,915
4,180
0
2,205
8,241
0
15,693
W
Horus
 
Horus
10,682
4,855
2,229
4,134
10,370
10,650
436
3,006
7,364
0
21,615
L
7,956
309
535
734
6,923
2,959
0
1,837
4,956
24,654
0
W
Amaterasu
Görter
Amaterasu
7,950
3,527
1,863
3,917
10,424
9,228
385
2,919
7,505
0
26,567
L
Arachne
TeddyBeαr
Arachne
5,725
3,225
0
1,944
10,662
5,788
0
2,263
8,191
0
18,085
W
Cthulhu
david339886
Cthulhu
6,286
1,044
1,491
3,782
12,621
15,183
116
2,158
10,463
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,114
Gold Earned
24,813
90
Minions Killed
116
0
Camps Cleared
0
537,746
Distance Traveled
621,801
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,216
622
27
3
0
173,720
3
W
Horus
7,955
796
37
4
0
205,660
3
L
Ra
6,331
633
41
4
0
184,713
1
W
Amaterasu
8,739
874
42
4
0
214,588
2
L
Arachne
6,567
657
22
2
0
179,313
0
W
Cthulhu
8,119
812
37
4
0
201,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role