Player Matchup

Ishtar
Ishtar
CrZyDB-_-
Ishtar
Level 82
God Stats
3W - 9L
1,312 SR
Queue Stats
476W - 472L
1,454 Elo+
Party 1
Sol
Sol
RAVEN_exe95
Sol
Level 46
God Stats
3W - 5L
1,258 SR
Queue Stats
67W - 77L
1,356 Elo+
Party 1
Loki
Loki
UpTopWoody66
Loki
Level 69
God Stats
9W - 11L
1,389 SR
Queue Stats
258W - 271L
1,391 Elo+
Party 1
Cerberus
Cerberus
Young_Zazz
Cerberus
Level 43
God Stats
13W - 5L
1,583 SR
Queue Stats
74W - 70L
1,418 Elo+
Party 3
Tyr
Tyr
perez_natbell
Tyr
Level 82
God Stats
10W - 12L
1,438 SR
Queue Stats
105W - 98L
1,403 Elo+
Party 3
Team Averages
Level 64
1,396 SR
1,404 Elo+

VS

Team Averages
Level 59
1,469 SR
1,336 Elo+
Ymir
Ymir
cCHRisB
Ymir
Level 60
God Stats
70W - 68L
1,500 SR
Queue Stats
183W - 214L
1,349 Elo+
Party 2
Thor
Thor
helios4040
Thor
Level 28
God Stats
4W - 6L
1,446 SR
Queue Stats
49W - 56L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
iTzAnndi
Heimdallr
Level 107
God Stats
9W - 6L
1,643 SR
Queue Stats
132W - 153L
1,361 Elo+
Solo
Chaac
Chaac
josh18jayb
Chaac
Level 18
God Stats
2W - 5L
1,163 SR
Queue Stats
31W - 47L
1,221 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
macm587
Morgan Le Fay
Level 80
God Stats
5W - 5L
1,594 SR
Queue Stats
171W - 200L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CrZyDB-_-
Ishtar
12
6 / 0 / 0
7,505
625
9,758
6,201
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 0
6,362
530
2,805
8,396
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 3
6,189
516
3,377
6,429
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Young_Zazz
Cerberus
11
1 / 0 / 7
6,973
581
4,649
8,318
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 0 / 2
7,948
662
4,905
5,383
4,048

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
cCHRisB
Ymir
7
0 / 2 / 0
5,030
419
1,541
9,957
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 0
6,222
519
5,269
10,047
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
iTzAnndi
Heimdallr
8
0 / 4 / 0
4,992
416
2,760
8,398
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
0 / 2 / 0
5,216
435
3,217
8,178
5,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
macm587
Morgan Le Fay
11
0 / 0 / 1
6,159
513
4,709
3,896
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
CrZyDB-_-
Ishtar
6
0
0
6
W
0
1
0
0
W
1
0
3
2.5
W
Cerberus
Young_Zazz
Cerberus
1
0
7
4.5
L
Ymir
cCHRisB
Ymir
0
2
0
0
L
1
2
0
0.5
L
Heimdallr
iTzAnndi
Heimdallr
0
4
0
0
L
Chaac
0
2
0
0
L
Morgan Le Fay
macm587
Morgan Le Fay
0
0
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,494
Damage
17,496
34,727
Taken
40,476
19,359
Mitigated
19,614
17,591
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
CrZyDB-_-
Ishtar
9,758
4,955
0
4,788
6,201
2,388
0
292
5,909
0
60,768
W
2,805
632
0
4,386
8,396
3,693
1,474
3,988
4,408
36,877
4,325
W
3,377
980
0
3,483
6,429
2,332
0
835
5,594
0
41,759
W
Cerberus
Young_Zazz
Cerberus
4,649
352
0
2,530
8,318
6,898
49
1,135
7,183
24,116
0
L
Ymir
cCHRisB
Ymir
1,541
389
179
2,854
9,957
5,460
0
1,033
8,924
17,189
0
L
5,269
1,457
0
1,500
10,047
4,146
0
1,648
8,399
0
50,580
L
Heimdallr
iTzAnndi
Heimdallr
2,760
1,492
0
2,248
8,398
2,694
0
1,273
7,125
0
25,521
L
Chaac
3,217
857
0
0
8,178
5,749
0
1,052
7,126
0
29,234
L
Morgan Le Fay
macm587
Morgan Le Fay
4,709
250
0
687
3,896
1,565
129
2,263
1,633
39,602
0
W
4,905
1,272
0
2,404
5,383
4,048
148
0
5,383
0
58,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
27,619
404
Minions Killed
292
0
Camps Cleared
0
1,162,368
Distance Traveled
1,097,780
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,505
625
103
9
0
206,983
2
W
Sol
6,362
530
68
6
0
220,550
4
W
Loki
6,189
516
82
7
0
259,889
1
W
Cerberus
6,973
581
40
3
0
232,802
0
L
Ymir
5,030
419
27
2
0
208,439
0
L
Thor
6,222
519
96
8
0
231,646
0
L
Heimdallr
4,992
416
43
4
0
207,414
1
L
Chaac
5,216
435
47
4
0
216,449
0
L
Morgan Le Fay
6,159
513
79
7
0
233,832
4
W
Tyr
7,948
662
111
9
0
242,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role