Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ceeasefire
Hel
Level 108
God Stats
0W - 4L
1,521 SR
Queue Stats
48W - 67L
1,467 Elo+
Solo
Maui
Maui
Criancas_malucas
Maui
Level 67
God Stats
0W - 3L
1,311 SR
Queue Stats
141W - 166L
1,406 Elo+
Party 1
Hera
Hera
SirDarvos
Hera
Level 160
God Stats
3W - 3L
1,524 SR
Queue Stats
363W - 419L
1,451 Elo+
Solo
Izanami
Izanami
murilogamer1337
Izanami
Level 86
God Stats
3W - 3L
1,798 SR
Queue Stats
207W - 277L
1,404 Elo+
Party 1
Team Averages
Level 114
1,531 SR
1,446 Elo+

VS

Team Averages
Level 101
1,515 SR
1,460 Elo+
Freya
Freya
 
Freya
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Magnanï
Lancelot
Level 154
God Stats
10W - 13L
1,446 SR
Queue Stats
129W - 134L
1,417 Elo+
Solo
Hachiman
Hachiman
brunin2270110722
Hachiman
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,400 Elo+
Solo
Bellona
Bellona
zStrongZ
Bellona
Level 105
God Stats
11W - 10L
1,629 SR
Queue Stats
26W - 32L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 2 / 1
5,020
502
3,518
8,292
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
5,210
521
3,274
7,117
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,795
480
1,963
5,676
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
9
1 / 3 / 1
5,144
514
4,563
4,973
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,800
480
3,422
6,894
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 0 / 1
5,896
590
3,938
6,483
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
 
Ymir
8
1 / 1 / 3
5,475
548
2,643
8,148
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Magnanï
Lancelot
10
2 / 2 / 2
5,768
577
3,507
7,043
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
4 / 1 / 1
6,703
670
9,269
7,248
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
zStrongZ
Bellona
10
2 / 1 / 1
6,023
602
3,309
6,847
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
12
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
1
0.25
W
Freya
 
Freya
2
0
1
2.5
W
Ymir
 
Ymir
1
1
3
2.5
L
1
3
1
0.5
L
0
1
0
0
W
Lancelot
Magnanï
Lancelot
2
2
2
1.5
L
Hera
1
3
1
0.5
W
4
1
1
4.5
L
1
3
0
0.33
W
Bellona
zStrongZ
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,740
Damage
22,666
32,952
Taken
35,769
11,827
Mitigated
17,100
9,021
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,518
825
0
3,268
8,292
3,070
0
1,935
6,249
0
30,631
W
Freya
 
Freya
3,938
1,122
0
4,036
6,483
2,713
0
2,672
3,811
39,119
0
W
Ymir
 
Ymir
2,643
576
0
2,130
8,148
4,732
26
2,828
5,320
13,528
2,287
L
3,274
111
606
2,867
7,117
2,082
0
186
6,931
30,723
0
L
1,963
520
0
1,216
5,676
3,360
0
918
4,732
9,953
2,279
W
Lancelot
Magnanï
Lancelot
3,507
943
0
3,072
7,043
2,683
0
870
6,173
0
36,304
L
Hera
4,563
1,372
0
270
4,973
1,706
34
2,105
2,604
31,647
0
W
9,269
6,547
0
4,277
7,248
2,129
0
674
6,574
0
54,780
L
3,422
2,769
0
794
6,894
1,609
0
727
6,167
0
31,348
W
Bellona
zStrongZ
Bellona
3,309
864
0
3,438
6,847
4,843
85
2,671
4,176
0
36,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
29,865
280
Minions Killed
347
0
Camps Cleared
0
949,716
Distance Traveled
997,414
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,020
502
68
7
0
229,470
3
W
Freya
5,896
590
76
8
0
176,946
3
W
Ymir
5,475
548
31
3
0
196,806
4
L
Hel
5,210
521
68
7
0
166,268
1
L
Maui
4,795
480
22
2
0
192,376
0
W
Lancelot
5,768
577
74
7
0
236,220
3
L
Hera
5,144
514
65
7
0
174,743
3
W
Hachiman
6,703
670
90
9
0
179,540
0
L
Izanami
4,800
480
57
6
0
186,859
0
W
Bellona
6,023
602
76
8
0
207,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role