Player Matchup

Anubis
Anubis
 
Anubis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Benja25464
Athena
Level 41
God Stats
88W - 56L
1,687 SR
Queue Stats
131W - 79L
1,633 Elo+
Party 1
Xbalanque
Xbalanque
Dalmiren
Xbalanque
Level 80
God Stats
2W - 1L
1,878 SR
Queue Stats
226W - 169L
1,590 Elo+
Party 1
Hades
Hades
DiegoChinaski
Hades
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 266L
1,442 Elo+
Solo
Team Averages
Level 96
1,613 SR
1,533 Elo+

VS

Team Averages
Level 85
1,397 SR
1,415 Elo+
Cerberus
Cerberus
DeeperSeeker377
Cerberus
Level 124
God Stats
2W - 6L
1,262 SR
Queue Stats
302W - 385L
1,410 Elo+
Party 2
Skadi
Skadi
NBSaiDobot
Skadi
Level 43
God Stats
1W - 4L
1,156 SR
Queue Stats
24W - 35L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
StrawpedroXX593
Sylvanus
Level 106
God Stats
19W - 27L
1,407 SR
Queue Stats
138W - 202L
1,443 Elo+
Party 2
Bellona
Bellona
starkenx90
Bellona
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 53L
1,356 Elo+
Solo
Zeus
Zeus
sterbensebo
Zeus
Level 86
God Stats
5W - 2L
1,660 SR
Queue Stats
123W - 129L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 1
6,480
648
6,731
6,807
3,538
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
 
Lancelot
4
1 / 0 / 0
4,194
419
1,004
2,060
634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
Benja25464
Athena
8
1 / 1 / 1
5,111
511
1,717
8,094
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
Dalmiren
Xbalanque
9
0 / 1 / 2
5,203
520
6,559
7,804
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 0
6,215
622
5,635
9,848
5,921
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 0 / 0
5,450
545
2,971
9,742
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
0 / 1 / 1
5,142
514
5,175
4,520
1,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
9
0 / 1 / 1
4,848
485
4,416
7,861
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
starkenx90
Bellona
10
0 / 1 / 0
5,727
573
6,591
10,214
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 1
5,636
564
2,453
5,213
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
2
1
2.25
L
Lancelot
 
Lancelot
1
0
0
1
L
Athena
Benja25464
Athena
1
1
1
1.5
L
Xbalanque
Dalmiren
Xbalanque
0
1
2
1
W
Cerberus
2
0
0
2
L
1
0
0
1
W
Skadi
0
1
1
0.5
W
Sylvanus
0
1
1
0.5
W
Bellona
starkenx90
Bellona
0
1
0
0
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
21,606
34,613
Taken
37,550
16,445
Mitigated
18,936
14,837
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,731
758
0
3,060
6,807
3,538
261
3,974
2,833
46,886
0
L
Lancelot
 
Lancelot
1,004
407
0
374
2,060
634
0
765
1,295
0
7,551
L
Athena
Benja25464
Athena
1,717
440
0
1,095
8,094
4,012
0
2,233
5,861
10,893
0
L
Xbalanque
Dalmiren
Xbalanque
6,559
2,835
0
4,475
7,804
2,340
0
1,468
6,336
0
40,140
W
Cerberus
2,971
359
0
2,210
9,742
3,130
0
4,589
5,153
29,102
0
L
5,635
966
26
5,807
9,848
5,921
228
234
9,614
46,361
0
W
Skadi
5,175
2,545
0
2,305
4,520
1,317
0
635
3,885
0
28,756
W
Sylvanus
4,416
1,553
70
1,679
7,861
4,488
0
1,102
6,759
22,202
15,482
W
Bellona
starkenx90
Bellona
6,591
3,633
0
3,605
10,214
8,587
0
5,635
4,579
0
49,443
W
2,453
299
0
140
5,213
1,414
192
2,122
3,091
37,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
26,803
298
Minions Killed
345
0
Camps Cleared
0
846,387
Distance Traveled
981,002
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,480
648
83
8
0
182,063
5
L
Lancelot
4,194
419
18
2
0
81,961
1
L
Athena
5,111
511
31
3
0
193,047
1
L
Xbalanque
5,203
520
66
7
0
187,010
3
W
Cerberus
5,450
545
81
8
0
221,824
3
L
Hades
6,215
622
100
10
0
202,306
0
W
Skadi
5,142
514
55
6
0
190,869
3
W
Sylvanus
4,848
485
53
5
0
175,403
5
W
Bellona
5,727
573
78
8
0
205,671
2
W
Zeus
5,636
564
78
8
0
187,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role