Player Matchup

He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
llFenixxll
Serqet
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 71L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
xXgushdXx
Ao Kuang
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 93L
1,643 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,552 Elo+

VS

Team Averages
Level 114
1,618 SR
1,442 Elo+
Ra
Ra
AlexSniper252
Ra
Level 88
God Stats
2W - 1L
1,851 SR
Queue Stats
18W - 26L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoHkoL
Tsukuyomi
Level 150
God Stats
14W - 10L
1,602 SR
Queue Stats
258W - 320L
1,460 Elo+
Solo
Atlas
Atlas
dandaog3
Atlas
Level 105
God Stats
5W - 7L
1,401 SR
Queue Stats
242W - 246L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 1 / 9
7,725
702
9,434
5,747
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
llFenixxll
Serqet
14
7 / 1 / 3
8,762
797
6,071
7,698
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
xXgushdXx
Ao Kuang
14
3 / 0 / 6
8,101
736
9,840
12,619
11,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,182
653
6,275
7,812
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
DoHkoL
Tsukuyomi
11
0 / 3 / 2
6,768
615
5,430
8,305
4,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
dandaog3
Atlas
12
2 / 3 / 0
8,058
733
4,897
13,163
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
1
9
4.5
L
0
4
1
0.13
L
Tsukuyomi
DoHkoL
Tsukuyomi
0
3
2
0.33
L
Atlas
dandaog3
Atlas
2
3
0
0.67
W
Serqet
llFenixxll
Serqet
7
1
3
8.5
W
Ao Kuang
xXgushdXx
Ao Kuang
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,345
Damage
16,602
26,064
Taken
29,280
17,784
Mitigated
18,790
5,629
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,434
525
0
0
5,747
2,216
396
2,449
3,124
39,917
0
L
6,275
618
721
1,389
7,812
3,376
0
5,224
1,863
24,848
0
L
Tsukuyomi
DoHkoL
Tsukuyomi
5,430
1,346
0
975
8,305
4,075
0
5,433
2,690
0
19,396
L
Atlas
dandaog3
Atlas
4,897
1,450
0
3,566
13,163
11,339
0
8,640
4,143
19,805
0
W
Serqet
llFenixxll
Serqet
6,071
491
0
723
7,698
4,151
157
3,515
3,918
0
27,032
W
Ao Kuang
xXgushdXx
Ao Kuang
9,840
1,892
0
4,906
12,619
11,417
275
4,572
7,771
29,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
22,008
158
Minions Killed
117
0
Camps Cleared
0
637,101
Distance Traveled
576,542
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,725
702
89
8
0
196,746
2
L
Ra
7,182
653
62
6
0
189,429
3
L
Tsukuyomi
6,768
615
36
3
0
189,018
3
L
Atlas
8,058
733
19
2
0
198,095
1
W
Serqet
8,762
797
44
4
0
229,382
2
W
Ao Kuang
8,101
736
25
2
0
210,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role