Player Matchup

Cthulhu
Cthulhu
ColditoBear
Cthulhu
Level 147
God Stats
1W - 3L
1,431 SR
Queue Stats
28W - 27L
1,549 Elo+
Party 3
Mercury
Mercury
DiegoChinaski
Mercury
Level 142
God Stats
13W - 8L
1,477 SR
Queue Stats
250W - 266L
1,427 Elo+
Solo
Merlin
Merlin
ElarihSTUNT
Merlin
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,545 Elo+
Party 3
Medusa
Medusa
Shonih
Medusa
Level 134
God Stats
3W - 0L
1,726 SR
Queue Stats
88W - 78L
1,536 Elo+
Party 3
Bellona
Bellona
zStrongZ
Bellona
Level 105
God Stats
11W - 10L
1,587 SR
Queue Stats
26W - 32L
1,463 Elo+
Solo
Team Averages
Level 131
1,544 SR
1,504 Elo+

VS

Team Averages
Level 123
1,590 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
Allien21
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,509 Elo+
Party 2
Ymir
Ymir
GabrielShinzo
Ymir
Level 146
God Stats
15W - 5L
1,698 SR
Queue Stats
206W - 154L
1,632 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Karasuno ONIX
Cu Chulainn
Level 125
God Stats
1W - 1L
1,776 SR
Queue Stats
181W - 176L
1,512 Elo+
Party 1
Merlin
Merlin
lordFantasmero
Merlin
Level 155
God Stats
10W - 8L
1,513 SR
Queue Stats
177W - 148L
1,643 Elo+
Party 2
Odin
Odin
lucasbarbosa234
Odin
Level 106
God Stats
8W - 14L
1,465 SR
Queue Stats
92W - 110L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ColditoBear
Cthulhu
12
2 / 0 / 7
8,578
505
10,613
14,287
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
14
4 / 3 / 3
8,955
527
6,528
16,295
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
3 / 3 / 4
9,419
554
8,256
6,560
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Shonih
Medusa
16
5 / 1 / 2
9,934
584
12,826
12,998
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
zStrongZ
Bellona
14
2 / 1 / 1
8,529
502
8,847
17,451
19,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Allien21
Ah Muzen Cab
14
1 / 4 / 0
8,390
494
6,918
11,609
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 4
7,801
459
4,619
18,015
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Karasuno ONIX
Cu Chulainn
15
3 / 1 / 1
9,362
551
14,746
12,554
15,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 4 / 3
7,937
467
5,378
8,829
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 4
7,640
449
8,320
13,553
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
8
8
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Allien21
Ah Muzen Cab
1
4
0
0.25
W
Cthulhu
ColditoBear
Cthulhu
2
0
7
5.5
W
Mercury
4
3
3
1.83
W
Merlin
3
3
4
1.67
L
1
4
4
0.75
L
Cu Chulainn
Karasuno ONIX
Cu Chulainn
3
1
1
3.5
W
Medusa
Shonih
Medusa
5
1
2
6
L
0
4
3
0.38
L
3
3
4
1.67
W
Bellona
zStrongZ
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,070
Damage
39,981
67,591
Taken
64,560
51,575
Mitigated
44,732
25,055
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Allien21
Ah Muzen Cab
6,918
3,172
0
2,723
11,609
4,678
0
2,255
9,354
0
64,891
W
Cthulhu
ColditoBear
Cthulhu
10,613
446
915
2,058
14,287
16,506
58
3,487
10,800
37,411
0
W
Mercury
6,528
2,988
0
7,971
16,295
6,489
1,687
1,839
14,456
0
68,505
W
Merlin
8,256
1,069
0
250
6,560
2,994
1,052
1,924
4,636
71,979
0
L
4,619
992
0
2,358
18,015
14,780
0
5,425
12,590
33,394
1,324
L
Cu Chulainn
Karasuno ONIX
Cu Chulainn
14,746
4,575
0
1,516
12,554
15,033
152
1,362
11,192
6,744
74,047
W
Medusa
Shonih
Medusa
12,826
7,075
0
5,707
12,998
6,056
1,440
2,019
10,979
0
81,162
L
5,378
458
0
1,015
8,829
3,976
0
4,521
4,308
57,365
0
L
8,320
3,074
0
5,392
13,553
6,265
0
5,306
8,247
0
44,205
W
Bellona
zStrongZ
Bellona
8,847
4,308
0
8,154
17,451
19,530
0
1,808
15,643
0
56,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
41,130
567
Minions Killed
517
0
Camps Cleared
0
1,676,345
Distance Traveled
1,597,116
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,390
494
124
7
0
296,252
3
W
Cthulhu
8,578
505
68
4
0
360,278
4
W
Mercury
8,955
527
110
6
0
407,559
1
W
Merlin
9,419
554
130
8
0
285,924
5
L
Ymir
7,801
459
45
3
0
320,799
6
L
Cu Chulainn
9,362
551
155
9
0
315,255
2
W
Medusa
9,934
584
164
10
0
287,082
2
L
Merlin
7,937
467
125
7
0
303,177
4
L
Odin
7,640
449
68
4
0
361,633
0
W
Bellona
8,529
502
95
6
0
335,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role