Player Matchup

Arachne
Arachne
AFSupreme
Arachne
Level 105
God Stats
2W - 1L
1,666 SR
Queue Stats
277W - 287L
1,528 Elo+
Solo
Neith
Neith
EldritchLoli
Neith
Level 108
God Stats
1W - 1L
1,667 SR
Queue Stats
15W - 29L
1,337 Elo+
Party 1
Aphrodite
Aphrodite
FrozenLordz
Aphrodite
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,371 Elo+
Party 1
Ganesha
Ganesha
Killerjuggalo38
Ganesha
Level 125
God Stats
1W - 6L
1,300 SR
Queue Stats
14W - 27L
1,357 Elo+
Party 1
Medusa
Medusa
Loki0111897
Medusa
Level 16
God Stats
0W - 2L
1,336 SR
Queue Stats
10W - 9L
1,531 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,425 Elo+

VS

Team Averages
Level 85
1,551 SR
1,463 Elo+
Hachiman
Hachiman
Ynoka
Hachiman
Level 65
God Stats
2W - 0L
1,719 SR
Queue Stats
76W - 68L
1,483 Elo+
Party 3
Poseidon
Poseidon
caraudioboyy
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 2
Yemoja
Yemoja
jalkiller
Yemoja
Level 160
God Stats
14W - 15L
1,501 SR
Queue Stats
855W - 876L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
n00bspwn101
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,482 Elo+
Party 3
Thor
Thor
Абаддон
Thor
Level 138
God Stats
8W - 6L
1,536 SR
Queue Stats
306W - 300L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AFSupreme
Arachne
20
3 / 5 / 13
13,446
708
13,349
23,257
27,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 7
13,741
723
28,711
20,800
15,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
FrozenLordz
Aphrodite
18
2 / 5 / 11
11,424
601
12,318
25,867
28,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 4 / 20
13,374
704
15,889
36,977
59,067
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
7 / 7 / 10
13,178
694
33,193
24,474
17,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ynoka
Hachiman
20
16 / 4 / 3
15,570
819
43,491
21,672
11,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
caraudioboyy
Poseidon
19
3 / 6 / 12
12,516
659
27,532
16,589
7,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
jalkiller
Yemoja
20
1 / 3 / 17
12,334
649
10,395
24,191
27,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
n00bspwn101
Cthulhu
20
2 / 5 / 18
13,639
718
23,270
32,534
41,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
1 / 6 / 18
12,143
639
13,528
29,155
34,319
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
91
23
Kills
23
24
Deaths
24
61
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Arachne
AFSupreme
Arachne
3
5
13
1.9
L
11
3
7
4.83
L
Aphrodite
FrozenLordz
Aphrodite
2
5
11
1.5
L
0
4
20
2.5
L
Medusa
7
7
10
1.71
W
Hachiman
Ynoka
Hachiman
16
4
3
4.38
W
Poseidon
caraudioboyy
Poseidon
3
6
12
1.5
W
Yemoja
jalkiller
Yemoja
1
3
17
3.17
W
Cthulhu
n00bspwn101
Cthulhu
2
5
18
2.2
W
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,460
Damage
118,216
131,375
Taken
124,141
147,044
Mitigated
122,139
64,040
Healing
62,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AFSupreme
Arachne
13,349
8,652
3,770
7,220
23,257
27,013
631
9,148
14,109
0
19,202
L
28,711
12,096
2,016
7,946
20,800
15,554
797
10,556
10,244
0
51,079
L
Aphrodite
FrozenLordz
Aphrodite
12,318
2,152
15,431
11,481
25,867
28,252
0
12,037
13,830
19,753
0
L
15,889
996
2,060
8,151
36,977
59,067
1,049
16,494
20,483
42,153
0
L
Medusa
33,193
14,503
3,043
2,922
24,474
17,158
2,152
12,962
11,512
0
65,364
W
Hachiman
Ynoka
Hachiman
43,491
24,183
310
5,056
21,672
11,682
4,865
5,768
15,904
0
70,085
W
Poseidon
caraudioboyy
Poseidon
27,532
2,805
922
1,723
16,589
7,601
1,022
4,142
12,447
61,536
0
W
Yemoja
jalkiller
Yemoja
10,395
3,298
23,548
8,867
24,191
27,071
1,694
4,169
20,022
28,358
0
W
Cthulhu
n00bspwn101
Cthulhu
23,270
537
5,870
4,629
32,534
41,466
842
5,924
26,610
49,767
0
W
13,528
1,178
4,265
6,826
29,155
34,319
232
8,204
20,951
0
30,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,163
Gold Earned
66,202
201
Minions Killed
259
0
Camps Cleared
0
1,613,205
Distance Traveled
1,582,223
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,446
708
21
1
0
307,736
4
L
Neith
13,741
723
52
3
0
327,296
1
L
Aphrodite
11,424
601
43
2
0
316,133
0
L
Ganesha
13,374
704
0
0
0
353,184
0
L
Medusa
13,178
694
85
4
0
308,856
3
W
Hachiman
15,570
819
71
4
0
307,053
2
W
Poseidon
12,516
659
75
4
0
317,718
0
W
Yemoja
12,334
649
37
2
0
267,503
3
W
Cthulhu
13,639
718
49
3
0
350,062
3
W
Thor
12,143
639
27
1
0
339,887
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role