Player Matchup

Cabrakan
Cabrakan
Balderach
Cabrakan
Level 100
God Stats
0W - 1L
1,953 SR
Queue Stats
29W - 28L
1,491 Elo+
Party 1
Ymir
Ymir
Ketchthered
Ymir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,424 Elo+
Party 1
Hercules
Hercules
LongerJohnson
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,918 Elo+
Solo
Heimdallr
Heimdallr
NichoKe
Heimdallr
Level 137
God Stats
2W - 7L
1,320 SR
Queue Stats
193W - 172L
1,549 Elo+
Party 3
Terra
Terra
SpiritusLux
Terra
Level 127
God Stats
2W - 2L
1,612 SR
Queue Stats
153W - 136L
1,468 Elo+
Party 3
Team Averages
Level 121
1,577 SR
1,570 Elo+

VS

Team Averages
Level 112
1,535 SR
1,503 Elo+
Guan Yu
Guan Yu
AMGisHERE
Guan Yu
Level 61
God Stats
2W - 0L
1,695 SR
Queue Stats
16W - 19L
1,470 Elo+
Party 2
Cerberus
Cerberus
Dboggs23
Cerberus
Level 128
God Stats
1W - 2L
1,219 SR
Queue Stats
153W - 182L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Smoothbeast8674
Ah Puch
Level 125
God Stats
1W - 0L
1,801 SR
Queue Stats
59W - 69L
1,445 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tu Shoty
Ah Muzen Cab
Level 122
God Stats
10W - 4L
1,509 SR
Queue Stats
242W - 251L
1,503 Elo+
Party 2
Merlin
Merlin
Way2Nice4U
Merlin
Level 126
God Stats
6W - 3L
1,451 SR
Queue Stats
162W - 159L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Balderach
Cabrakan
16
2 / 9 / 12
9,788
612
21,779
22,039
15,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 8 / 8
10,824
677
11,352
27,779
34,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
LongerJohnson
Hercules
15
2 / 8 / 7
10,043
628
11,081
27,365
25,550
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
NichoKe
Heimdallr
20
11 / 6 / 5
13,391
837
22,891
20,305
10,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 6 / 14
10,700
669
10,271
22,547
27,826
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AMGisHERE
Guan Yu
16
3 / 7 / 23
10,941
684
8,068
18,450
17,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Dboggs23
Cerberus
18
5 / 7 / 23
12,355
772
11,302
36,316
43,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 3 / 26
12,709
794
25,464
15,552
8,428
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Tu Shoty
Ah Muzen Cab
20
11 / 4 / 19
13,026
814
27,704
18,571
10,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Way2Nice4U
Merlin
20
11 / 2 / 21
13,909
869
33,256
12,333
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
149
21
Kills
37
37
Deaths
23
46
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AMGisHERE
Guan Yu
3
7
23
2.07
L
Cabrakan
Balderach
Cabrakan
2
9
12
0.89
W
Cerberus
Dboggs23
Cerberus
5
7
23
2.36
L
4
8
8
1
L
Hercules
LongerJohnson
Hercules
2
8
7
0.69
L
Heimdallr
NichoKe
Heimdallr
11
6
5
2.25
W
7
3
26
6.67
L
2
6
14
1.5
W
Ah Muzen Cab
Tu Shoty
Ah Muzen Cab
11
4
19
5.13
W
Merlin
Way2Nice4U
Merlin
11
2
21
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,374
Damage
105,794
120,035
Taken
101,222
113,535
Mitigated
86,162
26,492
Healing
41,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AMGisHERE
Guan Yu
8,068
997
3,190
1,984
18,450
17,133
439
12,738
5,712
0
14,199
L
Cabrakan
Balderach
Cabrakan
21,779
2,166
611
1,830
22,039
15,877
298
13,792
8,247
29,610
0
W
Cerberus
Dboggs23
Cerberus
11,302
895
1,305
13,595
36,316
43,218
106
12,971
23,342
18,238
0
L
11,352
1,677
520
1,316
27,779
34,046
348
16,864
10,915
27,157
0
L
Hercules
LongerJohnson
Hercules
11,081
1,968
375
5,965
27,365
25,550
270
15,829
11,536
0
16,717
L
Heimdallr
NichoKe
Heimdallr
22,891
9,504
875
4,802
20,305
10,236
2,838
11,933
8,372
0
54,507
W
25,464
781
2,416
4,469
15,552
8,428
1,593
7,588
7,964
42,970
0
L
10,271
2,323
4,772
5,426
22,547
27,826
222
11,604
10,943
19,156
0
W
Ah Muzen Cab
Tu Shoty
Ah Muzen Cab
27,704
13,545
1,947
7,054
18,571
10,666
3,750
7,343
11,228
0
50,215
W
Merlin
Way2Nice4U
Merlin
33,256
2,541
3,655
2,371
12,333
6,717
2,606
2,762
9,571
73,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
62,940
196
Minions Killed
196
0
Camps Cleared
0
1,230,601
Distance Traveled
1,544,872
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,941
684
16
1
0
280,044
0
L
Cabrakan
9,788
612
21
1
0
228,463
0
W
Cerberus
12,355
772
32
2
0
356,485
0
L
Ymir
10,824
677
29
2
0
223,803
0
L
Hercules
10,043
628
19
1
0
264,150
0
L
Heimdallr
13,391
837
102
6
0
252,463
1
W
Ah Puch
12,709
794
39
2
0
291,016
0
L
Terra
10,700
669
25
2
0
261,722
1
W
Ah Muzen Cab
13,026
814
33
2
0
270,590
1
W
Merlin
13,909
869
76
5
0
346,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role