Player Matchup

Guan Yu
Guan Yu
JueVioleG
Guan Yu
Level 42
God Stats
2W - 0L
1,900 SR
Queue Stats
4W - 7L
1,411 Elo+
Solo
Yu Huang
Yu Huang
RogueP
Yu Huang
Level 39
God Stats
3W - 3L
1,459 SR
Queue Stats
32W - 42L
1,392 Elo+
Solo
Ishtar
Ishtar
gigachadSUS
Ishtar
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 85L
1,445 Elo+
Solo
Ares
Ares
mattabatt
Ares
Level 27
God Stats
16W - 6L
1,764 SR
Queue Stats
79W - 74L
1,472 Elo+
Party 3
Thor
Thor
voxkk
Thor
Level 69
God Stats
15W - 4L
1,894 SR
Queue Stats
339W - 308L
1,541 Elo+
Party 3
Team Averages
Level 44
1,703 SR
1,452 Elo+

VS

Team Averages
Level 63
1,563 SR
1,526 Elo+
Hera
Hera
DuronBiglius
Hera
Level 17
God Stats
0W - 2L
1,530 SR
Queue Stats
18W - 22L
1,577 Elo+
Party 1
Atlas
Atlas
IDONTGOPOSITIVE
Atlas
Level 127
God Stats
19W - 10L
1,726 SR
Queue Stats
153W - 149L
1,455 Elo+
Party 2
Chronos
Chronos
Lumerian
Chronos
Level 117
God Stats
35W - 25L
1,574 SR
Queue Stats
195W - 187L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
MINDG0BLIN
Cernunnos
Level 11
God Stats
3W - 3L
1,483 SR
Queue Stats
12W - 10L
1,403 Elo+
Party 2
Fenrir
Fenrir
RottenAvocado
Fenrir
Level 44
God Stats
1W - 3L
1,504 SR
Queue Stats
125W - 112L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JueVioleG
Guan Yu
11
1 / 0 / 1
5,928
593
2,806
7,761
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
RogueP
Yu Huang
10
3 / 0 / 2
6,103
610
5,214
4,166
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
11
3 / 0 / 2
6,570
657
6,813
8,974
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
8
2 / 1 / 5
5,714
571
1,931
7,705
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
voxkk
Thor
9
1 / 0 / 2
5,414
541
2,428
7,115
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,604
460
3,293
4,235
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 4 / 1
4,659
466
3,361
9,072
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Lumerian
Chronos
11
0 / 0 / 0
6,133
613
5,063
5,389
1,488
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
MINDG0BLIN
Cernunnos
10
1 / 3 / 0
5,570
557
7,065
7,898
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,855
486
1,307
8,279
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
1
0.13
W
Guan Yu
JueVioleG
Guan Yu
1
0
1
1.5
L
Chronos
Lumerian
Chronos
0
0
0
0
L
Cernunnos
MINDG0BLIN
Cernunnos
1
3
0
0.33
W
Yu Huang
RogueP
Yu Huang
3
0
2
4
L
0
1
0
0
W
Ishtar
3
0
2
4
W
Ares
2
1
5
4.5
W
Thor
voxkk
Thor
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,192
Damage
20,089
35,721
Taken
34,873
18,168
Mitigated
14,581
11,813
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,293
824
0
250
4,235
1,667
0
2,729
1,506
27,842
0
L
3,361
1,773
0
1,574
9,072
5,145
0
2,694
6,334
14,778
0
W
Guan Yu
JueVioleG
Guan Yu
2,806
339
0
3,992
7,761
6,557
0
5,186
2,575
0
36,387
L
Chronos
Lumerian
Chronos
5,063
1,843
0
2,767
5,389
1,488
0
0
4,963
46,700
0
L
Cernunnos
MINDG0BLIN
Cernunnos
7,065
3,639
0
3,370
7,898
3,115
0
464
7,434
0
48,480
W
Yu Huang
RogueP
Yu Huang
5,214
694
0
500
4,166
1,813
0
1,985
2,181
43,667
0
L
1,307
666
0
1,053
8,279
3,166
0
1,258
7,021
0
33,370
W
Ishtar
6,813
4,644
0
5,173
8,974
2,519
0
992
7,982
0
50,658
W
Ares
1,931
222
0
1,303
7,705
4,730
0
3,200
4,505
12,914
0
W
Thor
voxkk
Thor
2,428
556
0
845
7,115
2,549
0
354
6,761
0
35,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
25,821
342
Minions Killed
312
0
Camps Cleared
0
987,530
Distance Traveled
941,822
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,604
460
49
5
0
203,212
2
L
Atlas
4,659
466
20
2
0
168,598
1
W
Guan Yu
5,928
593
74
7
0
207,625
3
L
Chronos
6,133
613
101
10
0
189,009
1
L
Cernunnos
5,570
557
75
8
0
156,390
1
W
Yu Huang
6,103
610
83
8
0
190,233
0
L
Fenrir
4,855
486
67
7
0
224,613
0
W
Ishtar
6,570
657
100
10
0
179,695
3
W
Ares
5,714
571
13
1
0
198,555
1
W
Thor
5,414
541
72
7
0
211,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role