Player Matchup

Janus
Janus
ChipsAndGravy15
Janus
Level 107
God Stats
2W - 2L
1,525 SR
Queue Stats
20W - 40L
1,368 Elo+
Party 1
Loki
Loki
fluckychuck4668
Loki
Level 18
God Stats
0W - 1L
1,325 SR
Queue Stats
2W - 6L
1,236 Elo+
Party 1
Ganesha
Ganesha
jazminum
Ganesha
Level 57
God Stats
6W - 8L
1,511 SR
Queue Stats
11W - 20L
1,397 Elo+
Party 1
Team Averages
Level 61
1,454 SR
1,334 Elo+

VS

Team Averages
Level 61
1,420 SR
1,307 Elo+
Maui
Maui
CreamyMildKid
Maui
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 148L
1,384 Elo+
Solo
Janus
Janus
broken501spider
Janus
Level 50
God Stats
4W - 6L
1,287 SR
Queue Stats
99W - 178L
1,116 Elo+
Solo
Chaac
Chaac
jjmendoza21
Chaac
Level 88
God Stats
39W - 39L
1,475 SR
Queue Stats
95W - 118L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,084
608
1,241
2,522
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 3 / 0
5,892
589
2,627
5,963
2,854
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
jazminum
Ganesha
9
0 / 2 / 0
6,160
616
2,698
5,908
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,039
704
1,882
8,165
6,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 1
8,303
830
6,989
3,007
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 4
7,710
771
3,127
4,775
2,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
1
5
2.5
W
4
0
1
4.5
L
0
3
0
0
L
Ganesha
jazminum
Ganesha
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,566
Damage
11,998
14,393
Taken
15,947
8,232
Mitigated
10,638
1,084
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,241
387
0
500
2,522
987
0
1,471
894
14,272
0
W
1,882
575
181
324
8,165
6,653
262
1,677
6,488
13,245
0
W
6,989
604
0
319
3,007
1,118
1,770
1,494
1,513
31,639
0
L
2,627
544
0
0
5,963
2,854
0
2,676
3,154
0
14,079
L
Ganesha
jazminum
Ganesha
2,698
26
0
584
5,908
4,391
0
4,168
1,468
6,007
0
W
3,127
513
0
1,571
4,775
2,867
430
940
3,835
0
29,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,136
Gold Earned
23,052
63
Minions Killed
127
0
Camps Cleared
0
419,248
Distance Traveled
542,817
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,084
608
32
3
0
121,232
1
W
Maui
7,039
704
19
2
0
194,257
1
W
Janus
8,303
830
72
7
0
180,225
0
L
Loki
5,892
589
31
3
0
150,655
2
L
Ganesha
6,160
616
0
0
0
147,361
3
W
Chaac
7,710
771
36
4
0
168,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role