Player Matchup

Neith
Neith
Balegdahlol
Neith
Level 160
God Stats
36W - 3L
1,842 SR
Queue Stats
759W - 75L
2,109 Elo+
Party 2
Hel
Hel
Gorgon Viper
Hel
Level 160
God Stats
5W - 2L
1,675 SR
Queue Stats
630W - 128L
1,928 Elo+
Party 2
Bellona
Bellona
Niavu
Bellona
Level 160
God Stats
8W - 1L
1,827 SR
Queue Stats
359W - 52L
1,956 Elo+
Party 2
Team Averages
Level 160
1,781 SR
1,998 Elo+

VS

Team Averages
Level 109
1,610 SR
1,591 Elo+
Medusa
Medusa
Bside C
Medusa
Level 151
God Stats
47W - 36L
1,644 SR
Queue Stats
496W - 492L
1,619 Elo+
Solo
Fafnir
Fafnir
ToxiCMiXuP
Fafnir
Level 48
God Stats
2W - 6L
1,379 SR
Queue Stats
239W - 174L
1,576 Elo+
Party 1
Anubis
Anubis
mojopojogames
Anubis
Level 129
God Stats
4W - 3L
1,807 SR
Queue Stats
405W - 296L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
9,362
851
11,029
7,586
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 6
9,167
833
10,081
6,103
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Niavu
Bellona
16
5 / 0 / 9
9,355
850
12,013
12,948
13,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bside C
Medusa
12
0 / 4 / 1
7,090
645
6,656
11,697
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
ToxiCMiXuP
Fafnir
11
1 / 7 / 0
7,737
703
3,273
14,102
9,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 3 / 1
7,298
663
8,264
10,472
5,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Medusa
Bside C
Medusa
0
4
1
0.13
W
5
1
6
8
W
Bellona
Niavu
Bellona
5
0
9
9.5
L
Fafnir
ToxiCMiXuP
Fafnir
1
7
0
0.14
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
18,193
26,637
Taken
36,271
18,622
Mitigated
19,303
12,466
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,029
3,899
0
2,439
7,586
3,222
370
3,687
3,899
0
49,259
L
Medusa
Bside C
Medusa
6,656
3,146
0
1,445
11,697
4,560
0
3,253
8,444
0
26,190
W
10,081
416
5,272
2,990
6,103
2,320
1,525
2,582
3,521
44,643
0
W
Bellona
Niavu
Bellona
12,013
3,409
0
1,765
12,948
13,080
680
5,321
7,627
0
33,720
L
Fafnir
ToxiCMiXuP
Fafnir
3,273
1,097
288
1,569
14,102
9,481
0
3,941
10,161
15,756
0
L
8,264
255
0
3,880
10,472
5,262
0
2,931
7,541
31,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
22,125
188
Minions Killed
122
0
Camps Cleared
0
626,878
Distance Traveled
576,959
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,362
851
66
6
0
213,959
2
L
Medusa
7,090
645
35
3
0
211,863
2
W
Hel
9,167
833
80
7
0
205,519
0
W
Bellona
9,355
850
42
4
0
207,400
3
L
Fafnir
7,737
703
38
3
0
165,758
0
L
Anubis
7,298
663
49
4
0
199,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role