Player Matchup

Sobek
Sobek
Cristogol99
Sobek
Level 103
God Stats
2W - 2L
1,488 SR
Queue Stats
262W - 243L
1,493 Elo+
Party 3
Nemesis
Nemesis
VIRbot
Nemesis
Level 107
God Stats
3W - 4L
1,528 SR
Queue Stats
232W - 230L
1,539 Elo+
Party 1
Arachne
Arachne
Yonka_MayonkaGR
Arachne
Level 63
God Stats
1W - 2L
1,495 SR
Queue Stats
50W - 57L
1,472 Elo+
Party 1
Hercules
Hercules
rauliko_17
Hercules
Level 119
God Stats
0W - 1L
1,647 SR
Queue Stats
116W - 93L
1,570 Elo+
Party 3
Sylvanus
Sylvanus
tryhard076
Sylvanus
Level 87
God Stats
1W - 3L
1,430 SR
Queue Stats
103W - 113L
1,491 Elo+
Party 1
Team Averages
Level 96
1,518 SR
1,513 Elo+

VS

Team Averages
Level 111
1,486 SR
1,471 Elo+
Janus
Janus
 
Janus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BossAkra59100
Guan Yu
Level 122
God Stats
1W - 0L
1,497 SR
Queue Stats
7W - 11L
1,398 Elo+
Party 2
Thor
Thor
Boyskor
Thor
Level 154
God Stats
1W - 0L
1,729 SR
Queue Stats
38W - 35L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
Knallkörper
Xing Tian
Level 129
God Stats
5W - 2L
1,420 SR
Queue Stats
470W - 452L
1,485 Elo+
Solo
Artemis
Artemis
Seaflare
Artemis
Level 109
God Stats
2W - 2L
1,286 SR
Queue Stats
41W - 63L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
9,532
681
15,308
23,463
22,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
VIRbot
Nemesis
16
4 / 11 / 3
9,749
696
8,755
19,339
7,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 7 / 6
9,212
658
5,863
19,224
18,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
rauliko_17
Hercules
16
1 / 5 / 7
9,080
649
13,757
23,582
24,487
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
tryhard076
Sylvanus
17
2 / 4 / 6
9,873
705
20,838
36,358
27,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 1 / 21
11,731
838
26,002
9,631
6,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
17
5 / 4 / 18
10,326
738
16,307
25,651
35,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
Boyskor
Thor
19
14 / 2 / 11
11,819
844
26,130
14,980
8,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Knallkörper
Xing Tian
17
1 / 3 / 26
10,008
715
13,040
26,430
30,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Seaflare
Artemis
18
5 / 2 / 21
10,940
781
25,038
13,788
8,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
128
12
Kills
31
31
Deaths
12
29
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
21
16.5
W
Guan Yu
5
4
18
3.5
W
Thor
Boyskor
Thor
14
2
11
9.75
L
2
4
7
1.38
W
Xing Tian
Knallkörper
Xing Tian
1
3
26
4.67
W
Artemis
Seaflare
Artemis
5
2
21
7.75
L
Nemesis
VIRbot
Nemesis
4
11
3
0.5
L
3
7
6
0.86
L
Hercules
rauliko_17
Hercules
1
5
7
0.9
L
Sylvanus
tryhard076
Sylvanus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,521
Damage
106,517
121,966
Taken
90,480
101,268
Mitigated
88,413
48,014
Healing
37,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
26,002
1,519
3,394
1,166
9,631
6,313
640
3,642
5,989
57,369
0
W
Guan Yu
16,307
3,202
10,982
9,454
25,651
35,036
74
8,688
16,963
0
30,085
W
Thor
Boyskor
Thor
26,130
4,160
2,580
1,287
14,980
8,144
386
7,594
7,386
0
39,745
L
15,308
538
2,681
8,868
23,463
22,990
0
7,773
15,690
33,380
0
W
Xing Tian
Knallkörper
Xing Tian
13,040
1,266
2,317
4,107
26,430
30,308
180
11,105
15,325
24,703
0
W
Artemis
Seaflare
Artemis
25,038
12,263
2,085
586
13,788
8,612
5,253
5,358
8,430
0
39,521
L
Nemesis
VIRbot
Nemesis
8,755
2,257
409
1,228
19,339
7,715
29
5,665
13,674
36
19,135
L
5,863
4,101
1,677
1,964
19,224
18,776
0
6,147
13,077
0
9,333
L
Hercules
rauliko_17
Hercules
13,757
1,900
1,499
2,962
23,582
24,487
0
7,508
16,074
205
24,770
L
Sylvanus
tryhard076
Sylvanus
20,838
3,587
8,599
18,127
36,358
27,300
0
11,949
24,409
31,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,446
Gold Earned
54,824
94
Minions Killed
214
0
Camps Cleared
0
1,219,352
Distance Traveled
1,349,719
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,731
838
88
6
0
270,272
0
W
Guan Yu
10,326
738
23
2
0
292,289
0
W
Thor
11,819
844
42
3
0
275,413
0
L
Sobek
9,532
681
25
2
0
260,973
4
W
Xing Tian
10,008
715
26
2
0
278,878
1
W
Artemis
10,940
781
35
3
0
232,867
0
L
Nemesis
9,749
696
23
2
0
242,904
0
L
Arachne
9,212
658
5
0
0
242,571
2
L
Hercules
9,080
649
28
2
0
249,635
1
L
Sylvanus
9,873
705
13
1
0
223,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role