Player Matchup

Khepri
Khepri
Axeѕtos
Khepri
Level 158
God Stats
1W - 1L
1,472 SR
Queue Stats
188W - 81L
1,750 Elo+
Solo
Chaac
Chaac
LlamaProphet
Chaac
Level 149
God Stats
18W - 13L
1,697 SR
Queue Stats
251W - 169L
1,602 Elo+
Party 1
Chang'e
Chang'e
Vаngа
Chang'e
Level 160
God Stats
33W - 20L
1,685 SR
Queue Stats
638W - 384L
1,629 Elo+
Party 1
Team Averages
Level 156
1,618 SR
1,660 Elo+

VS

Team Averages
Level 143
1,468 SR
1,696 Elo+
Sun Wukong
Sun Wukong
Magî
Sun Wukong
Level 160
God Stats
0W - 1L
1,440 SR
Queue Stats
11W - 3L
1,834 Elo+
Party 2
Bastet
Bastet
Reesje
Bastet
Level 159
God Stats
0W - 1L
1,533 SR
Queue Stats
31W - 5L
1,874 Elo+
Party 2
Baron Samedi
Baron Samedi
Udaruk
Baron Samedi
Level 111
God Stats
12W - 14L
1,430 SR
Queue Stats
65W - 82L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Axeѕtos
Khepri
20
0 / 0 / 15
13,685
652
10,802
23,030
36,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 0 / 4
15,561
741
31,616
24,500
21,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Vаngа
Chang'e
20
5 / 2 / 5
14,660
698
21,780
24,853
12,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Magî
Sun Wukong
19
2 / 2 / 0
13,296
633
30,928
29,418
43,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Reesje
Bastet
17
0 / 6 / 1
12,370
589
19,251
26,135
16,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Udaruk
Baron Samedi
17
0 / 7 / 0
11,785
561
9,829
20,597
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
2
2
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
Axeѕtos
Khepri
0
0
15
7.5
W
10
0
4
12
L
Sun Wukong
Magî
Sun Wukong
2
2
0
1
L
Bastet
Reesje
Bastet
0
6
1
0.08
L
Baron Samedi
Udaruk
Baron Samedi
0
7
0
0
W
Chang'e
Vаngа
Chang'e
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,198
Damage
60,008
72,383
Taken
76,150
71,161
Mitigated
67,414
32,265
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Axeѕtos
Khepri
10,802
1,097
1,307
2,529
23,030
36,775
300
4,482
15,093
25,073
0
W
31,616
6,198
0
10,020
24,500
21,863
1,404
4,257
18,539
0
104,843
L
Sun Wukong
Magî
Sun Wukong
30,928
5,115
0
5,049
29,418
43,081
0
12,977
16,441
0
75,996
L
Bastet
Reesje
Bastet
19,251
6,098
0
2,940
26,135
16,768
0
12,580
13,555
0
61,394
L
Baron Samedi
Udaruk
Baron Samedi
9,829
595
1,508
3,535
20,597
7,565
0
7,134
13,463
55,350
0
W
Chang'e
Vаngа
Chang'e
21,780
1,201
6,807
11,602
24,853
12,523
1,232
1,114
22,694
102,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,906
Gold Earned
37,451
301
Minions Killed
259
0
Camps Cleared
0
1,207,066
Distance Traveled
1,154,497
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,685
652
32
2
0
413,106
3
W
Chaac
15,561
741
126
6
0
410,053
0
L
Sun Wukong
13,296
633
88
4
0
433,009
1
L
Bastet
12,370
589
81
4
0
375,552
1
L
Baron Samedi
11,785
561
90
4
0
345,936
2
W
Chang'e
14,660
698
143
7
0
383,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role