Player Matchup

Bacchus
Bacchus
Beezy4Real
Bacchus
Level 158
God Stats
6W - 10L
1,354 SR
Queue Stats
312W - 346L
1,396 Elo+
Solo
Hera
Hera
MarlonZatara
Hera
Level 35
God Stats
4W - 9L
1,500 SR
Queue Stats
109W - 136L
1,366 Elo+
Solo
Bellona
Bellona
RunFastMcNasty15
Bellona
Level 122
God Stats
23W - 10L
1,656 SR
Queue Stats
436W - 454L
1,424 Elo+
Solo
Arachne
Arachne
Syno5537
Arachne
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 225L
1,397 Elo+
Solo
Neith
Neith
Takeoutthanos
Neith
Level 129
God Stats
2W - 3L
1,212 SR
Queue Stats
64W - 52L
1,429 Elo+
Solo
Team Averages
Level 103
1,444 SR
1,403 Elo+

VS

Team Averages
Level 113
1,581 SR
1,394 Elo+
Tyr
Tyr
JONmBONILLA
Tyr
Level 148
God Stats
4W - 4L
1,707 SR
Queue Stats
409W - 438L
1,390 Elo+
Party 1
Anubis
Anubis
Mustangmike09
Anubis
Level 116
God Stats
16W - 8L
1,581 SR
Queue Stats
69W - 69L
1,401 Elo+
Solo
Sobek
Sobek
dakidchange58
Sobek
Level 46
God Stats
3W - 3L
1,508 SR
Queue Stats
158W - 164L
1,396 Elo+
Party 1
Ratatoskr
Ratatoskr
ekodjo_88_
Ratatoskr
Level 129
God Stats
1W - 3L
1,485 SR
Queue Stats
433W - 461L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
llxOvOxll
Hou Yi
Level 127
God Stats
7W - 5L
1,624 SR
Queue Stats
472W - 510L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beezy4Real
Bacchus
15
3 / 0 / 14
10,540
527
9,061
13,195
17,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 4 / 9
10,107
505
13,473
14,624
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 1 / 4
12,033
602
11,000
17,645
15,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Syno5537
Arachne
18
12 / 2 / 7
11,271
564
20,100
21,486
9,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 7
10,492
525
15,921
13,257
6,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,879
494
10,670
17,185
18,188
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 6 / 2
9,470
474
14,603
18,993
11,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 5 / 3
7,769
388
5,733
21,024
23,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
ekodjo_88_
Ratatoskr
14
3 / 7 / 2
9,086
454
8,861
20,696
9,638
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
llxOvOxll
Hou Yi
14
2 / 5 / 0
8,691
435
10,265
17,976
8,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
27
Kills
10
10
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Beezy4Real
Bacchus
3
0
14
10
L
3
4
1
0.88
W
3
4
9
1.88
L
2
6
2
0.5
W
4
1
4
6
W
Arachne
Syno5537
Arachne
12
2
7
7.75
W
5
3
7
2.83
L
0
5
3
0.3
L
Ratatoskr
ekodjo_88_
Ratatoskr
3
7
2
0.57
L
Hou Yi
llxOvOxll
Hou Yi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,555
Damage
50,132
80,207
Taken
95,874
54,797
Mitigated
71,822
24,214
Healing
30,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Beezy4Real
Bacchus
9,061
1,288
0
3,120
13,195
17,385
336
3,923
9,272
29,960
5,259
L
10,670
891
0
4,699
17,185
18,188
0
2,969
14,216
0
73,512
W
13,473
2,776
179
3,167
14,624
5,644
622
8,975
5,649
73,663
0
L
14,603
832
0
7,958
18,993
11,752
39
8,148
10,845
82,124
0
W
11,000
4,679
0
7,917
17,645
15,677
4,397
1,945
15,700
0
95,065
W
Arachne
Syno5537
Arachne
20,100
13,900
0
5,777
21,486
9,670
1,523
3,234
18,252
0
71,646
W
15,921
8,057
740
3,314
13,257
6,421
389
2,259
10,998
0
86,669
L
5,733
311
159
4,879
21,024
23,948
0
5,696
15,328
21,430
0
L
Ratatoskr
ekodjo_88_
Ratatoskr
8,861
2,352
0
5,514
20,696
9,638
0
2,859
17,837
0
70,253
L
Hou Yi
llxOvOxll
Hou Yi
10,265
4,149
0
7,259
17,976
8,296
1,374
2,138
15,838
0
71,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,443
Gold Earned
44,895
571
Minions Killed
521
0
Camps Cleared
0
1,895,731
Distance Traveled
1,683,360
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,540
527
40
2
0
394,216
0
L
Tyr
9,879
494
146
7
0
376,071
6
W
Hera
10,107
505
107
5
0
343,779
3
L
Anubis
9,470
474
130
7
0
285,072
2
W
Bellona
12,033
602
184
9
0
401,968
0
W
Arachne
11,271
564
92
5
0
432,553
1
W
Neith
10,492
525
148
7
0
323,215
3
L
Sobek
7,769
388
18
1
0
319,176
6
L
Ratatoskr
9,086
454
117
6
0
397,049
2
L
Hou Yi
8,691
435
110
6
0
305,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role